I know you like numbers and stats, and you know I like numbers and stats that may be useless, maybe boring, maybe very interesting to others, that's why we're all here aren't we? And since the 2023-24 season has officially ended this past weekend with the World Championships in Hawai'i, why not look back at the past season with some stats and numbers.
- Growth of the Game - Singapore
- Town League Stats
- Town League Winners - How Did They Do?
- Growth of the Game - Overseas
- Major Event Top 4 Point Scorers - How Did They Do?
- Worlds Top 64 Stats
Growth of the Game - Singapore
I wanted to share some stats from our local Singapore events to show how big the game have gotten over here. The more events I play in, the more new faces I have noticed which is always a good thing for the game! I've been keeping track of results for the last two years and now I can finally put them to some statical use from both the 2023-24 season and the 2022-23 season.
Players who played in all Regional League events:
2023-2024: 132
2022-2023: 78
Increase: 69.23%
Players who played in all major events (Regional League + Championship):
2023-2024: 116
2022-2023: 65
Increase: 78.46%
Players who played in at least 1 major event (Regional League or Championship):
2023-2024: 537
2022-2023: 304
Increase: 76.65%
More players = more numbers! I'm not surprised to see a big increase in players competing in major events here with so much at stake. But I do feel the number could be a lot bigger and there is two simple ways to fix it:
- Announce the Regional/Championship dates early!
- Quite obvious this one. How many players have missed major events because of the late announcements for all the events. I missed the first regional because I had already booked a trip to Japan and a month before the event, they finally announced the dates. Or how about when 6-7 of our players went to Perth for their regional, booked their travels, only to find out weeks later we've got a regional too, so they had to miss it for Perth.
- Whoever is in charge of all this, be it TPC Japan or Maxsoft, it's not that hard. Just give us the dates! I had to worry about missing two events last season and going into this season, I still have to worry about missing this biggest event because of prior commitments.
- No waitlist
- I think this one is also quite obvious. Why is there a waitlist for a major event? Those of us who are playing want to compete for the chance to go to Worlds, and these major events give out more points than Town Leagues, and byes for the Championship events. Just host them at bigger venues, problem solved.
- Even more so for the Championship, this is the one where the finalists earns the right to compete at the World Championships. So for me, everyone who wants to play in it, should get to play in it. Imagine being in the top 4 running, you don't get picked by the lottery and miss out because you weren't the first few on the waitlist. A whole season's work ruined just like that.
But how many players do we actually have? I shared how many competed in events, but what about the total player base here in Singapore?
Total number of Players this season:
2023-2024: 615 (559 Masters, 30 Seniors, 26 Juniors)
2022-2023: 336 (Shared field)
Increase: 83.04%
Total number of Players (Masters) who scored points once this season:
2023-2024: 274
2022-2023: 152
Increase: 80.26%
Percentage of players scoring points once this season:
2023-2024: 44.55%
2022-2023: 45.23%
Increase: -0.68%
I'm repeating myself but I have to. For me it's quite simple, more players means more chances of people not scoring points so although I'm not surprised this number went down, it's still relatively the same! It's still about 45% of our players scoring points for both seasons so far.
Town League Stats
And now for Town Leagues, aka our version of League Cup/League Challenge combined into one. No top cut, just 6-8 Swiss rounds, and we only get 10 of them a season so far. I wanted to showcase players attending a certain number of Town Leagues because, at the end of the day, it all comes down to the lottery. If we could play every event, we probably would. But that's not how the system works for us here.
So I chose to highlight 3 different sets of numbers. Players who played in 3, 5 and 7 events. I think 3 is good to show how many true active player we have currently in Singapore. Those who got to play in 5 are the ones likely to apply for most events, when they have the time and try to push for bigger results, I'd say they're more active than the average players. And then we have 7 or more. These are likely the most active players we have in Singapore, they will apply for every event, and if given the chance, they will play in all of them, just comes down to the luck of the lottery draw. Most of the top players tend to be in this group as well.
Played in 3 Town League events or more
2023-2024: 105
2022-2023: 92
Increase: 14.13%
Played in 5 Town League events or more
2023-2024: 51
2022-2023: 49
Increase: 4.08%
Played in 7 Town League events or more
2023-2024: 13
2022-2023: 18
Increase: -27.78%
These numbers don't surprise me one bit. More players have played in 3 events, about the same for 5, and less for 7 events or more, which makes sense considering there are more players in the scene now so it's harder for more of us to play in these Town League events.
These town leagues have been getting bigger as well so I wanted to show the increase in numbers from the 2022-23 season and compared to the 2023-24 season. I can't make a true direct comparison from one event to the other because of all the shops that hosted a Town League in the first season, only one shop hosted a Town League in the second season, and it wasn't even in the same venue! As for Regionals/Championships, we'll save that for later.
Town Leagues in 2022/23 Season
- TL #1 @ Toys Terminal - 45
- TL #2 @ Goodness Gracious Gaming - 32
- TL #3 @ Brick's Play - 32
- TL #4 @ Rowell Pte Ltd - 46
- TL #5 @ 1collectibles - 32
- TL #6 @ Sanctuary Gaming - 72
- TL #7 @ Kavdean's Den - 87
- TL #8 @ Rowell Pte Ltd - 68
- TL #9 @ Sanctuary Gaming - 72
- TL #10 @ Kavdean's Den - 96
For this past season, I've been keeping track of not just how many players played, but also how big the waitlist was. I didn't keep track of that last season so I couldn't make the comparison but at least we have some numbers to work with for this one.
Town Leagues in 2023/24 Season
- TL #1 @ Agora Hobby
- Played: 105
- Total number of players applied: 177 (Limit + Waitlist)
- % Players who applied and played: 59.32%
- TL #2 @ Rowell Pte Ltd
- Played: 64
- Total number of players applied: 169
- % Players who applied and played: 37.86%
- TL #3 @ Active Games Collection
- Played: 64
- Total number of players applied: 169
- % Players who applied and played: 37.86%
- TL #4 @ ManaPro
- Played: 64
- Total number of players applied: 144
- % Players who applied and played: 44.44%
- TL #5 @ Games Academia
- Played: 64
- Total number of players applied: 151
- % Players who applied and played: 42.38%
- TL #6 @ OneUp Skates
- Played: 97
- Total number of players applied: 200
- % Players who applied and played: 48.5%
- TL #7 @ Agora Hobby
- Played: 90
- Total number of players applied: 170
- % Players who applied and played: 52.94%
- TL #8 @ Rowell Pte Ltd
- Played: 66
- Total number of players applied: 152
- % Players who applied and played: 43.42%
- TL #9 @ ManaPro
- Played: 64
- Total number of players applied: 163
- % Players who applied and played: 39.26%
- TL #10 @ Agora Hobby
- Played: 105
- Total number of players applied: 183
- % Players who applied and played: 57.38%
Oh yeah we had a few Town Leagues with just 32 players and with the vast amount of players we have now, I cannot see that happening again. The 3 shops that hosted 32 players, they were much smaller so that's all they could hold. SG's 72 is much bigger that the 64 limit many shops have at the moment which is always nice but they didn't host this season. Kavdean's Den's 2nd TL had the biggest numbers, that was the plus. The minus was that we were all crammed into this space they had, we shouldn't have to deal with that so it didn't feel as big as say SG's or Rowell's.
The most interesting number for me was the percentage of players who applied and got to play in the event. Only 3 events were there more than 50% of the players who applied that got in, and all 3 events were held at Agora Hobby. Apart from one event, every Town League has had at least 150 players applying just to play in a Town League. And these numbers will only continue to grow with more players coming into the game.
I personally think the 64 person Town League events just won't cut it anymore, we'll need even more. More people are going to start missing out on these events, especially the ones competing at the very top of the standings. The issue is space, that's really it. Agora, Rowell and OneUp were the only ones to have more than 64 players in their events. I'd like to see these Town Leagues maybe happening in Community Centres or any places that has enough space to host maybe 128 players, that seems like a good amount.
Town League Winners - How Did They Do?
But as I've heard before, do these Town Leagues even matter? Let's have some fun and look at how each Town League winner has ended up during the season, and I've got two seasons worth of data to share so why not? (Town League winners earnt 250 CSP just in case)
2022-2023 Town League Winners
- TL #1 @ Toys Terminal - Lim Jit Min (Regigigas Toolbox)
- Season Ranking: 2nd - 2310 CSP
- TL #2 @ Goodness Gracious Gaming - Mickey Chia Wee Keat (Arceus VSTAR/Hisuian Goodra VSTAR)
- Season Ranking: 9th - 1450 CSP
- TL #3 @ Brick's Play - Marcus Tan Yi Shuan (Origin Forme Palkia VSTAR)
- Season Ranking: 29th - 805 CSP
- TL #4 @ Rowell Pte Ltd - Melvin Chan (Regigigas Toolbox)
- Season Ranking: 24th - 985 CSP
- TL #5 @ 1collectibles - Amir Rafie (Mew VMAX)
- Season Ranking: 44th - 575 CSP
- TL #6 @ Sanctuary Gaming - Isogai Toshiyuki (Lugia VSTAR/Archeops)
- Season Ranking: 7th - 1530 CSP
- TL #7 @ Kavdean's Den - Isogai Toshiyuki (Lugia VSTAR/Archeops)
- Season Ranking: 7th - 1530 CSP
- TL #8 @ Rowell Pte Ltd - Tan Yong Siang (Lost Zone Box)
- Season Ranking: 1st - 2610 CSP
- TL #9 @ Sanctuary Gaming - Teo Yuan Shao (Hisuian Arcanine V)
- Season Ranking: 38th - 655 CSP
- TL #10 @ Kavdean's Den - Jason Phua (Miraidon ex)
- Season Ranking: 19th - 1100 CSP
So the top two in standings did get a win but other than that, only Mickey and Iso were in the running for the top 4 spots at any time during the season, meaning that 5 of those wins went to players just playing for fun, for the glory of that one event or just didn't have the results they needed for the rest of the season. So it can matter when you're in the running. What about this season?
2023-2024 Town League Winners
- TL #1 @ Agora Hobby - Devansh Sunil Koppar (Origin Forme Palkia VSTAR)
- Season Ranking: 39th - 725 CSP
- TL #2 @ Rowell Pte Ltd - Dennis Piay (Giratina VSTAR)
- Season Ranking: 4th - 2420 CSP
- TL #3 @ Active Games Collection - Fumiyuki Okunishi (Lost Zone Box)
- Season Ranking: 53rd - 625 CSP
- TL #4 @ ManaPro - Koh Wee Siang (Lost Zone Box)
- Season Ranking: 51st - 650 CSP
- TL #5 @ Games Academia - Fayyadh Salleh (Lost Zone Box)
- Season Ranking: 125th - 250 CSP
- TL #6 @ OneUp Skates - Keenan Jacob Victor (Klawf)
- Season Ranking: 13th - 1375 CSP
- TL #7 @ Agora Hobby - Jackson Tham (Zoroark Toolbox)
- Season Ranking: 44th - 700 CSP
- TL #8 @ Rowell Pte Ltd - Raymond Huynh (Giratina VSTAR)
- Season Ranking: 27th - 950 CSP
- TL #9 @ ManaPro - Bryan Quah (Giratina VSTAR)
- Season Ranking: 1st - 3140 CSP
- TL #10 @ Agora Hobby - Jesse Chow Ching Sheng (Charizard ex/Pidgeot ex)
- Season Ranking: 86th - 425 CSP
Again, only two of our Worlds qualifiers on this list and apart from them, Keenan was the only other one in contention at one point or another. So 7 Town Leagues wins went to players who were not in the running for the top 4 spots! That's 7 out of 10 event winners! And of those 7, Ray is the highest placed at 27th, and he only competed for half the season, his first points scored was his win at TL #8. In fact, our TL #5 winner Fayyadh only played once this season, and won that Town League.
So maybe Jeremy was right, Town Leagues don't matter? Quite clearly anyone can have a good day and that be the only one they have the whole season. Of our top 4 qualifiers, they have a combined finish of 7 top 4 results the whole season, which shows how much more important the Regional League and Championships are, 3 of the 4 players scored the bulk of their points from Regional Leagues, the lone one? Won the championship, although he also had a top 4 finish at a Regional League.
Also, don't ask me why you keep seeing Lost Box here, it's a Singapore thing. Well the game sure is booming here in Singapore, but what about the rest of the world?
Growth of the Game - Overseas
Let's look at the attendance numbers for the TPCi regional, SPE and international events comparing the ones from the 2023-2024 season to that of the previous season (2022-2023). Obviously some events weren't in the 2023-2024 season so I took what was the next closest event to them for comparison sake.
NORTH AMERICA
Pittsburgh
2023-2024: 1778
2022-2023: 1088 (Baltimore)
Increase: 63.41%
Peoria
2023-2024: 1703
2022-2023: 1084
Increase: 57.10%
Sacramento
2023-2024: 1427
2022-2023: 903 (Fresno)
Increase: 58.02%
Toronto
2023-2024: 1543
2022-2023: 1061
Increase: 45.42%
San Antonio
2023-2024: 1985
2022-2023: 1224 (Arlington)
Increase: 62.17%
Portland
2023-2024: 1498
2022-2023: 1088
Increase: 37.68%
Charlotte
2023-2024: 2133
2022-2023: 1170
Increase: 82.31%
Knoxville
2023-2024: 1367
2022-2023: 1139
Increase: 20.02%
Vancouver
2023-2024: 985
2022-2023: 526
Increase: 87.26%
Orlando
2023-2024: 2369
2022-2023: 1485
Increase: 59.53%
Indianapolis
2023-2024: 2342
2022-2023: 1154 (Fort Wayne)
Increase: 102.94%
Puerto Rico SPE
2023-2024: 180
2022-2023: 127
Increase: 41.73%
Los Angeles
2023-2024: 2073
2022-2023: 846 (San Diego)
Increase: 145.03%
NAIC
2023-2024: 2692 (New Orleans)
2022-2023: 1897 (Columbus)
Increase: 41.91%
Average Increase: 64.61%
Only 4 events were higher than the average but that number might be spiked up from the South Cali event, so realistically, we'd probably be looking at 9 events that increased higher than the average (about 55% I would say). So the game is still growing in the US. They have the 2nd biggest player base outside of Japan, so it's good to see. I will say, I am interested to see if these numbers do keep growing or not with the new ranking system when it comes to qualifying for worlds since everyone has to keep playing on or accept fate and not bother trying so hard.
EUROPE
Barcelona SPE
2023-2024: 577
2022-2023: 292 (Bilbao SPE)
Increase: 97.60%
Lille
2023-2024: 855
2022-2023: 573
Increase: 49.21%
Gdansk
2023-2024: 997
2022-2023: 722 (Warsaw)
Increase: 38.09%
Stuttgart
2023-2024: 982
2022-2023: 745
Increase: 31.81%
Liverpool
2023-2024: 1518
2022-2023: 761
Increase: 99.47%
Dortmund
2023-2024: 1348
2022-2023: 767 (Bochum)
Increase: 75.75%
Utrecht SPE
2023-2024: 860
2022-2023: 694
Increase: 23.92%
EUIC - London
2023-2024: 2605
2022-2023: 1525
Increase: 70.82%
Stockholm
2023-2024: 675
2022-2023: 473 (Malmo)
Increase: 42.71%
Bologna SPE
2023-2024: 1008
2022-2023: 544 (Turin)
Increase: 85.29%
Average Increase: 61.47%
Half the events on here had seen a higher increase compared to the average, but then comes the math part. There's only 10 on here, very likely it'd be half anyway, 5 were higher, 5 were lower. At least the numbers worked out quite well. The thing that helped here is while you had some events having bigger numbers from before (Spanish SPE and Liverpool), you also had some that did increase, but not by much (Stuttgart, Utrecht SPE).
LATIN AMERICA
Curitiba
2023-2024: 379
2022-2023: 253 (Porto Alegre)
Increase: 49.80%
LAIC - Sao Paulo
2023-2024: 1263
2022-2023: 976
Increase: 29.40%
Goiana
2023-2024: 536
2022-2023: 263 (Natal)
Increase: 103.82%
Sao Paulo
2023-2024: 1142
2022-2023: 765
Increase: 49.28%
Buenos Aires SPE
2023-2024: 160
2022-2023: 114
Increase: 40.35%
Bogota SPE
2023-2024: 130
2022-2023: 76
Increase: 71.05%
Santiago
2023-2024: 892
2022-2023: 729
Increase: 22.36%
Lima SPE
2023-2024: 145
2022-2023: 123
Increase: 17.89%
Mexico City SPE
2023-2024: 252
2022-2023: -
Increase: -
Average Increase: 47.99%
Again the numbers worked out nicely, half the events were higher but if we take a look, only two events were higher than 50%, Bogota SPE and the second Brazilian Regional, the latter which is a bit hard to figure out because the numbers are not true to show since we're comparing two different regionals but it's the closest one I could use to compare. So the numbers for Latin America events aren't as big as the previous two. 47.99% average is still a big increase for the game, so that's a positive!
OCEANIA
Brisbane
2023-2024: 388
2022-2023: 182
Increase: 113.17%
Melbourne
2023-2024: 531
2022-2023: 242 (Sydney)
Increase: 119.42%
Perth
2023-2024: 257
2022-2023: 96
Increase: 167.71%
Average Increase: 133.43%
Now we're starting to see big numbers as all 3 Australian Regional events went up by double their previous amount. And you might notice I compared Melbourne Regional to the previous Sydney Regional instead of Melbourne OCIC. IC tends to bring out even more players than regional so it wouldn't be a fair comparison but even then, Melbourne Regional had 3 more players than OCIC 2023, which is freaking impressive I would say.
I do feel bad for my OC friends, even with these big increase in numbers, we're still only talking about 3 major events for them, surely they should get 1 or 2 more.
ASIA
Time to see how much bigger our Asian events have been compared to a year ago. This one will be a bit trickier since Asia events are more limited than the rest of the region, and it's not as if you can simply register and get in, you still need to win a lottery to compete in the event so numbers won't be as big as the other places, especially Japan.
JAPAN
Yokohama
2023-2024: 3102
2022-2023: 3166
Increase: -2.02%
Kyoto
2023-2024: 2800
2022-2023: 2843
Increase: -1.51%
Aichi
2023-2024: 2931
2022-2023: 3140
Increase: -6.66%
Japan Championships
2023-2024: 2078
2022-2023: 1963
Increase: 5.86%
Average Increase: -4.33%
I expected to see a small number here. Japan's events tend to have the same numbers most of the time, the numbers did drop a bit this year. The only one that increase was the Championships itself and it's much harder to get into that event than the usual Champions League events. I've only got numbers to work for Japan so there's that. Now onto my home region, South East Asia (SEA).
SEA
INDONESIA
Regional 1
2023-2024: 420
2022-2023: 221
Increase: 90.05%
Regional 2
2023-2024: 371
2022-2023: 230
Increase: 61.30%
Regional 3
2023-2024: 143
2022-2023: 187
Increase: -23.53%
Championships
2023-2024: 479
2022-2023: 335
Increase: 42.98%
Average Increase: 42.45%
The only nation that got 3 regional leagues last year was Indonesia and their numbers have been increasing which is great to see. Yes you may spot a decrease for Regional 3 but there's a big reason for that. It was held in Bali, a holiday destination, not really one for players is it? That's why there was a big decrease in numbers for that one.
PHILIPPINES
Regional Q3
2023-2024: 243
2022-2023: 103
Increase: 135.92%
Championships
2023-2024: 366
2022-2023: 133
Increase: 175.19%
Average Increase: 155.55%
I've only got two numbers to work on for the Philippines, but they both look good! The numbers have doubled in both the Regional League and the Championships for our friends in PH. I can see that number going even bigger next season.
THAILAND
Regional Q3
2023-2024: 380
2022-2023: 495
Increase: -23.23%
Championships
2023-2024: 561
2022-2023: 577
Increase: -2.77%
Average Increase: -13%
This one surprised me, the numbers went down for Thailand and I'm not too sure why that happened. They do have a much bigger player base then most of us so it could just be the lottery hitting them hard here but this one puzzles me and I'm not sure why.
MALAYSA
Regional Q1
2023-2024: 367
2022-2023: 124
Increase: 195.97%
Regional Q3
2023-2024: 516
2022-2023: 177
Increase: 191.52%
Championships
2023-2024: 702
2022-2023: 270
Increase: 160%
Average Increase: 182.47%
Maybe the one with the biggest increase in numbers is our neighbours up north in Malaysia. Both the regionals were almost triple of that from the previous year! Triple! That's a huge boost in numbers. And it gets better, the Championships saw 702 players, that's the biggest number I've seen for an SEA event ever! 700+, that is amazing to even just say it. Can you imagine if we had an SEA-circuit? An SEA international event could easily get 2000+ players from the first four numbers I showed and I haven't even added Singapore into the mix yet!
I wonder if Malaysia will be the first one to get a thousand players in any major event in SEA? I can see it happening soon.
SINGAPORE
Regional Q1
2023-2024: 235
2022-2023: 130
Increase: 80.77%
Regional Q3
2023-2024: 342
2022-2023: 189
Increase: 80.95%
Championships
2023-2024: 343
2022-2023: 212
Increase: 61.79%
Average Increase: 74.50%
And finally, home sweet home Singapore. We may not have big increase in numbers like Malaysia or Philippines, but they are getting bigger! Consistently increasing by 60%+, which is good to see. My one issue is the fact that from Regional 3 to Championship this year, the number of players went up to just 1, from 342 to 343. As I said before, I didn't think the venue was big enough to host a championship event and I sure hope we get something bigger, get more players in. I can honestly see a Singapore championships with 500+ players in it. We just need a space for it, and we got a few options, so I hope the people in charge would consider it.
If we had a bigger venue for the championship, I can easily see the increased number being the same as the regionals, aka 80%. That would have meant the championships would have had at least 381 players, still a decent number I'd say!
Major Event Top 4 Point Scorers - How Did They Do?
And for the final numbers, we know that Town Leagues don't matter that much, how about the Regional League? Well yes, I don't even need the show the numbers to know the answers but I will still do so. Obviously the championships matter, but do they impact the standings too?
2022-2023 Major Event Top 4 Finishers
- RL #1 @ Yishun
- Winner: Tan Yong Siang (Lost Zone Box)
- Season Ranking: 1st - 2610 CSP
- 2nd: Wong Wei Kit (Mew VMAX)
- Season Ranking: 26th - 875 CSP
- 3rd: Isogai Toshiyuki (Kyurem VMAX/Origin Forme Palkia VSTAR)
- Season Ranking: 7th - 1530 CSP
- 4th: Kang Yu Xian
- Season Ranking: 4th - 1840 CSP
- RL #2 @ one-North and Pokemon Center Changi Airport
- Winner: Kashvinder Singh Mann (Arceus VSTAR/Giratina VSTAR)
- Season Ranking: 3rd - 2155 CSP
- 2nd: Lim Jit Min (Gardevoir ex)
- Season Ranking: 2nd - 2310 CSP
- 3rd: Lee Hwee Liang (Lugia VSTAR/Archeops)
- Season Ranking: 11th - 1375 CSP
- 4th: Eujun Gan (Hisuian Goodra VSTAR Lost Zone)
- Season Ranking: 21st - 1000 CSP
- Championships @ Dhoby Ghaut
- Winner: Dionsius Lee (Mew VMAX)
- Season Ranking: 8th - 1500 CSP
- 2nd: Ryan Tan Ye Kai (Gardevoir ex)
- Season Ranking: 6th - 1535 CSP
- 3rd: Choy Kwok Hoe (Mew VMAX)
- Season Ranking: 5th - 1660 CSP
- 4th: Bjorn Soh Cai Wei (Lugia VSTAR/Archeops)
- Season Ranking: 14th - 1275 CSP
All 4 guys who finished in the top 4 had at least one top 4 finish at either of the regional league events. Kwok Hoe did almost change everything, had he gotten into the finals, he would have replaced Yu Xian for 4th in the standings. And of course, Dion, who didn't score any points all season, won the whole thing and jumped to 8th. Not that it mattered, he got his Worlds invite! The two lowest finishers in the standings (Wei Kit and Eujun) didn't play much during that season.
2023-2024 Major Event Top 4 Finishers
- RL #1 @ Toa Payoh
- Winner: Joey Ho (Chien-Pao ex/Baxcalibur)
- Season Ranking: 9th - 1605 CSP
- 2nd: Bryan Quah (Giratina VSTAR)
- Season Ranking: 1st - 3140 CSP
- 3rd: Leong Jun Hao (Giratina VSTAR)
- Season Ranking: 3rd - 2510 CSP
- 4th: Ao Yichen (Giratina VSTAR)
- Season Ranking: 2nd - 2605 CSP
- RL #2 @ Suntec
- Winner: Aaron Tan (Giratina VSTAR)
- Season Ranking: 5th - 1760 CSP
- 2nd: Dennis Piay (Giratina VSTAR)
- Season Ranking: 4th - 2420 CSP
- 3rd: Dionsius Lee (Giratina VSTAR)
- Season Ranking: 17th - 1150 CSP
- 4th: Evan Chiang (Miraidon ex)
- Season Ranking: 10th - 1560 CSP
- RL #3 @ Suntec
- Winner: Bryan Quah (Giratina VSTAR)
- Season Ranking: 1st - 3140 CSP
- 2nd: Lok Wei Ye (Charizard ex/Bibarel)
- Season Ranking: 14th - 1375 CSP
- 3rd: Farrell Lee Jia Sheng (Arceus VSTAR/Giratina VSTAR)
- Season Ranking: 24th - 975 CSP
- 4th: Loh Win Soon (Ancient Box)
- Season Ranking: 7th - 1705 CSP
- Championships @ one-North
- Winner: Ao Yichen (Giratina VSTAR)
- Season Ranking: 2nd - 2605 CSP
- 2nd: Bjorn Soh Cai Wei (Lugia VSTAR/Archeops)
- Season Ranking: 6th - 1725 CSP
- 3rd: Benjamin Isa Roberts (Lost Zone Box)
- Season Ranking: 12th - 1400 CSP
- 4th: Gerald Ong Wei Kai (Roaring Moon ex)
- Season Ranking: 16th - 1205 CSP
Apart from Farrell, everyone who got a top 4 finish at a major event this past season finished inside the top 20 in the points standings. So yup, these major events are the most important events for us players here in South East Asia.
Thanks for reading and one last stats to share, and that is the yearly Worlds Top 64 finisher stats!