Sunday, December 31, 2023

Kash Top 23 List: Best Pokemon cards released in 2023 (stats based)


You know the deal, it's the end of the year, I like to do re-caps, we got some good cards this year, I'm a stats and numbers guy, let's mix it all and see what happens! Here's my best 23 cards that got released from the year 2023. Yes I know, how original right.


Every event included here is either a major event or an online event that had more than 128 players with a top 8 cut at least. The points I used are as follows, (5 points - 1st, 3 points - 2nd, 2 points - Top 4, 1 point - Top 8).


For average score, it's divided by the amount of events in that specific format and further divided into the quarter it's in (1 for Paradox Rift, 3 for Paldea Evolved, 5 for Crown Zenith).


Some cards came close but didn't quite make the list, as I felt that they either didn't make enough of an impact to be included or made an impact to the meta for a short period or in the case of stuff like Raikou V, it started showing up once the meta allowed for it to thrive. So since I've only got a top 22 list, these are the ones that didn't make the cut, started with the bottom of the list up to the 23rd card on the list.


*These results were recorded on the 29th of December, so unfortunately the last Tournament of Doom results aren't included here.


#23 - Hawlucha - Scarlet & Violet (SVI)

Total Points (IRL): 63 (14th)

Average Points (IRL): 0.92 (28th)

Total Points (Online): 105 (16th)

Average Points (Online): 1.1 (30th)


Wins: 12 (6 IRL + 6 Online)

Top 4: 26 (8 IRL + 18 Online)

Top 8: 46 (17 IRL + 29 Online)


Saw play in:

  • Lost Zone Box
  • Arceus VSTAR/Duraludon VMAX/Umbreon VMAX
  • Giratina VSTAR (Lost Zone)
  • Miraidon ex

Ever since Galarian Zigzagoon rotated, Hawlucha pretty much took over it's spot as the math fixer for decks. It doesn't quite do the same job as Goon as you can only hit the bench, but you do get to hit two targets. Decks that have made the best use of Hawlucha this season as primarily been Lost Zone box decks, to help set up the perfect math for Sableye to take two prizes in one go on opposing Comfeys. The other one that usually uses it are Arceus decks, to help the deck reach the perfect number (10 + 180 for Trinity Nova + 30 for Choice Band = 220 on many basic Vs).

#22 - Sky Seal Stone - Crown Zenith (CRZ)

Total Points (IRL): 83 (11th)

Average Points (IRL): 1.02 (27th)

Total Points (Online): 100 (17th)

Average Points (Online): 0.87 (32nd)


Wins: 9 (6 IRL + 3 Online)

Top 4: 37 (13 IRL + 24 Online)

Top 8: 54 (23 IRL + 31 Online)


Saw play in:

  • Lost Zone Box
  • Vikavolt V
  • Gardevoir ex
  • Miraidon ex

Remember this card? Yes one of two cards on this list that was released this year and has a yellow border! Sky Seal Stone has not seen much play as the year went on but at the start it was a dangerous tool to have. By using it, any basic V taking prizes on a VSTAR or VMAX takes an extra prize. And it has been highly effective with these situations in mind: 
  • Drapion V taking 4 prizes on Mew VMAX for no energy cost!
  • Dragonite V taking 3 prizes after KOing a damaged VSTAR or VMAX after Cramorant or Sableye had done the early work
  • Raikou V usually taking 3 prizes on Lugia VSTAR
  • Zacian V tends to take the final 3 prizes in Gardevoir decks with the ability to knock any VSTAR or VMAX out

#21 - Bidoof - Crown Zenith (CRZ)

Total Points (IRL): 50 (17th)

Average Points (IRL): 0.73 (32nd)

Total Points (Online): 151 (11th)

Average Points (Online): 1.31 (23rd)


Wins: 8 (2 IRL + 6 Online)

Top 4: 43 (10 IRL + 33 Online)

Top 8: 60 (15 IRL + 45 Online)


Saw play in:

  • Arceus VSTAR/Giratina VSTAR
  • Origin Forme Palkia VSTAR
  • Chien-Pao ex/Baxcalibur
  • Charizard ex/Bibarel
  • Klawf/Hisuian Electrode V
  • Arceus VSTAR Box decks

Yes, as you live and breathe right now, be it in 2023, 2024 or 2027. This is a Bidoof card, and it made the list as one of the best card released in the year 2023. Don't @ me. 

It is that good to be fair. Bidoof's ability alone is the reason why decks are able to use the Bibarel engine with no worries about losing Bidoof. Before, stuff like Radiant Greninja could easily take two of them out by Turn 2. But with it's ability, it cannot be hit by damage from bench, which means it cannot be hit by Greninja. Doesn't mean it's safe from Sableye but you should have a Bibarel by turn 2 anyway! In all fairness, Bidoof is on the list purely by association with Bibarel, one of the best draw supporting pokemon in the game right now.

#20 - Technical Machine: Devolution - Paradox Rift (PAR)

Total Points (IRL): 17 (30th)

Average Points (IRL): 2.13 (15th)

Total Points (Online): 66 (26th)

Average Points (Online): 2.64 (10th)


Wins: 6 (2 IRL + 4 Online)

Top 4: 14 (2 IRL + 12 Online)

Top 8: 17 (2 IRL + 15 Online)


Saw play in:

  • Lost Zone Box
  • Mew VMAX
  • Inteleon VMAX/Rapid Strike Urshifu VMAX
  • Entei V/Iron Valiant ex
  • Charizard ex/Pidgeot ex

The first Paradox Rift card to make it onto the list and quite easily my least favourite card released this year. This is the evolution deck killer/Stage 2 killer so I'm already not a fan of this card. Remember Espeon ex's first move from back in 2016? Yup this is Miraculous Shrine in the form of a tool card, meaning anyone with one energy can use it. 

It's mostly seeing play in decks that are able to spread damage around, namely Lost Zone Box decks, Inteleon VMAX decks and Iron Valiant decks. You try to be in a position to spread enough damage to evolve everything and take prizes for having enough damage counters on all the basic versions. The deck that suffers from this the most are Charizard ex decks because most of them does tend to play 2 different Stage 2 Pokemon after all!

#19 - Bravery Charm - Paldea Evolved (PAL)

Total Points (IRL): 43 (19th)

Average Points (IRL): 1.63 (20th)

Total Points (Online): 97 (18th)

Average Points (Online): 1.39 (22nd)


Wins: 9 (4 IRL + 5 Online)

Top 4: 11 (5 IRL + 6 Online)

Top 8: 47 (10 IRL + 37 Online)


Saw play in:

  • Miraidon ex
  • Lugia VSTAR/Archeops
  • Lost Zone Box
  • Control decks
  • Chien-Pao ex/Baxcalibur
  • Entei V/Iron Valiant ex
  • Klawf/Hisuian Electrode V
  • Turbo Roaring Moon ex

Bravery Charm is similiar to Big Charm from the previous rotation. It is a card with just one line and adds more HP. The difference is, it only works on Basics but now they get +50 HP and not 30 with the previous card. Many Basic-only decks have used it to keep their attackers out of danger, be it a now 250 HP Raikou V, 280 HP Dragonite, 280 HP Iron Hands ex, 290 HP Roaring Moon ex, 200 HP Snorlax or even a 130 HP Sableye. It's one of the best defensive tool cards in the game.

#18 - Mew ex - 151 (MEW)

Total Points (IRL): 47 (18th)

Average Points (IRL): 2.53 (11th)

Total Points (Online): 74 (24th)

Average Points (Online): 1.53 (21st)


Wins: 6 (4 IRL + 2 Online)

Top 4: 22 (7 IRL + 15 Online)

Top 8: 33 (9 IRL + 24 Online)


Saw play in:

  • Lugia VSTAR/Archeops
  • Miraidon ex
  • Lost Zone Box
  • Gardevoir ex
  • Chien-Pao ex/Baxcalibur
  • Charizard ex
  • Roaring Moon ex
  • Origin Forme Palkia VSTAR

The only card from the 151 set to make this list, of course, is Mew ex, the card that is pretty much named after the set. And it's easy to see why it's the best card from the 151 set. Not only does Mew ex have a great ability but also it's only attack can be a scary one to deal with.

Restart allows you to draw cards until you have 3 in hand? Remember Oranguru from Sword & Shield base set? Yup it's the same, and you may remember how good Oranguru was in many decks. Mew is seeing play in many decks for the same reason, for the extra draw, especially to save yourself from late game Ionos. 

The attack is also very similar. Genome Hacking copies your opponent's active pokemon attacks. Remember Zoroark BREAK from BREAKthrough? Yup it's Foul Play! And that has always been a dangerous threat. Albeit that was for one Dark energy and Mew needs 3 colourless which is why you do see it being used in decks that can accelerate energies easily like Archeops, Miraidon, Lost Box and Charizard to name a few. Being able to copy your opponent's attack, be it Greninja's Moonlight Shuriken to hit 90 on two of their bench or Charizard ex's Burning Darkness to one-shot them if they have gone down to 1 prize remaining. It will continue to see play until the day it rotates. Sounds familiar? Yup Mew VMAX. There's something about Mew huh?

#17 - Penny - Scarlet & Violet (SVI)

Total Points (IRL): 90 (9th)

Average Points (IRL): 1.51 (24th)

Total Points (Online): 125 (14th)

Average Points (Online): 1.3 (24th)


Wins: 12 (5 IRL + 7 Online)

Top 4: 39 (17 IRL + 22 Online)

Top 8: 62 (25 IRL + 37 Online)


Saw play in:

  • Lugia VSTAR/Archeops
  • Mew VMAX
  • Gardevoir ex
  • Lost Zone Box
  • Control decks
  • Charizard ex/Pidgeot ex

Speaking of remembering cards, do you remember Acerola or Cheren's Care? Penny has a similar role to both as it scoops up it's intended target from the field. But like Cheren's Care it has a catch, it can only be used on Basic pokemon. Decks like Lugia and Gardevoir initially played it as a counter to Mawile trapping one of their support Pokemon as those decks don't play switching cards.

Lately it's seen play in Charizard alongside either Entei V or supporting Pokemon that are Vs (Lumineon or Rotom). Entei can take some hits and when the time is right, scoop it up to prevent easy prizes. Preventing easy prizes is the main reason control decks uses Penny. They will attempt to make Snorlax a hard unit to take down, sometimes even needing to 2-shot it and when the time is right, Penny will scoop up one Snorlax to get the next one in and repeat the process. 

#16 - Mesagoza - Scarlet & Violet (SVI)

Total Points (IRL): 92 (8th)

Average Points (IRL): 1.53 (23rd)

Total Points (Online): 121 (15th)

Average Points (Online): 1.3 (24th)


Wins: 12 (5 IRL + 7 Online)

Top 4: 46 (21 IRL + 25 Online)

Top 8: 44 (16 IRL + 28 Online)


Saw play in:

  • Lugia VSTAR/Archeops

Sure a few decks have played Mesagoza a few times but this card has seen play almost exclusively in Lugia VSTAR decks. It's PokeBall on a Stadium card. Flip a coin, if heads, you get any Pokemon. If tails, try again another turn. It is a natural fit for Lugia decks as it's one of the few decks that people like to term as a "run-hot" deck and a coin-flip stadium is perfect for it. If you do get heads, you can easily set your board up by either getting the Lugia VSTAR you need or the last Archeops needed to be discarded. 

#15 - Squawkabilly ex - Paldea Evolved (PAL)

Total Points (IRL): 41 (21st)

Average Points (IRL): 1.59 (22nd)

Total Points (Online): 141 (12th)

Average Points (Online): 1.97 (13th)


Wins: 9 (4 IRL + 5 Online)

Top 4: 34 (5 IRL + 29 Online)

Top 8: 54 (7 IRL + 47 Online)


Saw play in:

  • Lugia VSTAR/Archeops
  • Inteleon VMAX/Rapid Strike Urshifu VMAX
  • Arceus VSTAR/Duraludon VMAX
  • Miraidon ex
  • United Wings Box
  • Lost Zone Box
  • Roaring Moon ex
  • Klawf/Hisuian Electrode V
  • Entei V/Iron Valiant ex

Need I say more about ol' Squawk? It's Dedenne-ex, discard your hand, draw 6 cards. There is one catch, Squawkabilly ex can only be used on the first turn. That's the con. The pro? You can activate the ability on your first turn whenever you want, which means you can start it as your active and still use the ability unlike Shaymin ex, Tapu Lele-gx, Crobat V or Dedenne-ex as previously mentioned. 


And sure enough it's already seen play in all sorts of decks and will continue to do so. It does have an interesting move as well, Motivate can charge 2 energies which can work in tandem with discarding energies from your hand from your own Squawk & Seize. I've seen a few people Motivate to charge up an Iron Hands ex, it's a valid strategy after all!

#14 - Professor Turo's Scenario - Paradox Rift (PAR)

Total Points (IRL): 24 (27th)

Average Points (IRL): 3 (9th)

Total Points (Online): 90 (21st)

Average Points (Online): 3.6 (8th)


Wins: 8 (2 IRL + 6 Online)

Top 4: 21 (4 IRL + 17 Online)

Top 8: 25 (5 IRL + 20 Online)


Saw play in:

  • Gardevoir ex
  • Charizard ex
  • Inteleon VMAX/Rapid Strike Urshifu VMAX
  • Mew VMAX
  • Control decks

I had mentioned Penny not long ago but there is a reason why Penny has seen less plays in non-Control decks since the release of Paradox Rift and it's purely because of Professor Turo's Scenario. It's a reprint of the old AZ card from Phantom Forces. You just put one of your Pokemon into the hand but you discard everything else that was attached to it. Now decks like Gardevoir, Charizard and Mew can use it to scoop up non-Basic Pokemon to not just stop from getting stalled by heal up a damaged attacker. 

#13 - Charizard ex - Obsidian Flames (OBS)

Total Points (IRL): 53 (16th)

Average Points (IRL): 3.05 (8th)

Total Points (Online): 82 (22nd)

Average Points (Online): 1.67 (19th)


Wins: 8 (4 IRL + 4 Online)

Top 4: 29 (11 IRL + 18 Online)

Top 8: 28 (8 IRL + 20 Online)


Saw play in:

  • Charizard ex/Pidgeot ex
  • Charizard ex/Bibarel
  • Charizard ex (Lost Zone)
  • Charizard ex/Gallade
  • Charizard ex/Arceus VSTAR

Probably my favourite card to be released this year. The main reason? I CAN FINALLY PLAY A CHARMANDER IN A DECK AGAIN WOOHOO!

But yeah it's been a while since we got a good Stage 2 Charizard card. Sure, the last one was the Vivid Voltage Charizard with Leon but it wasn't that good. The last good one is one of my all time favourite cards, Charizard from Team Up. And there are some similarities here. They're both stage 2, they both accelerate energies to each other and they both can do an insane amounts of damage just for 2 Fire Energy. So of course I became a big fan of Charizard ex even before I played the deck.


Traditionally, we don't see a lot of main attackers being in these lists, it's usually a tech Pokemon or a main card in the deck that helps it running (aka Gardevoir ex). The cool thing about Charizard ex is that it doesn't just have one good deck, it's done well with five different versions! When a card is that good and can be played in so many different ways, it's bound to be successful and it did just win the San Antonio Regionals so long may the reign of Zard continue. And that's my one biased entry on the list done.

#12 - Spiritomb - Paldea Evolved (PAL)

Total Points (IRL): 57 (15th)

Average Points (IRL): 2.35 (12th)

Total Points (Online): 131 (13th)

Average Points (Online): 1.92 (15th)


Wins: 9 (3 IRL + 6 Online)

Top 4: 37 (10 IRL + 27 Online)

Top 8: 56 (17 IRL + 39 Online)


Saw play in:

  • Lost Zone Box
  • Giratina VSTAR (Lost Zone)
  • Hisuian Goodra VSTAR (Lost Zone)
  • Arceus VSTAR/Giratina VSTAR
  • Arceus VSTAR/Duraludon VMAX
  • Gardevoir ex
  • Inteleon VMAX/Rapid Strike Urshifu VMAX
  • Origin Forme Palkia VSTAR
  • Snorlax Control
  • Klawf/Hisuian Electrode V

The Mew killer? Whether it was or not, Spiritomb was certainly impactful. Being able to cancel out Basic V's ability is a lot stronger than people might have first imagined as Spiritomb has found a home in all sorts of decks to stop many things in their path. Some of it's intended targets include:
  • Genesect V - Probably the main target but helps to slow Mew VMAX down
  • Lumineon V - Got caught in the crossfire with the release of Spiritomb and was played to prevent Lugia from hitting stuff like Research or Burnet
  • Raikou V/Entei V - They can't draw an extra card because of it
  • Rotom V - Decks like Control or Charizard can't draw extra cards because of it
  • Pidgeot V - Control decks can't do a continuous loop if Spiritomb is in the field
  • Drapion V - Cannot attack for free vs "Style" decks if a Spiritomb is around so be mindful if you play both
  • Zacian V - Cannot attach energy at the end of the turn
  • Leafeon V - Same as above
  • Sylveon V - Cannot search for an item at the end of the turn
  • Galarian Moltres V - Can't attach energy to itself

#11 - Jirachi - Paradox Rift (PAR)

Total Points (IRL): 39 (24th)

Average Points (IRL): 4.88 (5th)

Total Points (Online): 96 (19th)

Average Points (Online): 3.84 (6th)


Wins: 13 (4 IRL + 9 Online)

Top 4: 20 (5 IRL + 15 Online)

Top 8: 24 (7 IRL + 17 Online)


Saw play in:

  • Gardevoir ex
  • Lost Zone Box
  • Charizard ex
  • Klawf/Hisuian Electrode V
  • Giratina VSTAR (Lost Zone)

We go from a hard counter to Genesect to a hard counter to Sableye mainly. Sableye has been a menace in the format since last year, picking off a lot of set up decks due to it's ability to easily reach 10 in the lost zone and getting 12 damage counters around. This is where Jirachi comes in. Jirachi has already won me many games vs Lost Zone decks just for it's sheer presence stopping Sableye doing what it wants to.

Stellar Veil prevents damage counters from being places by attacks, so the three that have been affected the most by it are Sableye, Medicham V and Cresselia and many decks, especially set-up decks, will continue to rock Jirachi in their lists just to make sure those three will not wreck havoc on their bench. 


#10 - Arven - Scarlet & Violet (SVI)

Total Points (IRL): 88 (10th)

Average Points (IRL): 2.14 (14th)

Total Points (Online): 167 (9th)

Average Points (Online): 1.69 (18th)


Wins: 13 (7 IRL + 6 Online)

Top 4: 51 (14 IRL + 37 Online)

Top 8: 72 (20 IRL + 52 Online)


Saw play in:

  • Gardevoir ex
  • Miraidon ex
  • Mew VMAX
  • Charizard ex
  • Chien-Pao ex/Baxcalibur
  • Snorlax Control
  • Inteleon VMAX/Rapid Strike Urshifu VMAX

Probably my favourite supporter released this year! Arven is similar to Volkner and Skyla from past rotations, picking up and item and in Volkner's case, a Lighting energy. Arven's addition to the Item is the ability to pick up a Tool card. Initially Arven saw very little to no play at all, only Gardevoir and Miradion decks were running it and usually it was a one off.

Then came Charizard and Arven became the Supporter of choice. I should know, I called Charizard ex playing 4 Arven in the future in one of my streams in an Obsidian Flames tournament! I was fortunate enough to be one of the first people to get a top 8 finish for a Charizard decks with multiple Arvens in a 128+ player online tournament and now Arven is easily a 4-off. As the year went on, we kept getting more playable Tool cards to the point where more decks are starting to use Arven to make use of them. Inteleon decks now play Arven to have an easier out to get TM: Devolution. Need I say more?

#9 - Reversal Energy - Paldea Evolved (PAL)

Total Points (IRL): 65 (13th)

Average Points (IRL): 2.58 (10th)

Total Points (Online): 158 (10th)

Average Points (Online): 2.31 (11th)


Wins: 17 (3 IRL + 14 Online)

Top 4: 37 (13 IRL + 24 Online)

Top 8: 51 (19 IRL + 32 Online)


Saw play in:

  • Gardevoir ex
  • Lugia VSTAR/Archeops (Snorlax)
  • Zoroark Toolbox
  • Charizard ex/Gallade

Reversal energy would have easily been the best special energy card we got this year if not for another card that got released in the same set. When you are behind on prizes, it becomes a triple Rainbow energy when attached to an evolution Pokemon that doesn't have a rule box. 3 energies! I can't stress how powerful that actually is, to the point that we saw a different version of Gardevoir that relies on going behind on prizes so Shining Arcana Gardevoir and Gallade can hit hard later on.

Gardevoir isn't the only beneficiary of Reversal Energy. The other most popular partner for it is Luxray, also from Paldea Evolved. Luxray can be placed onto the bench if you are behind on prizes. So naturally Reversal is the perfect partner for it and it has seen lots of play in Lugia decks but has also been a one off in decks like Mew VMAX and Lost Box! I'm curious to see what other evolved pokemon will be able to make best use of this in next few rotations.

#8 - Beach Court - Scarlet & Violet (SVI)

Total Points (IRL): 109 (4th)

Average Points (IRL): 1.92 (18th)

Total Points (Online): 195 (8th)

Average Points (Online): 1.99 (14th)


Wins: 22 (9 IRL + 13 Online)

Top 4: 49 (17 IRL + 32 Online)

Top 8: 77 (26 IRL + 51 Online)


Saw play in:

  • Lost Zone Box
  • Giratina VSTAR (Lost Zone)
  • Miraidon ex
  • Hisuian Goodra VSTAR (Lost Zone)

Beach Court has seen play mostly in just two types of decks, decks that utilise the Lost Zone engine or Miraidon decks and it makes perfect sense once you see the decks. One of the biggest issue for these Lost Zone decks was having to attach an energy to retreat your Comfeys. With Beach Court, that is now not an issue and Lost Zone decks continue to play it till this day for that very reason.

Miraidon decks also like having Beach Court as most of it's attackers not named Iron Hands ex all have 1 retreat cost, and with Beach Court, it becomes free. Often times you will see them have a Raikou up front, draw a free card and then retreat into the next attacker. But you have to remember, it works both ways! I have seen people lost games before because they tried to trap their opponent's support Pokémon and place down their own Beach Court, not realising the opponent can also use it! It can happen!

#7 - Gardevoir ex - Scarlet & Violet (SVI)

Total Points (IRL): 97 (6th)

Average Points (IRL): 2.07 (16th)

Total Points (Online): 213 (6th)

Average Points (Online): 2.26 (12th)


Wins: 21 (4 IRL + 17 Online)

Top 4: 54 (20 IRL + 34 Online)

Top 8: 74 (27 IRL + 47 Online)


Saw play in:

  • Gardevoir ex
  • Gardevoir ex/Mewtwo V-Union

I have done another best of 2023 list and it's a small one but just for the best decks and who tops it? Gardevoir ex. It was a top tier deck the moment it was released in Scarlet & Violet and four sets later, it's still a top tier deck even if things haven't been looking good for Gardevoir ex in this new format. 

With Psychic Embrace, all sorts of attacks have benefitted from Gardevor's ability to charge them up. Sure you have to put 2 damage counters but you get as many energies as you'd like to a certian amount (till you have 10-20 HP). We've seen all sorts of attackers but they have been all good:
  • Shining Arcana Gardevoir - the ideal partner in the deck, 60 + 30 for each energy is quite scary when you can keep adding more energies to yourself to do as much as 300 damage!
  • Zacian V - Has the same attack as Arcana Gardevoir
  • Cresselia - Can snipe the opponent's bench by moving 20 damage counters from all of your Pokemon to one of theirs
  • Scream Tail - The more damage counters it has, the more damage it can do and with the addition of Luxuary Cape, it can reach up to 360 damage! Not just that, you can hit anything on their board!
  • Drifloon - Does have a similar attack to Scream Tail but only hits the active. It can technically do 480 damage with Cape!
  • Mewtwo V-Union - It now has an easier way to attack right from the moment it was summoned
  • Deoxys VSTAR - A recent inclusion to combat Iron Hands ex, it's VSTAR attack Star Force hits 60 for each energy on both sides, 4 on the Iron Hands is already 240, enough to KO it
  • Mew ex - Well you can use their attack!

#6 - Counter Catcher - Paradox Rift (PAR)

Total Points (IRL): 76 (12th)

Average Points (IRL): 9.50 (4th)

Total Points (Online): 205 (7th)

Average Points (Online): 8.2 (4th)


Wins: 20 (6 IRL + 14 Online)

Top 4: 52 (13 IRL + 39 Online)

Top 8: 59 (16 IRL + 43 Online)


Saw play in:

  • Charizard ex
  • Gardevoir ex
  • Giratina VSTAR (Lost Zone)
  • Lost Zone Box
  • Snorlax Control
  • Chien-Pao ex/Baxcalibur
  • Miraidon ex
  • Klawf/Hisuian Electrode V

It has returned! Released initially in 2017 in the god awful Crimson Invasion set, the card was one of the better cards out of that set. Once again it's been released in the final set of the year but Paradox Rift is no Crimson Invasion, but still Catcher is one of the best cards from the set, if not, THE best.

It's quite simple, yet so effective. If you are behind on prizes, you can gust up any of their Pokemon. It is a natural fit for decks like Charizard, Gardevoir and Control decks as they want to be behind on prizes. Decks that can utilise Arven or Irida like Miraidon or Baxcalibur will have a Catcher as well as it's easy to find! Snorlax Control is probably the biggest abuse of the card. You are never taking prizes so you will be able to trap any of their Pokemon in the active and the deck has ways to recycle some cards so you'd be able to play Catcher way more than you really should be able to haha!

#5 - Artazon - Paldea Evolved (PAL)

Total Points (IRL): 101 (5th)

Average Points (IRL): 4.03 (6th)

Total Points (Online): 214 (5th)

Average Points (Online): 3.1 (9th)


Wins: 19 (6 IRL + 13 Online)

Top 4: 57 (17 IRL + 40 Online)

Top 8: 86 (31 IRL + 55 Online)


Saw play in:

  • Lost Zone Box
  • Gardevoir ex
  • Charizard ex
  • Snorlax/Pidgeot Control

Easily the best stadium released this year. This is the perfect card for set up decks like Charizard, Gardevoir and Lost Zone decks so it's no wonder that these are the main ones to use Artazon. It's basically nest ball but with the catch being it can only be a non-rule box basic. These decks love playing it and many of their opponents have not mind having them in the field either! 

It has already been a huge help for these decks, especially Charizard and Gardevoir as you want to fill up your bench with many of these "little basics" like Charmander, Pidgey, Ralts, or even your support Pokemon like Manaphy, Jirachi or Mew. Artazon is here to stay!

#4 - Jet Energy - Paldea Evolved (PAL)

Total Points (IRL): 95 (7th)

Average Points (IRL): 3.83 (7th)

Total Points (Online): 351 (4th)

Average Points (Online): 5.1 (5th)


Wins: 25 (2 IRL + 23 Online)

Top 4: 89 (24 IRL + 65 Online)

Top 8: 92 (28 IRL + 64 Online)


Saw play in:

  • Giratina VSTAR (Lost Zone)
  • Lugia VSTAR/Archeops
  • Lost Zone Box
  • Arceus VSTAR decks
  • Charizard ex (Lost Zone)
  • Charizard ex/Bibarel
  • Entei V/Iron Valiant ex

This one card has turned Giratina VSTAR Lost Zone, a deck nobody really wanted to play by the end of 2022, into quite possibly the most played deck by the end of 2023. When attached, it switches that Pokemon into the active. The obvious target here is Comfey, you can easily pull off 3 Flower Selecting Turn 1 because of this. It's also good to get Giratina into play to get early Abyssal Seeking and hey it's another energy you can use to discard for Lost Impact!

Another deck that uses it a lot is Lugia. No matter if it's paired with Snorlax, the Single Strike attackers or the newer Iron Hands with Vessel, they all get to use another Special Energy to satisify their attack. It's also been seeing play in decks like Charizard to help get things like Mew into the active or get Bibarel out of the active. The newest deck to use it is Entei with Iron Valiant and it makes perfect sense. You want Entei in the bench to use Magma Basin to attach a Fire energy, move your Iron Valiants around to spread some damage, get the Jet Energy onto Entei and attack (don't forget to use the ability)!

#3 - Super Rod - Paldea Evolved (PAL)

Total Points (IRL): 241 (3rd)

Average Points (IRL): 9.56 (3rd)

Total Points (Online): 660 (3rd)

Average Points (Online): 9.53 (3rd)


Wins: 61 (16 IRL + 45 Online)

Top 4: 160 (42 IRL + 118 Online)

Top 8: 221 (60 IRL + 161 Online)


Saw play in:

  • Giratina VSTAR (Lost Zone)
  • Gardevoir ex
  • Charizard ex
  • Lost Zone Box
  • Chien-Pao ex/Baxcalibur
  • Gholdengo ex
  • Snorlax Control

Super Rod is back! It was technically first released in 2000 in Neo Genesis but with a very different effect. The effect we now know first showed up in 2011 with the release of the Noble Victories set. It has since gotten a re-release in 2015 with BREAKthrough and now 2023 with Paldea Evolved. And everytime it's been good!

Once again it's the set-up decks that are the big winners from having Super Rod, decks like Gardevoir, Charizard, Baxcalibur and Gholdengo have all benefitted from it. But perhaps the biggest winners are the Lost Zone decks. The deck really missed Ordinary Rod since it rotated and while Super Rod recovers one less card, 3 is still good enough! Sometimes being able to shuffle 3 energy cards is better than what Ord Rod was able to do. This is also another card that has turns Giratina VSTAR fortune around. In fact, all four cards in the top four of this list all feature in Giratina decks. No wonder it's a top deck right now compared to last year.

#2 - Iono - Paldea Evolved (PAL)

Total Points (IRL): 265 (2nd)

Average Points (IRL): 10.57 (2nd)

Total Points (Online): 861 (2nd)

Average Points (Online): 12.47 (2nd)


Wins: 72 (19 IRL + 53 Online)

Top 4: 213 (46 IRL + 167 Online)

Top 8: 269 (63 IRL + 206 Online)


Saw play in:

  • Pretty much every deck other than Lost Box Kyogre, Roaring Moon ex and any Turbo style deck

We were bound to have one of these cards right. A hand disruption supporter card! Two of the most effective types of these cards in the past were N and Marnie. N shuffle cards into the deck and you draw cards equal to the prizes you have. Marine shuffled your hand into the bottom of the deck. You draw 5, your opponent draw 4. So what if we take the best part of Marine (shuffle hand onto the bottom) and the best part of N (draw = number of prizes) and we get Iono.

I don't really have to say much for Iono honestly, she had made an instant impact on the meta. Pretty much every deck plays Iono, be it a 4-off or a 1-off. The only decks not using Iono are the true Turbo decks. Iono has already won many people many games, be it the person using it or the person receiving it! Trust me, I should know, Iono cost me $200 when I Iono-ed them to 1 on back to back turns only to have them get their exact answer twice! Like N and Marnie before, Iono will continue to be a big presence in the game, and often times decide games by herself. Your eyeballs are mine, caught in my Electroweb. Whosawhatsit? Iono!

#1 - Nest Ball - Scarlet & Violet (SVI)

Total Points (IRL): 594 (1st)

Average Points (IRL): 12.34 (1st)

Total Points (Online): 1262 (1st)

Average Points (Online): 13.45 (1st)


Wins: 119 (42 IRL + 77 Online)

Top 4: 350 (106 IRL + 244 Online)

Top 8: 444 (138 IRL + 306 Online)


Saw play in:

  • Literally every deck except Gardevoir ex


On any other year, Iono would have easily been the best card released in the year. Unfortunately for her, one card escaped her gaze. Electro-web? Net? Nest? Get it? Well, Nest Ball is back! First released in 2017 in the Sun and Moon base set (also the reason why I have WAY too many Nest Balls on me), it makes it's grand return 6 years later in the Scarlet and Violet base set. 


Nest Ball sees play in basically every deck except for Gardevoir ex. Search your deck and put a Basic into play. Very simply, very effective. All decks play it for a reason. There's honestly not much more to say. When a card sees play in almost every deck, you know it's good and that's why Nest Ball is the best card released in 2023! Thanks for reading!

Monday, November 13, 2023

The Return of the Charmander deck! (Battle Styles to Obsidian Flames format recap)

 A long time ago in a galaxy not so far away, a 10 year old kid named Kash picked up his first GameBoy Colour, booted up Pokemon Red, chose Charmander as his started and they set off on a journey. And they....oh wait wrong story but there are some similarities! 


Everyone knows the story, Charmander is and will always be my favourite Pokemon, from the beginning of Pokemon during the Gen 1 days back in 1999 until now! It's still Charmander for me. And now that I play the card game, of course anytime there is a chance to play Charmander in a deck, I will jump at it. The Charizard has to be playable though. 


For a while it never happened until Team Up Charizard showed up. It had the amazing Roaring Resolve ability (charge 2 energies but put 2 damage counters on yourself for it) and Continuous Blaze Ball could hit for all sorts of damage, starting with just the 2 for 130! I played that deck the moment it came out, won $162 with it at our local invitational with it, actually scored CP with it at a league challenge and used it at my first TPCi regional. Great memories playing that deck.


So imagine my excitement when I saw Tera Charizard ex. My first thought was "hey I can play Charmander in a deck again!". And then I read the card. And my next thought was "this is giving me TEU Charizard vibes". Self energy attachment, hit for big amounts of damage and is a Stage 2? Check, check and check! I've always said TEU Charizard was my favourite card to play so you know I have to give this one a good go. I was ready to give up ride with ArcTina and drop every other deck just to play Charizard ex.


Two months and flown by and I sure have played loads of Charizard ex and now with the new set released, I initially thought it might not stand a chance but I have thankfully been proven wrong so the Char-family is here to stay! And big brother Charmeleon will have a part to play soon. Before that I wanted to re-cap my journey of the BST-OBS (and 151) format whenever I chose to play Charizard ex because of course I did play other stuff. The fun thing here is, I played at least 4 different versions of Charizard ex so I'll run through all of them.


The first basic version: ChariZard Arceus Pidgeot (ZAP)


I'm not sure where or how I got this list, I probably stumbled upon it from one of Japan's City League results. The set was out on August 11th and if you remember, it was Worlds week and I was in Yokohama getting ready to compete in my first Worlds so no Obsidian Flames stuff for me yet. I would have to wait 15 days for my first chance to play Charizard ex anywhere and the first was in an online tourney.

This was the most hyped variant initially. The idea was to get a turn 2 setup with Arceus VSTAR getting either Rare Candy or Pidgeot ex and Jacq to give you the ideal Turn 2 Board State of Arceus VSTAR, Charizard ex and Pidgeot ex. Arceus is the ideal first attacker before going into Zard. 

I actually managed to win an online tourney in my first attempt playing the list and I was a fan of it right away. I wasn’t much of a fan of Jacq or Magma Basin. 

It was also during one of these events playing this first list where I chose to stream it and decided to make some comments on the whole Charizard ex archetype, basically I felt this version wasn’t right and felt there is and should be a better way to play Charizard ex. Some of my comments from that stream where as follows:  

  • “Jacq feels unnecessary, there must be better Supporters than this”
  • “Why doesn’t Zard decks play Arven, that has to be the perfect Supporter for it”
  • “Why not 2 Arven? No, 3 Arven! Yeah 3 Arven sounds really good. I can get Rare Candy and say Choice Belt for KO? Sign me up!”
  • “Do I really need Arceus just for Starbirth? It feels like a waste. It’s just sitting there waiting to be the final 2 prizes.”
  • “How I wish I was playing Arven right now in the game”
  • “Ok I got it! We play Charizard but with Bibarel! I mean come on it has to work. I get to draw cards under Path unlike Pidgeot”
  • “Where’s the fucking Manaphy in this deck???”
  • “Bibarel and Arven sounds kinda cool actually”
  • “Wait I can use Arven to get Forest Seal Stone and Rare Candy. Imagine putting that Stone on a Pidgeot V to get a Pidgeot ex! Haha the birds flies in pairs! And then we yeet the other one back.” 
  • “I think we can fit more Tools here. Vitality Band sounds good for Chien Pao and Miraidon. Heck even Vengeful Punch could work! Maybe not”

As it was, some of these things did come true! I was calling out my shots on how Charizard could be played and not to toot my own horn, but I did get some of these spot on with how Zard ended up being played this format, be it the Arvens, the Forest Stone, and even now Bibarel for the new format! 

Results:
  • Tournament: Obsidian Flames Standard (Aug 26) - 6/0/0 - 1st/30
    • List as above
  • Changes in List:
    • -1 Charmander, -1 Charmeleon, -1 Jacq, -1 Fire Energy
    • + 1 Manaphy, +1 Raihan, +1 Nest Ball, +1 Vitality Band
    • Tournament:
      • Xaria's Testing Tourney #7 (Aug 31) - 4/0/1 - 2nd/28
  • Changes in List:
    • -1 Charmeleon, -1 Radiant Charizard, -1 Jacq, -2 Magma Basin, -2 Double Turbo Energy
    • +1 Charizard ex, +1 Radiant Greninja, +1 Manaphy, +1 Colress, +1 Nest Ball, +1 Artazon, +1 V Guard Energy
    • Tournament: 
      • Tournament of Doom (Sep 2) - 4/3/0 - 31st/139
  • Changes in List:
    • -1 Jacq, -1 Magma Basin, -2 Double Turbo Energy
    • +1 Manaphy, +1 Raihan, +1 Switch, +1 V Guard Energy
    • Tournaments:
      • Locals (Sep 5) - 3/0/0 - 3rd/34
  • Changes in List
    • -1 Charmeleon, -1 Radiant Charizard, -1 Jacq, -1 Lost Vacuum, -2 Magma Basin, -1 Fire Energy, -1 Double Turbo Energy, 
    • +1 Radiant Greninja, +1 Manaphy, +1 Arven, +1 Nest Ball, +1 Super Rod, +1 VitalityBand, +2 Pokemon League HQ,
    • Tournaments: 
      • Xaria's Testing Tournys #10 (Sep 6) - 3/1/1 - 5th/28
  • Changes in List
    • -1 Jacq, -1 Magma Basin, -1 Fire Energy
    • +1 Colress, +1 Super Rod, +1 Vitality Band, 
    • Tournaments:
      • Xaria's Weekly #3 (Sep 9) - 5/1/2 - 4th/38
  • Changes in List
    • -1 Radiant Charizard, -1 Jacq, -1 Lost Vacuum, -2 Magma Basin, -1 Fire Energy, -1 Double Turbo Energy
    • +1 Manaphy, +1 Colress, +2 Nest Ball, +1 Vitality Band, +2 Pokemon League HQ
    • Tournaments:
      • Obsidian Flames Standard (Sep 9) - 1/1/1 - 24th/38
  • Changes in List
    • -1 Charmander, -1 Radiant Charizard, -1 Jacq, -2 Magma Basin, -1 Fire Energy, -1 Double Turbo Energy
    • +1 Manaphy, +1 Radiant Tsareena, +1 Arven, +1 Super Rod, +1 Switch, +1 Vitality Band, +1 Collapsed Stadium, 
    • Tournaments:
      • Local (Sep 12) - 1/2/0 - 18th/26
  • Changes in List
    • -4 Charmander (OBF), -1 Pidgeot ex, -1 Colress, -1 Jacq, -1 Lost Vacuum, -2 Artazon, -1 Magma Basin, -2 Double Turbo Energy
    • +4 Charmander (MEW), +1 Charizard ex (MEW), +1 Manaphy, +1 Entei (OBF), +1 Iono, +1 Worker, +1 Super Rod, +2 Lost City, +1 Fire Energy
    • Tournaments:
      • Deck Out Mondays (Oct 10) - 5/3/0 - 15th/148
  • Changes in List
    • -4 Charmander (OBF), -1 Charmeleon, -1 Mew, -1 Radiant Charizard, -1 Iono, -1 Escape Rope, -2 Magma Basin, -1 Fire Energy, -3 Corless
    • +4 Charmander (MEW), +1 Manaphy, +1 Bidoof, +1 Bibarel, +1 Jacq, +1 Professor's Research, +1 Echoing Horn, +1 Defiance Band, +2 Artazon, +2 Jet Energy
    • Tournaments:
      • The Lost League 2024 Series - Challenge #2 (Oct 14) - 1/2/0 - 60th/76
  • Matchups:
    • Ting Lu ex W
    • Giratina VSTAR (Lost Zone) WWWWTLW
    • Chien-Pao ex/Baxcalibur WWLWLL
    • Arceus VSTAR/Flying Pikachu VMAX W
    • Charizard ex/Arceus VSTAR/Pidgeot ex W
    • Inteleon VMAX/Rapid Strike Urshifu VMAX WLLL
    • Mew VMAX (Fusion) WWWW
    • Arceus VSTAR/Giratina VSTAR WT
    • Shadow Rider Calyrex VMAX W
    • Charizard ex (Lost Zone) LWL
    • Miraidon ex LW
    • Trurbo Lost Zone Box WTW
    • Meowscarada ex W
    • Lugia VSTAR/Archeops (Single Strike) W
    • Lugia VSTAR/Archeops (Snorlax) WL
    • Snorlax Control T
    • Mew VMAX (DTE) WWWW
    • Hisuian Goodra VSTAR (Lost Zone) T
    • Origin Forme Palkia VSTAR W
    • Tinkaton ex W
    • Charizard ex/Pidgeot ex L
    • Gardevoir ex WW
    • Arceus VSTAR/Duraludon VMAX L
  • Results with deck:
    • Tournaments Played: 10
    • Wins: 1
    • Top 4s: 4
    • Top 8s: 5
    • Total Record: 33-13-5 (64.71% Win Rate)

Rapid Strike Charizard ex

Well this was a fun idea I wanted to try to see if it had any legs. I did only play it once but it wasn’t that bad, it just didn’t feel that good either. 

The Octillery package does mean we have more outs to Path. I did like Horn though, possibly KOing Lumineon or some Basic V for the last two prizes. Fun idea, shame it didn’t last long.

Results:
  • Larger Scale Test Tournament (Sep 3) - 5/2/0 - 6th/63
    • List as above
  • Matchups:
    • Mew VMAX (Fusion) W
    • Giratina VSTAR (Lost Zone) LWWL
    • Arceus VSTAR/Hisuian Goodra VSTAR W
    • Turbo Lost Zone Box W
  • Results with deck:
    • Tournaments Played: 1
    • Wins: 0
    • Top 4s: 0
    • Top 8s: 1
    • Total Record: 5-2-0 (71.43% win rate)

First version of Arven Zard aka Arc-less Zard

One of my friends from my discord testing group showed me this list and I was hooked right away:

So of course, me being me, I wanted to give it a try. Played a few ladder games, gave the guys my feedback and the first list we came up was this:

The main addition was Arven, and with it we thought we could set up even quicker than the usual ZAP (ZardArcPidgeot) lists. We also had Lumineon and Entei as targets to use Forest and I thought Entei was the best addition. Not only is it another way to draw cards but we could VIP for it Turn 1, possibly use Arven Turn 2 to get Forest to set up Pidgeot and Charizard!

And it’s also a pretty good attacker too, and a tanky one at that being 230 HP, out of range for many stuff in the format that could hit for 220, namely Miraidon. Vitality Band did come in clutch as I expected, helping to get a return KO on Chien Pao especially! Raihan was my own addition, I thought it could be another way to get Zard to set up under Path. Didn’t work as well as I hoped. I did like Town Store in the list but we kept wondering if we really needed it if we were already playing Arven. 

I played this in the Pokemon Battle Park event (4th Sep) and somehow got it into a top 4 finish, 3rd out of 149 players. This deck was for real and hopefully it proves to people that Charizard doesn't need Arceus as I initially thought. We’ll come back to this variant soon.


Results:
  • Tournament: Pokemon Battle Park (Sep 4) - 7/2/1 - 3rd/149
    • List as above
  • Changes in List:
    • -1 Charmander, -1 Radiant Charizard, -1 Vitality Band
    • +1 Charmeleon,  +1 Radiant Greninja, +1 Vengeful Punch
    • Tournaments:
      • Full Heal Obsidian #4 (Sep 6) - 6/2/1 - 5th/152
  • Changes in List:
    • -1 Professor's Research, -1 Escape Rope, -1 Super Rod, -1 Vitality Band, -1 Town Store, -1 Fire Energy
    • +1 Charmeleon, +1 Cheryl, +1 Vengeful Punch, +1 Magma Basin, +2 Jet Energy
    • Tournaments:
      • Pokemon Battle Park (Sep 9) - 2/2/0 - 40th/84
  • Matchups:
    • Miraidon WWW
    • Mew VMAX (Fusion) WW
    • Gardevoir LWLWTW
    • Toedscruel ex W 
    • Turbo Lost Zone Box WLL
    • Charizard ex/Arceus VSTAR/Bidoof T
    • Lost Zone Box (Kyogre) W
    • Mew VMAX (DTE) WL
    • Lugia VSTAR/Archeops (Single Strike) WW
    • Charizard ex/Arceus VSTAR/Pidgeot ex LW
  • Results with deck:
    • Tournaments Played: 3
    • Wins: 0
    • Top 4s: 1
    • Top 8s: 2
    • Total Record: 15-6-1 (68.18% win rate)

Charizard ex with Buddy Catch Gallade

A small part of me did think while building my first few Charizard ex lists, “what if I paired it with Refinement Kirlia?” I didn’t think much of it, then had this idea to test it with Shining Arcana Gardevoir. “Hey this gives me another out to attach energies!”


I was still playing around the idea of it, mainly Gardevoir but with 1 Gallade to fetch out supporters. The biggest idea I wanted to do was to use Cheryl (found by Gallade) on a damaged Zard, heal it, manual attach and then hopefully attach another through Gardevoir’s Shining Arcana ability. And then Yokohama Champions League happened and the deck that caught my eye was the Zard with Gallade that made top 8. 


The additions they had that I liked in the list was 4 Jet Energies. Which means I can use Mew even more times over a game! The 1 Reversal energy was a cool idea I didn’t think about, giving you a way to hit for 160 and move it to another Gallade. That combo helped me win a game I shouldn’t have won against Miraidon. The support line was a bit thin for my liking but I did get why 4 Iono was played since you had access to it with Gallade.


Results:
  • Tournament: Pokemon Battle Park (Sep 4) - 7/2/1 - 3rd/149
    • List as above
  • Changes in List:
    • -1 Charmeleon, -1 Jet Energy
    • +1 Hisuian Heavy Ball, +1 Reversal Energy
    • Tournaments:
      • Deck Out Thursdays (Sep 14) - 6/0/1 - 1st/76
  • Changes in List: 
    • -1 Charmeleon, -1 Kirlia, -1 Professor’s Research, -1 Jet Energy
    • +1 Worker, +1 Arven, +1 Vitality Band, +1 Reversal Energy
    • Tournaments: 
      • Pokémon Battle Park (Sep 17) - 7/2/1 - 2nd/103
      • Locals (Sep 19) - 2/1/0 - 15th/30
  • Matchups: 
    • Charizard ex (Lost Zone) W 
    • Charizard ex/Gallade LWW
    • Giratina VSTAR (Lost Zone) WWWLW
    • Snorlax Control W
    • Lost Box (Radiant Charizard) W 
    • Wishcash/Claydol W
    • Miraidon ex WWT
    • Blaziken VMAX/Zeraora V W
    • Gardevoir ex WT
    • Mew VMAX (DTE) WW
    • Entei V/Moltres W
    • Mew VMAX (Meloetta) W
    • Chien-Pao ex/Baxcalibur LW
    • Turbo Lost Zone Box L
  • Results with deck:
    • Tournaments Played: 4
    • Wins: 1
    • Top 4s: 3
    • Top 8s: 3
    • Total Record: 22-5-1 (78.57% win rate)


Lost Zone Charizard ex

The other way people were hyping up on how Zard could be played was with the Lost Zone package. My good friend Gazerbem2k was one of the first to jump on it, we played each other in an online tournament and he utterly destroyed me to the point where I sent a simple message back to our discord testing group. “Guys I think Lost Zard might just be better.”

I took his list, changed a few stuff around, played one tourney with it and stopped. 9 days later, Barcelona SPE happened and we had our first top 4 finish at a big TPCi event for Charizard ex. 

Results:

  • Tournament: Pokemon Battle Park (Sep 8) - 4/2/0 - 18th/97
    • List as above
  • Matchups: 
    • Miraidon ex W
    • Mew VMAX (DTE) W
    • Gardevoir ex L
    • Mew VMAX (Fusion) W
    • Chien-Pao ex/Baxcalibur W
    • Giratina VSTAR (Lost Zone) L
  • Results with deck:
    • Tournaments Played: 1
    • Wins: 0
    • Top 4s: 0
    • Top 8s: 0
    • Total Record: 4-2-0 (66.67% win rate) 

Me being the Charmander guy that I am, I jumped onto that list to try it out right away to see how it was compared to the other versions.

They added in Water energies to have Greninja be an additional attacker, mainly for Gardevoir and other set up decks. I liked the two Jet energies in the list which meant getting a Turn 1 attack with Cormorant even higher. That combined with Zard should take our anything.


The best part about the deck is having multiple different ways to win games. You don’t always have to solely rely on Zard when you have 2 Cramorant and 2 Sableye that can get you there. In fact Sableye’s Lost mine can easily set up the perfect number for Charizard ex to take some big KOs your opponents might not be expecting to. I wasn’t a fan of ink having 3 Charmanders but this is more of a toolbox so it’s fine most of the time. 


Results:
  • Tournament: Xaria's Testing Tournys #14 (Sep 14) - 3/2/0 - 4th/12
    • List as above
  • Changes in List:
    • +1 Boss's Orders, +1 Raihan, +1 Ultra Ball, +1 Nest Ball
    • -1 Roxanne, -1 Mirage Gate, -1 Hisuian Heavy Ball, -1 Water Energy
    • Tournament: 
      • Xaria's Testing Tournys #15 (Sep 18) - 3/1/1 - 2nd/18
      • PokéDeck Torneio Semanal #23 (Sep 21) - 3/2/0 - 12th/53
      • Pokemon Battle Park (151 Legal) (Sep 22) - 8/0/2 - 1st/89
  • Changes in List:
    • +1 Pidgeot V, +1 Boss's Orders +2 Nest Ball, +2 Lost Vacuum, +1 Forest Seal Stone, +1 Vitality Band, +1 Town Store, +2 PokeStop, +1 Jet Energy, +1 Psychic Energy
    • -1 Escape Rope, -2 Miragate Gate, -1 Hisuian Heavy Ball, -2 Artazon, -1 Beach Court, -2 Fire Energy, -3 Water Energy, -1 Cramorant
    • Tournament:
      • Moujii's Dojo Season 2 #9 (Sep 23) - 0/2/0 - 68th/75
  • Changes in List:
    • +1 Boss's Orders, +1 Klara, +1 Raihan, +1 Nest Ball
    • -1 Roxanne, -1 Mirage Gate, -1 Fire Energy, -1 Jet Energy
    • Tournaments:
      • Pokemon Battle Park (Sep 24) - 6/2/1 - 3rd/96
      • Locals (Sep 24) - 1/2/0 - 12th/20
      • Deck Out Mondays (Sep 25) - 0/2/0 - 143rd/164
      • Locals (Sep 26) - 3/0/0 - 3rd/33
  • Changes in List:
    • +1 Boss's Orders, +3 Raihan, +1 Ultra Ball, +1 Nest Ball, +1 Lost Vacuum, +1 PokeGear, +1 Path to the Peak, 
    • -1 Roxanne, -3 Mirage Gate, -1 Hisuian Heavy Ball, -1 Beach Court, -3 Water Energy
    • Tournaments:
      • Locals (Nov 7) - 2/1/0 - 8th/30
  • Matchups:
    • Chien-Pao ex/Baxcalibur WLWW
    • Gardevoir ex LWWWWWWWL
    • Mew VMAX (Meloetta) W
    • Miraidon ex WWW
    • Inteleon VMAX/Rapid Strike Urshifu VMAX W
    • Alakazam ex W
    • Arceus VSTAR/Giratina VSTAR W
    • Lugia VSTAR/Archeops (Snorlax) WT
    • Arceus VSTAR/Togekiss L
    • Lost Zone Box (Kyogre) WW
    • Charizard ex (Lost Zone) WLW
    • Turbo Lost Zone Box LWLL
    • Arceus VSTAR/Duraludon VMAX WChien-Pao ex/Baxcalibur WLWW
    • Giratina VSTAR (Lost Zone) WLWLWLW
    • Charizard ex/Arceus VSTAR/Pidgeot ex L
  • Results with deck:
    • Tournaments Played: 10
    • Wins: 1
    • Top 4s: 5
    • Top 8s: 6
    • Total Record: 29-14-4 (61.7% win rate)

4 Arven in Charizard ex (the new most popular way to play Zard)

Did I or did I not say Arven was perfect for Charizard. Imagine my happiness seeing William Azevedo win the Curitiba Regional in Brazil with the now termed Arven Zard (I still liked our name of Arcless Zard). And we weren’t that far off from the list they ended up with compared to our last list we had worked on.


The stuff they added in that we didn’t have were a few but still impactful enough. The biggest being Penny. You could attack with Entei V first, let it take a hit and then scoop it up, denying easy prizes for your opponent while advancing your game. Lost City was the other big thing they added which seemed alright to me. It does help Vs Gardevoir when you can easily take out the Shining Arcana Gardevoirs and they are sent to the Lost Zone, denying them an attacker. The other target being Sableye or lost zone stuff in general like Dragonite V, Radiant Charizard or even Cramorant at times.


This was pretty much my go-to deck for most of the format, and it was the one I chose to play for the one local event with points on the line (aka Town League) that I knew I was going to get to play in. If I was playing in the Singapore Regional this weekend, I would have played a version of this too. Unfortunately I'm not in Singapore so I guess I won't get to show what I can do with a Charizard ex deck when the stakes are high. It sucks but since I'm stuck here in Asia Pacific region, there's not really much I can do about it when it comes to events.


Results:
  • Tournament: Locals (Oct 1) - 2/1/0 - 10th/27
    • List as above
  • Changes in List:
    • +1 Mew ex
    • -1 Mawile
    • Tournaments:
      • Locals (Oct 2) - 1/2/0 - 15th/26
      • Deck Out Mondays (Oct 3) - 1/2/0 - 96th/167
  • Changes in List:
    • +1 Vengeful Punch
    • -1 Mawile
    • Tournaments:
      • Kitchen Showdown #5 (Oct 5) - 4/3/0 - 27th/106
      • Singapore Town League #2 (Oct 8) - 4/2/0 - 13th/64 (+100 CSP)
      • Locals (Oct 31) - 1/2/0 - 13th/14
      • Late Night 147 (Nov 1) - 2/2/0 - 62nd/125
  • Changes in List: 
    • -1 Mawile, -1 Professor's Research, -1 Forest Seal Stone, -1 Fire Energy
    • +1 Super Rod, +1 Pal Pad, +1 Vitality Band, +1 Vengeful Punch
    • Tournaments: 
      • Tournament of Doom (Oct 7) - 4/2/0 - 20th/110
  • Changes in List:
    • +1 Echoing Horn, +1 Vitality Band, +1 Vengeful Punch, +1 Super Rod
    • -1 Mawile, 1 Professor's Research, -1 Forest Seal Stone, -1 Fire Energy
    • Tournaments:
      • Locals (Oct 7) - 1/2/0 - 10th/11
  • Changes in List:
    • +1 Pidgeot V, +1 Iono, +1 Vengeful Punch, +1 Path to the Peak, +1 Collapsed Stadium
    • -1 Mawile, -1 Entei V, -1 Professor's Research, -1 Penny, -1 Lost Vacuum 
    • Tournaments: 
      • Locals (Oct 12) - 2/1/0 - 7th/17
      • Pokemon Battle Park (Oct 13) - 2/2/0 - 42nd/72
  • Changes in List: 
    • +1 Vitality Band, +1 Vengeful Punch,
    • -1 Mawile, -1 Forest Seal Stone
    • Tournaments:
      • Pokemon Battle Park (Oct 14) - 0/2/0 - 43rd/56
  • Changes in List:
    • +1 Pidgeot V, +1 Iono, +1 Nest Ball, +1 Collapsed Stadium, +1 Artazon
    • -1 Mawile, -1 Entei V, -1 Professor's Research, -1 Penny, -1 Ultra Ball
    • Tournaments:
      • Hobbyists United Weekly Tourney #7 (Oct 18) - 1/2/0 - 9th/12
  • Changes in List:
    • +1 Bidoof, +1 Bibarel, +1 Pidgeot V, +1 Iono, +1 Nest Ball, +1 Vengeful Punch, +1 Collapsed Stadium
    • -1 Pidgeot ex, -1 Entei V, -1 Mawile, -1 Professor's Research, -1 Penny, -1 Ultra Ball, -1 Forest Seal Stone
    • Tournament:
      • Morning TCG Weekly #26 (Oct 19) - 6/0/0 - 1st/45
  • Changes in List:
    • +1 Iono, +1 Lost City
    • -1 Mawile, -1 Professor's Research
    • Tournament: 
      • Pokemon Battle Park (Oct 29) - 3/2/0 - 19th/71
  • Changes in List:
    • +1 Iono
    • -1 Mawile 
    • Tournament:
      • Grandslam Invitational #5 (Local Event) (Nov 4) - 4/1/0 - 2nd/19 (+$225)
  • Matchups:
    • Gardevoir ex WLLLWWWLLWW
    • Giratina VSTAR (Lost Zone) LLWLLWW
    • Chien-Pao ex/Baxcalibur WLWL
    • Turbo Lost Zone Box WLWWLLWW
    • Lugia VSTAR/Archeops (Snorlax) LWWL
    • Lugia VSTAR/Archeops (Single Strike) LW
    • Lugia VSTAR/Archeops (Charizard ex) L
    • Inteleon VMAX/Rapid Strike Urshifu VMAX WLWLL
    • Miraidon ex LWLLWL
    • Arceus VSTAR/Giratina VSTAR W
    • Gengar VMAX W
    • Arceus VSTAR/Alolan Vulpix L
    • Charizard ex/Pidgeot ex LWWW
    • Mew VMAX (DTE) WW
    • Hisuian Goodra VSTAR (Lost Zone) LW
    • Lost Zone Box (Radiant Charizard) W
    • Regigigas W
    • Arceus VSTAR/Leafeon VSTAR W
    • Darkrai VSTAR W
    • Origin Forme Palkia VSTAR L
  • Results with deck:
    • Tournaments Played: 15
    • Wins: 1
    • Top 4s: 2
    • Top 8s: 3
    • Total Record: 38-28-0 (57.57%)

Charizard ex with Arceus VSTAR and Bibarel

I did try to make one work early on, it was working alright. I just don’t know why I didn’t keep trying it out. I did have stuff like Arven, Skwovet and even Victini ex in there. 

I did go 3-1 with it but maybe deep down inside I felt it wasn’t right. A month later and we’re back to playing a version of ZardArcBibarel, but this one has a result to show for with Juan Cardenas getting the highest placement for a Zard player in Sacramento. 

The biggest thing that popped up was the two Panic Masks in the list and the more I thought about it, it made some sense. You could hit Chien Pao or Miraidon or whoever and leave them at 40 HP or less and with Panic Mask attached, they can’t attack. The only way around is well, getting around Charizard or using Lost Vaccum which most of them don’t usually have. Didn’t help much in mirror match though. The 4 Lost City was interesting. Them not having a Super Rod was my biggest gripe with the list.


Results:
  • Xaria's Testing Tourny #8 (Sep 4) - 1/2/0 - 23rd/35
    • List as above (1st picture)
  • Changes in List: (2nd picture)
    • Tournament: 
      • Battleground TCG Grand Opening (Oct 18) - 2/2/0 - 24th/49
  • Changes in List: (compared to 2nd picture)
    • +1 Radiant Charizard, +1 Super Rod, 
    • -1 Panic Mask, -1 Fire Energy
    • Tournament:
      • Discard Pile Weekly #33 (Oct 19) - 2/1/0 - 17th/30
  • Matchups:
    • Giratina VSTAR (Lost Zone) LL
    • Charizard ex/Arceus VSTAR/Pidgeot ex WW
    • Arceus VSTAR/Slaking V W
    • Chien-Pao ex/Baxcalibur WL
    • Turbo Lost Zone Box L
    • Gardevoir ex W
    • Spidos ex L
  • Results with deck:
    • Tournaments Played: 3
    • Wins: 0
    • Top 4s: 0
    • Top 8s: 0
    • Total Record: 5-5-0 (50%)


Charizard ex with just Bibarel

I wanted this to be a thing for the longest time, even at the start of the format. I tried a few times and failed. And then Oscar Madsen showed up at Lille Regional and got a good finish with his list. It took me 5 seconds and I was won over with his list. 

It’s just Zard and Bibarel, but with a few interesting techs. I liked the Cramorant in there as you can easily get your Lost Zone counter go up to 4 with Lost Vacuum and Colress. It’s a good way to set up some numbers for Zard. Hawlucha is a cool inclusion that can help fix some awkward numbers for Zard, namely stuff with 210 or 270 HP. 


The biggest thing I liked in the deck was the 3 Path to the Peak and 3 Lost Vacuums. Just like how Mew DTE works, you use your ability then use Path so your opponent can’t use theirs. And then you can get rid of it on your turn to use another one then hit the Path back again. I always had this feeling Zard could utilise Path and this proves it is possible. This isn’t the only time I will talk about Charizard with Bibarel, I’ll save one at the end for a list in the new format.


Results:
  • Morning TCG Weekly #21 (Sep 7) - 3/1/0 - 43rd/95
    • List as above
  • Changes in List:
    • +1 Charizard ex, +1 Cramorant, +1 Hawlucha, +4 Colress, +1 Level Ball, +2 Lost Vacuum, +1 Switch, +3 Path to the Peak
    • -1 Skwovet, -1 Radiant Greninja, -1 Victini ex, -3 Arven, -2 Nest Ball, -1 Super Rod, -1 Choice Belt, -1 Vitality Band, -2 Artazon, -1 Magma Basin
    • Tournament:
      • Pokemon Battle Park (Oct 22) - 5/2/0 - 7th/63
  • Changes in List:
    • +1 Cramorant, +1 Hawlucha, +4 Colress, +1 Level Ball, +2 Lost Vacuum, +1 Switch, +3 Path to the Peak
    • -1 Skwovet, -1 Radiant Greninja, -1 Victini ex, -3 Arven, -2 Nest Ball, -1 Choice Belt, -1 Vitality Band, -2 Artazon, -1 Magma Basin
    • Tournaments:
      • Locals (Oct 24) - 2/1/0 - 12th/28
      • Torneio semanal Pokedeck #28 (Oct 26) - 4/1/0 - 9th/52
      • Tournament of Doom! (Oct 28) - 2/2/0 - 44th/104
      • Locals (Oct 29) - 1/2/0 - 12th/16
  • Matchups:
    • Turbo Lost Zone Box LW
    • Noivern ex W
    • Chien-Pao ex WWWWL
    • Giratina VSTAR (Lost Zone) L
    • Charizard ex/Arceus VSTAR/Pidgeot ex W
    • Miraidob ex WWW
    • Mew VMAX (DTE) W
    • Snorlax Control LL
    • Ting-Lu ex W
    • Mew VMAX (Fusion) W
    • Alakazam ex W
    • Lugia VSTAR/Archeops (Snorlax) L
    • Gardevoir ex WLL
    • Darkrai VSTAR L
    • Charizard ex/Pidgeot ex W
    • Origin Forme Palkia VSTAR W
  • Results with deck:
    • Tournaments Played: 6
    • Wins: 0
    • Top 4s: 0
    • Top 8s: 1
    • Total Record: 17-8-0 (68% win rate)

Recap of Charizard ex's Timeline so far

  • WEEK 1 (release date) Aug 11 – 13 (I'm in Japan)
  • WEEK 2 Aug 14 – 20 (I'm still in Japan)
  • WEEK 3 Aug 21 – 27 (Back home but yet to test)
  • WEEK 4 Aug 28 – Sep 3 (Start testing)
  • WEEK 5 Sep 4 – 10 (Yokohama CL – Zard Gallade appearance + Pittsburgh Regional)
  • WEEK 6 Sep 11 – 17 (Barcelona SPE – Lost Zard arrives)
  • WEEK 7 Sep 18 – 24 (Sep 22 – 151 release date) (Arven Zard wins) list copied
  • WEEK 8 Sep 25 – Oct 1 (copied best LZ Zard, practicing Town League with Arven Zard)
  • WEEK 9 Oct 2 – Oct 8 (Town League! Lost win & in for Top 4, still got Top 16 for +100CP)
  • WEEK 10 Oct 9 – 15 (Sacramento Regional, ArcBibZard is top Zard)
  • WEEK 11 Oct 16 – 22 (Lille Regional, ZardBib is here)
  • WEEK 12 Oct 23 – 29 (Azul top 4 with Arven Zard)
  • WEEK 13 Oct 30 – Nov 5 (GSP #5 Invitational, using Azul's list to win $225)


Win Rates for each variants of Charizard ex

  1. with Gallade (78.57% - 28 Games)
  2. with Arceus VSTAR/Pidgeot ex/Octillery (71.43% - 7 Games)
  3. with Pidgeot ex v1 (2 Arven) (68.18% - 22 Games)
  4. with Bibarel (68% - 25 Games)
  5. with Lost Zone v1 (No Jet Energy) (66.67% - 6 Games)
  6. with Arceus VSTAR/Pidgeot ex (64.71% - 51 Games)
  7. with Lost Zone v2 (with Jet Energy) (61.7% - 47 Games)
  8. with Pidgeot ex v2 (4 Arven) (57.57% - 66 Games)
  9. with Arceus VSTAR/Bibarel (50% - 10 Games)

I wished I played the Gallade version more, that seemed to be my most succesful Zard list, the 3 times I played it online, I got 3 top 4 results with it. I wished I did better with both the second versions of Lost Zard and Arven Zard, I put in a lot of games with them with not much to show for it. 


And here's a sneak peek of the next Zard deck with the new Paradox Rift format.


I've already played it in an online tournament to a 5-3 score. As you can see the deck is a bit different and for once, we aren't relying on Pidgeot ex or Arceus VSTAR. We're back to my old friend Bibarel because of Technical Machine: Evolution. With it, I can get my Charmander and Bidoof evolved by using it as an attack into a Charmeleon and Bibarel by the end of my first turn! 


And with Town Store and Arven, there are plenty of outs to make it happen. And the TM works on anyone, you can easily put a Jet Energy on Mew, use Mysterious Tail to grab a VIP Pass, Ultra Ball or Rare Candy, and then use TM Evolution on Mew to get two of the benched evolved. It is also the reason we're now playing 3 Charmeleons. The deck is already so much fun, I've always enjoyed playing Zard with Bibarel even though I've not had any results to show for it. I'm hoping to change that soon.


Hope you enjoyed reading my stories with my Charmander deck and how I tried every possible version of it and I'm still going to try it out as long as it's possible. Thank you for reading!