Thursday, September 22, 2022

The first big TPC events in Singapore: Regional League (Q1) and Town League for September 2022 - My deck choices, the event itself and some stats from the event

 It's been 3 long years since we had actual big events in Singapore (the silly qualifiers during May-June do not count), but it's nice to finally play in one where it actually matters. We've all been waiting longer than the rest of the world to get our events back and while NA, LA, OC, EU, Japan and a few other parts of Asia were having their own events, we were left to sit by and just wait. But thankfully the wait is over, with the first Regional League event this past weekend.


  1. Deck Choices for Event
  2. Regional League (Day 1)
  3. Town League (Day 2)
  4. Stats from both events


I can't say I had the best preparation going into this one. Be it the fact that we only had 9 days to get new cards or some personal stuff going on. I knew I wasn't going to get many of the new stuff in time so I decided early on just to stick to what I had and run with it. Then came the other issue, that being that I didn't really have much to work with. I've had friends telling me in the lead up to the tourney to play the old BDIFs like Palkia, Mew or try to get Giratina, Kyurem or Zoroark VSTAR. Didn't have either Palkia or Mew so my options were limited to these:


Deck Choices

Top row were decks that I wanted to believe were good but in my heart I knew probably weren't:

  • Dragapult VMAX seemed like a good idea into the new Lost Zone stuff since you can pick them off one by one.
  • Centiskorch VMAX, you all know the story. We're living in Palkia's world now so it'll never happen again. I sadly will never ever get to play Centiskorch VMAX in a real big event.
  • Malamar was one I thought could be decent if I drew well but then I realised, Lost City could be seen in some decks and Malamar doesn't naturally play stadiums so that could be a real pain to deal with so I didn't think about it.
And then we had the two decks on the side that I thought, maybe if I had the time, I could make them work:
  • Gengar VMAX still seems good, you can get cheeky big KOs right off the bat. Really liked the Turbo Mew build with it. But the single prizer decks can be a problem.  Going back to Houndoom wouldn't help much since it won't kill off Regis either.
  • Ice Rider VMAX was the next thing I gravitated towards to after the demise of our dear beloved friend Centiskorch VMAX. As you can see from the picture, I only had proxies Palkia with me and Ice Riders lately do need it. My other option was to use the Froslass line for a similar reason.
So that left me with two decks. Rapid Strike Urshifu VMAX and Arceus VSTAR. I had been building Urshifu as my deck of choice for the Town League at one point after I settled on Arceus but I then realised I was missing Snorlax, Drapion V and 4 Irida to get the best version of the deck. (Yup I don't own Irida)

So we're left with Arceus but which version of Arceus would I go with? 


There were so many ways to build the deck as we all know and so I had to look through every options just to be sure.
  • Inteleon build was the most common at one point but the last two times I played an Arceus deck with the Inteleon engine, it didn't go so well. A combined total of 3 of my games from the last two events with it went to time. So I was not prepared for that for the Regional.
  • Jolteon with Memory Capsule was one I was strongly considering. Palkia was still going to be one of the best decks around and that has given it a lot of trouble. It also blocks out the likes of Greninja and the new Cramorant which I was expecting a lot of them to show up. One of my European friends was helping me out during the week and was a strong advocator for using Jolteon. But we've seen before that the Jolteon version can get stuck, not for me.
  • I even though of a V-Toolbox style deck where I'd try to fit in all sorts of attackers to have an answer for each of the main big decks and a combo move of Wydeer V to take some of those energies, come into the active, swap with Thorton into any attacker in the discard, V or non V. The main engine was Melony and whoever could use it, be it Galarian Moltres, Entei, Zamazenta, Empoleon, Starmie and Dragonite to name the ones I had. But I came up with the idea very late on and I didn't want to bring something that wasn't refined enough to a regional event. 
  • So I was left with good ol' Bibarel. World championship winning deck. That's the one.

And I had played the Arceus/Flying Pikachu/Bibarel/Crobat deck for months, before the Worlds championship or NAIC. I took it to my locals just to give it a test run and managed to beat a Worlds player (Xaiver) who used one of the new Lost Zone decks which gave me confidence that the deck could still do well. My only loss that day was to a Goodra and I accepted was a horrid matchup.

I had most of my deck set and ready with the last pieces to fix, being a few energy choices, choice o tool, and the last tech attacker. At one point I had 2 Powerful energies, 2 Choice Belts and a Slaking V to make it a bit more aggressive and help me take down stuff like Giratina V, Palkia V, Kyurem V or whatever in the second turn. My good friend Luke Morsa (Celio's Network) talked me out of doing that and just go for a safer route with capture energies and Big Charms. 

Now for the tech attacker and I just wasn't sure if Hisuian Decidueye was helpful at all. I didn't expect to see that many Arceus VSTARs around and I knew Mew would come in spades so Crobat VMAX was staying in. One of my biggest worries was Kyurem VMAX. Leading up to the week, it kept doing well online and I was worried people might jump onto it. Luke's suggestion was to go with Zamazenta V, something I had in my initial V-Toolbox deck. So that with two Metal energies was the last things added into the deck at 11pm the night before. 

Deck is sorted, my limited amounts of testing was done, time for the regional. While I was sorting through my bulk to see what other tech attackers I could use, I found out I had a 1-1 Aggron VMAX line, and I had played the deck online and was a big fan of it so I got the other Aggron V to possibly play it for the Town League. I didn't think I was ready to go into the Regional with it since I hadn't played it much.

Also for anyone wondering how our invite structure is like this time around, it's the top 4 in the CSP standings who gets the Day 1 Worlds invite while the Championship winner gets a Day 2 invite. And with the way the CSP is payed out, you'd need to be winning these regionals and top 4 a few other regionals to have a realistic shot of making top 4.

Regional League (Day 1)


I wasn't feeling all that confident since I didn't get to test/practice all that much. The deck I played the most was Arceus but not the exact 60 since I kept swapping things around and changing stuff to see what worked and what didn't. I still haven't played against some of the newer decks enough to know what was the best route to take against them. Just had to try my best, wing it and see how it went. After deck checks are done, the wait begins. 

And we waited. And we waited some more. Registration started at 10.30pm but Round 1 only starts at 1pm, I don't quite get why that is the case. Do we really need to manually check everyone and not just do random deck checks like what they do over in the TPCi events? That really felt needless. A whole host of us came down early just so we didn't have any issues with registrations and while the deck checks were done quickly, it didn't help that we were told Round 1/Player breifing would start at 1pm. And of course it started at 2pm. I'll skip events a bit here but the wait for rounds also didn't make sense to me.

Round 1 to Round 2 = 1 hour 9 minutes
Round 2 to Round 3 = 1 hour 2 minutes
Round 3 to Round 4 = 52 minutes
Round 4 to Round 5 = 1 hour
Round 5 to Round 6 = 1 hour 1 minute
Round 6 to Round 7 = 50 minutes
Round 7 to Round 8 = 47 minutes


It's a best of 1 event where matches take only 25 minutes, why were we waiting for double that amount for all but the last round? That is something I just could not understand. And many of us were annoyed at the lack of updates. Some of us wanted to get snacks or food in between rounds but wasn't sure how long it would take. By round 5, we all knew so everyone just did their own thing. I still don't know why it took so long for rounds to get paired, hopefully the people running the event fixes this because taking 50 minutes in between a bo1 tourney is not right. I was already feeling tired at the start of Round 2 from waiting around.


Round 1 - 0-0 - Table 59 W vs Ian Quah (Arceus VSTAR/Giratina VSTAR)
First up was Ian who was nice enough to give me some pieces of the new Lost Zone deck so thank you so much for that! I wasn't feeling so good when I saw he had Giratina, knowing that could be quite problematic for me but he made a mistake of using Capture Energy and taking a Crobat V. These things can happen to newer players in their first big events. That mistake turned the tide to my favour and he couldn't come back after that.

Round 2 - 1-0 - Table 19 L vs Klive Aw (Arceus VSTAR/Flying Pikachu VMAX/Giratina VSTAR)
Talk about mistakes, this time it was my turn. Even though it's only Round 2, we had been at the venue for close to 5 hours! It's supposed to be just a bo1 event yet after 5 hours, we're only at Round 2. So I was already tired going into this round, head hurting a bit and of course I messed up. I had the perfect turn 1 of Arceus and DTE, but with a Zamazenta stuck in the active. Turn 2, I top drew another DTE and for whatever reason, I attached a Metal energy onto my Arceus. I knew right away I messed up. And Klive being the pro he is, he took advantage and bossed up my Arceus and it was all downhill from there. 
 
Round 3 - 1-1 - Table 28 W vs Awyong Liang Jun (No idea, he no-showed so free win for me)
They made me wait 10 minutes to get that win so I lost precious time to do my reporting work for my Pokestats crew or even take photos for the rest of the guys!

Round 4 - 2-1 - Table 8 W vs Wu Zheng Wei (Arceus VSTAR/Sylveon VMAX/Flying Pikachu VMAX)
This was almost a lost for me since I didn't get Arceus VSTAR turn 2 so I had to set up Flying Pika but never evolving it while he evolved his. I took his down and knowing he had no way to KO my Flying Pika, took out his Galarian Meowth. Now was the hope and wait bit, if he had boss he won the game but he didn't and I still had Lumineon to take down his own Lumineon on the bench. 

Round 5 - 3-1 - Table 18 L vs Wong Wei Kit (Mew VMAX)
Painful and short game. Why do I keep meeting bossman in all of these big events. The SPE where I finished top 8, OCIC over in Australia and now this! I went first, had Flying Pika, attach metal energy and big charm. Pass. I top drew a Quick Ball and had the choice of either going for the gurantee Arceus but leave my dead hand dead or go for the Crobat in the hopes to draw something out of it. I went for the later and drew nothing out of it. Game over.

Round 6 - 3-2 - Table 20 W vs Ma Kian Wei (Lost Zone Toolbox)
Flying Pika VMAX doing Flying Pika VMAX stuff, he just couldn't handle Max Balloon. I still played as if he had something up his sleeve but apparently he didn't.

Round 7 - 4-2 - Table 19 L vs Kenny Lim (Arceus VSTAR/Flying Pikachu VMAX/Giratina VSTAR)
This one was quite upsetting. I was talking to Kenny before the round started along with a few other friends and we all found out we were 4-2, so we kept trying to cheer each other up, saying we will win out and try to make top cut. Sure enough I had to play one of my friends and I had a slow start so that sucked. Top cut hopes over.

Round 8 - 4-3 - Table 22 W vs Jervis Yeo (Arceus VSTAR/Inteleon)
Was feeling down after losing R7 so went into the last round just blank and hoping to get that win to guarantee a top 32 finish. Opponent had a slow start and I took out the Sobble he had just re-benched after using Drizzle and he got stuck after that. Got that win at least.


Final Result - 28th - 5/3/0 - 150 CSP
Top 32 in the end, pretty happy with that to in all honesty. Came into this with one simple aim, don't get more losses than wins. That's it. I wasn't feeling confident going into the regional so I surprised myself with a result like this one, a top 32 even! Was not expecting it. Still, 3 of my losses could have been easily avoided by misplays so I was still a bit irritated at myself for that. 

Could have been top 16 or even better if I had just played perfectly and not messed up many times but that's me. Still need to work on that if I want to make it to Worlds since only top cut finishes at Regionals truly matter along with a Championship win. Still had fun, as it should be. I was just happy I got to see my friends again, some that I hadn't seen since 2019 or even longer!

Town League (Day 2)


For Day 2, I decided to have some fun and go with Arceus/Aggron. I didn't realise top 16 would score points in this one so I was thinking...did I make a mistake playing a deck I've never played IRL and only played online once (even though I did finish 2nd with it). No matter, still here to have fun and practice this new deck at a CSP paying event haha! 


I was a big fan of the deck after just playing a few games with it online and I had seen it still doing well online so I had to give it a try since I didn't get the pieces to play Rapid Strike Urshifu as I had planned initially. I was dealing with a headache going into this event after such a long day so I was a bit worried about how my day would go with a new deck for me.


Round 1 - 0-0 - Table 17 W vs Leong Jun Hao (Origin Forme Palkia VSTAR/Inteleon)
My opponent wasn't sure how to tackle the Aggron problem so I was able to win that one with little issue. Aggron had a decent matchup vs Palkia thankfully. 

Round 2 - 1-0 - Table 17 W vs Ma Kian Wei (Giratina VSTAR)
Met Kian Wei again and he was still on a Lost Zone deck. Aggron came to the rescue again taking out his Tina. Managed to set up Rock Slide to help me take an extra prize too.

Round 3 - 2-0 - Table 5 W vs Wayne Tan Wei Ping (Ice Rider Calyrex VMAX/Origin Forme Palkia VSTAR)
I'm sorry Wayne, champion of Singapore. He had no idea what I was playing and benched down two Ice Rider Vs right away and the moment I benched an Aggron I could tell he wasn't happy.

Round 4 - 3-0 - Table 3 L vs Lim Jit Min (Regigigas Toolbox)
Well I knew I was going to lose this one because Regi is an auto-lose for Aggron and I had such a slow start it didn't even matter. I never saw my Arceus VSTAR. My game plan was to charge up two Aggrons and try to Rock Slide my way into a few prizes but Regi just always has an answer. 

Round 5 - 3-1 - Table 8 L vs Koh Wei Siang (Regigigas Toolbox)
Regi again. This time I started Aggron and I had no ball search so I had to charge it up right away with DTE, making Rock Slide a little bit  less effective. Didn't matter, still an auto-loss.

Round 6 - 3-2 - Table 8 W vs Zamir Rosli (Arceus VSTAR/Giratina VSTAR)
I went into this game feeling very down. I worked so hard to get a 3-0 start (which rarely happens to me) just to hit two auto-losses. I felt a bit better when I saw my opponent was playing Arceus so I knew this was a good matchup. Think I even managed to take a KO with the help of 3 Goon pings at one point.

Final Result - 8th - 4/2/0 - 130 CSP
When the results came out initially, I was in 9th so I was even more upset after having a 3-0 start to end up outside of top 8. When I went to collect my prize, that's when we saw the actual result and I was 8th! I mean it's just 30 more points but still top 8 feels much nicer. Still not enough points to be anywhere close to the guys who finished in top cut of the Regionals as you will see soon. I was happy to get top 8 with a deck I had never played in real events before so that felt good, was a good "practice run" after all!

The Town League was much smoother, we didn't have to wait around long thankfully. Maybe it's because there were just 40+ of us while the Regional had 130+ but I felt it was much better this time around. No time wasted when necessary. The shortest wait time was the last round but at best, we were usually just waiting for 16 minutes after round ends and the pairings for the next round to go up which was much better than the previous day.

Round 1 to Round 2: 44 minutes
Round 2 to Round 3: 40 minutes
Round 3 to Round 4: 41 minutes
Round 4 to Round 5: 41 minutes
Round 5 to Round 6: 38 minutes

Overall, it was fun to be back playing in big events again. Sadly we're in this new reality of playing in a bo1 format and no matter what anyone can say to me or tell me, I'll never enjoy it. I won't ever understand why we had to switch from a perfectly fine bo3 to a horrible luck based bo1. Always good to see my friends and nice to meet many new faces too, some whom I've met through online. 

Playing wise, I thought I should have done better, but I did the best I could at times. A few silly mistakes were made and I need to stop doing that. Deck choices were alright but if I had swapped the two, would my day have gotten better since my day 1 matchups where more suited for Aggron and day 2 more suited to Flying Pikachu? Tech choices also didn't pay off, I should have stuck with Hisuian Decidueye not realising how many Arceus decks I would end up hitting. We live and we learn.

Just to sum things up:
  • The new lost zone deck is legit, with or without Giratina. The single prizer version feels like ZapBeast. Comfey takes the place of Jirachi, Cram takes the place of Zapdos, you've got a whole host of other tech attackers, and we still have Beast Ring in the form of Mirage Gate
  • Giratina is good no matter who it's paired with, be it Arceus or Lost Zone engine. Be prepared to see more of it
  • Honestly, Palkia should still be the BDIF. Mew will have it's phases while Arceus will stick around somehow. 
  • Regis sadly got better which can be a bit of a problem. Regi along with the new Lost Zone deck will bring back stuff like Empoleon, Weezing and other things to lock out abilities and possibly also items like Vikavolt V's first attack to slow the game down
  • Of the other new decks, Kyurem did do well but I'm still not sold on it after testing it myself online. Hisuian Zoroark VSTAR, jury is still out on that one. Goodra seems like a good tank but I feel it can be beaten if played correctly
  • If Regi wasn't a thing, I honestly think Arceus/Aggron could be a top contender
  • I still hate bo1
  • Playing pokemon is fun, you get to meet lots of cool people which I did for the most part. I sure missed seeing some of my friends, some I haven't seen since the last big event we had back in November 2019.
  • While the playing is fun, the stuff around it was sometimes not so fun. Timings need to be set so us players know when we can do whatever we need to do and not worry about missing rounds. I mean surely we didn't need to wait 25 minutes after the end of the round and the start of another bo1 round
  • Not having a stream this weekend was the biggest missed opportunity for the people running the regional. We were the first English Lost Origin legal tourney, I had friends from overseas asking if there would be a stream. Clearly people outside of Singapore were interested in our games for once. Yet we missed the boat on that one. Big fail.
  • The match slip was confusing as hell. Why was the signature at the bottom and not next to our names, it'll make things so much easier. Not having the records show anywhere before rounds also meant any mistake made from reporting can easily be missed, which did happen!
  • I don't know about the rest but I didn't like the setting in the middle of a crowded shopping mall where the games can be interrupted for no reason.
  • If you have a decent enough draws throughout the day and meet the right matchups, anyone can make top cut in these regionals. There were a good 2-3 players who I've never heard of made top cut. 2-3 of them were junior or senior players as well, so you're never too young or too old to do well

Stats from both events

You know me, I have to work on some stats. So first up are the top 64 results from the Regional League. Why top 64? These are the ones who earned CSP.

If you want to see a bigger version of it, open a new tab for it. Should fix it.


And it wasn't just the Regional League going on, here's the top 16 who score points for the Town League the day after:

And here's one for which was the best performing decks, the total CSP scored from both days and also an average score for each deck along with how many players played it:

I know what you're thinking, why is Mew VMAX still right up there? You do have to remember that this was mostly in a bo1 format and Mew does tend to be the best deck in a bo1 setting since it can steal games off very quickly. Average wise Lost Zone did the best but that's because of it's Regional win giving it loads of points (which makes sense since it won). 

Mew and Palkia having the most players scoring points doesn't surprise me since they were two of the best decks from the last format so you'd expect to see that. Giratina being the next one, somewhat surprises me since it's new but then again it is a good deck and the people with money will be able to build it in time. Speak of the distorted devil, both versions of Giratina decks are in the top 5 along with the Lost Zone decks so clearly the new stuff have done well, which might be a worry for me since I'm stuck with the same old decks for the time being. 


All this talk about points but since the TPC people have posted the leaderboard, I'll post one:

The ones not shown are the ones who scored 150 CSP or below to save space. But you can tell that having a top 4 finish in a regional gets you closer to that Worlds invite since only the top 4 guys who have scored 200 CSP or more will get in. Yong Siang is already half way there with his win. Jit Min got top 16 in the Regional and won the Town League but the points gap is so big he's only 5th after that but there is still lots more Town Leagues, 2 more Regionals and the Championship (that's the one with the day 2 invite) to come. Still a long way to go, the road to Yokohama doesn't get any easier.

Thanks for stopping by to read this!

Friday, May 13, 2022

Kash Top 50 List: Points scorers in Hegster Top Deck Series

So here's a for fun list, with our favourite TO and new TPCi commentator Ethan Hegyi announcing the Hegster Endgame Regional Event, the last Hegster TDT event, I thought why not pay tribute to what Ethan and his crew have done with a look back at the players who did well during his run, and even the decks that ran riot during that era. But first, many might not actually know what Hegster TCG is all about so here's a little summary of the run for Hegster and his crew.


The first Hegster Top Deck tourney took place on the 18th of June 2020, over on the Challonge platform. The event had a small crowd at first, just the 10 took part in the first TDT, going as high as 33 and as low as 13. But the thing that made players keep playing in Hegster was the fact that Ethan would stream his tournament through his Twitch channel and it wasn't just the top cut games that were stream, even the swiss games which gave many players the platform to showcase themselves to more audiences which in time kept growing to the big amounts we got to see by Season 3.


After a month, Ethan and his crew moved over to the Battlefy platform starting with TDT 11, where it would stay as the home for Hegster for the next 4 months. Attendance was at an average of around 20+ but with the start of Season 2, the events just kept getting bigger and bigger as more players started to take notice and join in on the fun for a Hegster event with more big name players joining in as well. The first event started with 64 players and by the third event, we had crossed the 100+ mark. The highest attendance would be 209 for the 9th event, never once dipping down below 100.


By October, Hegster was among the many online organizers to make the switch to the brand new Play Limitless platform that, as of writing, is still the host of choice for every big online tournaments. With the switch to a centralized Pokémon platform, more players would join in on the action, with only one event dipping below 100 players during the next 6 months. TDT S3 #16 and #17 were the first to hit 200+ players and we would reach that mark near the end of Hegster's run, the highest being 371 players for the first event of the cancelled Season 4 of Hegsters (sadly the results page is no longer on play limitless due to some bugs during that event).


As with all good things, Hegster TCG run came to an end by April 2021 with Ethan having been away months before for personal matters and the team deciding to call it a day. Plans for an IRL Hegster event soon came to light for the month of August but sadly was cancelled. And thus we now have the pleasant surprise of one final Hegster event, the Hegster Endgame Regional event tomorrow night (14th May).


The tournaments were fun, but what about the players who took part in it, and the ones who did well. I was trying to think of a way to do this list and I couldn't figure the best way so I thought, I'll just go for the top 50 points scorers of players who competed in Hegster's Top Deck series! I'll even do a short summary of the decks that did well during that time (from UPR to RCL at the start to TEU to BST at the end). 


For the points, I followed Ethan's point scoring system from Season 3 just to have some consistency:

  • 1st = 10 points
  • 2nd = 8 points
  • 3rd and 4th = 6 points
  • 5th to 8th = 5 points
  • 9th to 16th = 3 points (50+)
  • 17th to 32nd = 2 points (100+)
  • 33rd to 64th = 1 point (200+)


Some results aren't in the list as I couldn't find the finishing results for a few tourneys so I just went with the ones I had. And for the player bio, I tried my best to find every relevant results for these guys to show the calibre of players who did well in these events. Also you will notice that majority of the players on this list are either from the US, Canada or Latin America and the events are at a timing best suited for players from that region. 


I did a short summary for the best decks as well and right at the end you'll see a bit of a "Hall of Fame", the 1st and 2nd place finishers and what decks they used for each Hegster Top Deck Tourney results I was able to find. 


Results shown under Hegster Results can be a bit misleading so I'll point out that it's the finishes where points were accounted for just in case.


#50 Manuel González Fernández - Chile

Achievements:

  • 141st - Limitless Online Series Qualifier 1
  • 4th - GGToor Showdown #12
  • 4 online tourney wins

Hegster Results

Win: 1 (S3 #5)

Top 4 Finishes (2nd to 4th): 0

Top 8 Finishes (5th to 8th): 2

Top 16 Finishes (9th to 16th): 3

Top 32 Finishes (17th to 32nd): 3

Top 64 Finishes (33rd to 64th): 1

Points: 36


#49 Benjamin McEachen - United States of America

Achievements:

  • 27th - Richmond Regional 2019
  • 112th - Limitless Online Series Qualifier 4

Hegster Results

Win: 1 (S1 #2)

Top 4 Finishes (2nd to 4th): 2

Top 8 Finishes (5th to 8th): 1

Top 16 Finishes (9th to 16th): 1

Top 32 Finishes (17th to 32nd): 2

Top 64 Finishes (33rd to 64th): 0

Points: 36


#48 Edward Valencia - United States of America

Achievements:

  • 1st - Limitless Online Series Weekly #1
  • 1st - Late Night Series #17
  • 7 online tourney wins

Hegster Results

Win: 1 (S2 #6)

Top 4 Finishes (2nd to 4th): 1

Top 8 Finishes (5th to 8th): 2

Top 16 Finishes (9th to 16th): 1

Top 32 Finishes (17th to 32nd): 3

Top 64 Finishes (33rd to 64th): 1

Points: 36


#47 Nolan Benson - United States of America

Achievements:

  • 1 online tourney win

Hegster Results

Win: 1 (S2 #16)

Top 4 Finishes (2nd to 4th): 2

Top 8 Finishes (5th to 8th): 1

Top 16 Finishes (9th to 16th): 1

Top 32 Finishes (17th to 32nd): 2

Top 64 Finishes (33rd to 64th): 0

Points: 36


#46 Jimmy Mulligan - United States of America

Achievements:


Hegster Results

Win: 0

Top 4 Finishes (2nd to 4th): 4

Top 8 Finishes (5th to 8th): 2

Top 16 Finishes (9th to 16th): 0

Top 32 Finishes (17th to 32nd): 0

Top 64 Finishes (33rd to 64th): 0

Points: 38


#45 Richard Yannow - United States of America

Achievements:

  • 88th - Limitless Online Series Qualifier 4
  • 13th - Limitless Online Series Weekly #3

Hegster Results

Win: 0

Top 4 Finishes (2nd to 4th): 2

Top 8 Finishes (5th to 8th): 0

Top 16 Finishes (9th to 16th): 5

Top 32 Finishes (17th to 32nd): 3

Top 64 Finishes (33rd to 64th): 1

Points: 38


#44 Aaron Friedman - United States of America

Achievements:

  • 4th - Limitless Invitational 2020
  • 5th - Players Cup 4 Global Finals
  • 7th - Anaheim Regional 2018

Hegster Results

Win: 0

Top 4 Finishes (2nd to 4th): 4

Top 8 Finishes (5th to 8th): 2

Top 16 Finishes (9th to 16th): 0

Top 32 Finishes (17th to 32nd): 1

Top 64 Finishes (33rd to 64th): 

Points: 38


#43 Justin Newdorf - United States of America

Achievements:

  • 6th - Chill Series #14
  • 12 online wins

Hegster Results

Win: 0

Top 4 Finishes (2nd to 4th): 2

Top 8 Finishes (5th to 8th): 2

Top 16 Finishes (9th to 16th): 4

Top 32 Finishes (17th to 32nd): 3

Top 64 Finishes (33rd to 64th): 0

Points: 40


#42 Nathan Hargreaves - United Kingdom

Achievements:

  • 125th - Limitless Online Series Qualifier #1
  • 126th - Limitless Online Series Qualifier #4
  • 3rd - Atlas $2K Annual Championships 2021

Hegster Results

Win: 0

Top 4 Finishes (2nd to 4th): 1

Top 8 Finishes (5th to 8th): 4

Top 16 Finishes (9th to 16th): 4

Top 32 Finishes (17th to 32nd): 1

Top 64 Finishes (33rd to 64th): 0

Points: 40


#41 Vaughn O'Brien - United States of America

Achievements:

  • 2nd - Indianapolis Regional (Seniors)
  • 31st - Limitless Online Series Qualifier #2
  • 2nd - Late Night Series #19

Hegster Results

Win: 0

Top 4 Finishes (2nd to 4th): 2

Top 8 Finishes (5th to 8th): 4

Top 16 Finishes (9th to 16th): 1

Top 32 Finishes (17th to 32nd): 1

Top 64 Finishes (33rd to 64th): 0

Points: 41


#40 Vinicius Augusto Gomes - Brazil

Achievements:

  • 20th - Belo Horizonte Regional 2017
  • 47th - Sao Paulo Regional 2020
  • 80th - Sao Paulo Internationals 2019

Hegster Results

Win: 1 (S3 #19)

Top 4 Finishes (2nd to 4th): 0

Top 8 Finishes (5th to 8th): 2

Top 16 Finishes (9th to 16th): 2

Top 32 Finishes (17th to 32nd): 8

Top 64 Finishes (33rd to 64th): 0

Points: 42


#39 Daniel Altavilla - United States of America

Achievements:

  • 1st - Sao Paulo Internationals 2018
  • 1st - Mexico City Regional 2017
  • 1st - Toronto Regional 2018
  • 1st - Memphis Regional 2018
  • 1st - Origins Open 2019
  • 1st - Knoxville Regional 2019
  • 1st - Costa Rica SPE 2020

Hegster Results

Win: 1 (S3 #14)

Top 4 Finishes (2nd to 4th): 1

Top 8 Finishes (5th to 8th): 2

Top 16 Finishes (9th to 16th): 3

Top 32 Finishes (17th to 32nd): 4

Top 64 Finishes (33rd to 64th): 0

Points: 45


#38 Michael Ginchereau - United States of America

Achievements:

  • 3rd - Chill Series #41
  • Top 4 Florida League Cup (x2)

Hegster Results

Win: 1 (S1 #19)

Top 4 Finishes (2nd to 4th): 3

Top 8 Finishes (5th to 8th): 3

Top 16 Finishes (9th to 16th): 1

Top 32 Finishes (17th to 32nd): 0

Top 64 Finishes (33rd to 64th): 0

Points: 48


#37 Juan Andree - Chile

Achievements:

  • 3rd - Lima SPE 2020
  • 15 online wins

Hegster Results

Win: 0

Top 4 Finishes (2nd to 4th): 4

Top 8 Finishes (5th to 8th): 2

Top 16 Finishes (9th to 16th): 1

Top 32 Finishes (17th to 32nd): 6

Top 64 Finishes (33rd to 64th): 0

Points: 51


#36 Mike Gibbs - United States of America

Achievements:

  • 37th - Denver Regional 2019
  • 49th - Madison Regional 2019
  • 79th - Indianapolis Regional 2022

Hegster Results

Win: 2 (S2 #18 and S3 #39)

Top 4 Finishes (2nd to 4th): 1

Top 8 Finishes (5th to 8th): 3

Top 16 Finishes (9th to 16th): 0

Top 32 Finishes (17th to 32nd): 5

Top 64 Finishes (33rd to 64th): 1

Points: 52


#35 Grayson Lang - United States of America

Achievements:

  • 1 online win

Hegster Results

Win: 1 (S1 #14)

Top 4 Finishes (2nd to 4th): 4

Top 8 Finishes (5th to 8th): 3

Top 16 Finishes (9th to 16th): 0

Top 32 Finishes (17th to 32nd): 0

Top 64 Finishes (33rd to 64th): 0

Points: 53


#34 Stephen Maxlow - United States of America

Achievements:

  • 13th - Late Night Series #6
  • 3 online wins

Hegster Results

Win: 1 (S1 #22)

Top 4 Finishes (2nd to 4th): 4

Top 8 Finishes (5th to 8th): 1

Top 16 Finishes (9th to 16th): 1

Top 32 Finishes (17th to 32nd): 3

Top 64 Finishes (33rd to 64th): 0

Points: 54


#33 Anya Johansson - Norway

Achievements:

  • 4th - Limitless Online Series Qualifier #3
  • 49th - Limitless Online Series Qualifier #1

Hegster Results

Win: 1 (S1 #5)

Top 4 Finishes (2nd to 4th): 3

Top 8 Finishes (5th to 8th): 5

Top 16 Finishes (9th to 16th): 0

Top 32 Finishes (17th to 32nd): 0

Top 64 Finishes (33rd to 64th): 0

Points: 55


#32 Saavan Verma - Canada

Achievements:

  • 5th - Late Night Series #5
  • 6 online wins

Hegster Results

Win: 0

Top 4 Finishes (2nd to 4th): 2

Top 8 Finishes (5th to 8th): 3

Top 16 Finishes (9th to 16th): 3

Top 32 Finishes (17th to 32nd): 9

Top 64 Finishes (33rd to 64th): 1

Points: 55


#31 Alex Garcia - United States of America

Achievements:

  • 17th - Daytona Beach Regional 2019
  • 24th - Richmond Regional 2019
  • 30th - Atlantic City Regional 2019

Hegster Results

Win: 2 (S1 #7 and S3 LCQ)

Top 4 Finishes (2nd to 4th): 4

Top 8 Finishes (5th to 8th): 1

Top 16 Finishes (9th to 16th): 2

Top 32 Finishes (17th to 32nd): 2

Top 64 Finishes (33rd to 64th): 0

Points: 59


#30 Azul Garcia Griego - United States of America

Achievements:

  • 1st - Orlando Regional 2016
  • 1st - Toronto Regional 2017
  • 1st - San Jose Regional 2017
  • 1st - Atlantic City Regional 2019
  • 2nd - Sao Paulo Internationals 2018
  • 1st - Players Cup 3 Global Finals

Hegster Results

Win: 2 (S2 #17 and S2 Invitational)

Top 4 Finishes (2nd to 4th): 4

Top 8 Finishes (5th to 8th): 0

Top 16 Finishes (9th to 16th): 1

Top 32 Finishes (17th to 32nd): 4

Top 64 Finishes (33rd to 64th): 2

Points: 59


#29 Regan Retzloff - United States of America

Achievements:

  • 1st - Indianapolis Regional 2022 (Seniors)
  • 1st - Daytona Beach Regionals 2019 (Seniors)
  • 1st - Salt Lake City Regionals 2018 (Seniors)
  • 7th - World Championships 2018 (Juniors)

Hegster Results

Win: 2 (S2 #9 and S3 #6)

Top 4 Finishes (2nd to 4th): 2

Top 8 Finishes (5th to 8th): 2

Top 16 Finishes (9th to 16th): 3

Top 32 Finishes (17th to 32nd): 5

Top 64 Finishes (33rd to 64th): 0

Points: 61


#28 Fernando Cifuentes - Chile

Achievements:

  • 53rd - Limitless Online Series Qualifier #4
  • 144th - Limitless Online Series Qualifier #1
  • 6th - Atlas $2K Annual Championships 2021

Hegster Results

Win: 0

Top 4 Finishes (2nd to 4th): 2

Top 8 Finishes (5th to 8th): 2

Top 16 Finishes (9th to 16th): 5

Top 32 Finishes (17th to 32nd): 10

Top 64 Finishes (33rd to 64th): 0

Points: 61


#27 Jake Gearhart - United States of America

Achievements:

  • 44th - Salt Lake City Regional 2022
  • 1st - Wisconsin Regionals 2016 (Seniors)
  • 28th - Pokemon Online Global Championships 2021

Hegster Results

Win: 2 (S2 #7 and #13)

Top 4 Finishes (2nd to 4th): 3

Top 8 Finishes (5th to 8th): 2

Top 16 Finishes (9th to 16th): 2

Top 32 Finishes (17th to 32nd): 2

Top 64 Finishes (33rd to 64th): 1

Points: 61


#26 Christian Chase - United States of America

Achievements:

  • 43rd - Knoxville Regional 2019
  • 59th - Atlantic City Regional 2019
  • 73rd - Limitless Online Series Qualifier #3

Hegster Results

Win: 1 (S1 #23)

Top 4 Finishes (2nd to 4th): 5

Top 8 Finishes (5th to 8th): 3

Top 16 Finishes (9th to 16th): 0

Top 32 Finishes (17th to 32nd): 1

Top 64 Finishes (33rd to 64th): 0

Points: 61


#25 Patrick Fenne - United States of America

Achievements:

  • 2 online wins

Hegster Results

Win: 2 (S1 #10 and S2 #3)

Top 4 Finishes (2nd to 4th): 2

Top 8 Finishes (5th to 8th): 5

Top 16 Finishes (9th to 16th): 0

Top 32 Finishes (17th to 32nd): 0

Top 64 Finishes (33rd to 64th): 1

Points: 62


#24 Henrique Jorge - Brazil

Achievements:

  • 1st - Chill Series #33
  • 1st - Chill Series #21
  • 11 online wins

Hegster Results

Win: 0

Top 4 Finishes (2nd to 4th): 1

Top 8 Finishes (5th to 8th): 2

Top 16 Finishes (9th to 16th): 9

Top 32 Finishes (17th to 32nd): 8

Top 64 Finishes (33rd to 64th): 1

Points: 62


#23 Gabriel Fernandez - Brazil

Achievements:

  • 4th - Sao Paulo Regional 2022 (Seniors)
  • 7th - Joinville Regional 2022 (Seniors)
  • 1st - Limitless Weekly Online Series #11

Hegster Results

Win: 0

Top 4 Finishes (2nd to 4th): 1

Top 8 Finishes (5th to 8th): 3

Top 16 Finishes (9th to 16th): 5

Top 32 Finishes (17th to 32nd): 13

Top 64 Finishes (33rd to 64th): 1

Points: 63


#22 Marco Garcia - United States of America

Achievements:

  • 2nd - US Nationals 2016
  • 6th - Dallas Regional 2016
  • 16th - Limitless Online Series Qualifier #3

Hegster Results

Win: 1 (S1 #25)

Top 4 Finishes (2nd to 4th): 4

Top 8 Finishes (5th to 8th): 3

Top 16 Finishes (9th to 16th): 2

Top 32 Finishes (17th to 32nd): 2

Top 64 Finishes (33rd to 64th): 0

Points: 65


#21 Justin Lambert - United States of America

Achievements:

  • 36th - Atlantic City Regional 2019
  • 50th - Dallas Regional 2019
  • 12th - Limitless Online Series Qualifier #4

Hegster Results

Win: 1 (S1 #9)

Top 4 Finishes (2nd to 4th): 3

Top 8 Finishes (5th to 8th): 5

Top 16 Finishes (9th to 16th): 2

Top 32 Finishes (17th to 32nd): 2

Top 64 Finishes (33rd to 64th): 0

Points: 65


#20 Vinicius Fernandez - Brazil

Achievements:

  • 2nd - Sao Paulo Regional 2022 (Seniors)
  • 2nd - Joinville Regional 2022 (Seniors)
  • 2nd - GGtoor Chill TCG Showdown #10

Hegster Results

Win: 1 (S2 #1)

Top 4 Finishes (2nd to 4th): 2

Top 8 Finishes (5th to 8th): 2

Top 16 Finishes (9th to 16th): 5

Top 32 Finishes (17th to 32nd): 8

Top 64 Finishes (33rd to 64th): 1

Points: 66


#19 Patton Courie - United States of America

Achievements:

  • 42nd - Limitless Online Series Qualifier #4
  • 3 online wins

Hegster Results

Win: 3 (S1 #11, #13 and #15)

Top 4 Finishes (2nd to 4th): 2

Top 8 Finishes (5th to 8th): 3

Top 16 Finishes (9th to 16th): 4

Top 32 Finishes (17th to 32nd): 5

Top 64 Finishes (33rd to 64th): 1

Points: 70


#18 Fabrizio Inga - Peru

Achievements:

  • 1st - Peru SPE 2019
  • 1st - Buenos Aires SPE 2020
  • 4th - Sao Paulo Regionals 2022

Hegster Results

Win: 2 (S3 #8 and #30)

Top 4 Finishes (2nd to 4th): 2

Top 8 Finishes (5th to 8th): 3

Top 16 Finishes (9th to 16th): 4

Top 32 Finishes (17th to 32nd): 5

Top 64 Finishes (33rd to 64th): 1

Points: 70


#17 Yusuke Saeki - Japan

Achievements:

    • 17th - Pokemon Online Global Championships 2020
    • 78th - Limitless Online Series Qualifier #4

    Hegster Results

    Win: 0

    Top 4 Finishes (2nd to 4th): 6

    Top 8 Finishes (5th to 8th): 2

    Top 16 Finishes (9th to 16th): 4

    Top 32 Finishes (17th to 32nd): 7

    Top 64 Finishes (33rd to 64th): 0

    Points: 72


    #16 Angel Aranibar - Peru

    Achievements:

    • 4th - Players Cup 4 Global Finals
    • 63rd - Limitless Online Series Qualifier #4
    • 1st - GGToor Showdown #4

    Hegster Results

    Win: 0

    Top 4 Finishes (2nd to 4th): 2

    Top 8 Finishes (5th to 8th): 4

    Top 16 Finishes (9th to 16th): 6

    Top 32 Finishes (17th to 32nd): 10

    Top 64 Finishes (33rd to 64th): 0

    Points: 72


    #15 Lucas Oldale - Canada

    Achievements:

    • 1st - Melbourne Internationals 2020 (Juniors)
    • 4th - Santa Clara Regionals 2019 (Juniors)
    • 6th - Portland Regionals 2018 (Juniors)

    Hegster Results

    Win: 0

    Top 4 Finishes (2nd to 4th): 6

    Top 8 Finishes (5th to 8th): 3

    Top 16 Finishes (9th to 16th): 2

    Top 32 Finishes (17th to 32nd): 7

    Top 64 Finishes (33rd to 64th): 0

    Points: 73


    #14 Thomas Brophy - United States of America

    Achievements:

    • 1st - GGtoor Chill TCG Showdown #2
    • 16th - Atlas $2K Annual Championships 2021
    • Top 16 NA Players Cup 2 and 3

    Hegster Results

    Win: 0

    Top 4 Finishes (2nd to 4th): 5

    Top 8 Finishes (5th to 8th): 2

    Top 16 Finishes (9th to 16th): 5

    Top 32 Finishes (17th to 32nd): 5

    Top 64 Finishes (33rd to 64th): 0

    Points: 73


    #13 Andrew Hedrick - United States of America

    Achievements:

    • 21st - Indianapolis Regional 2022
    • 32nd - Pokemon Online Global Championships 2020
    • 42nd - Limitless Online Series Qualifier #1

    Hegster Results

    Win: 3 (S2 #2, #5 and S4 #2)

    Top 4 Finishes (2nd to 4th): 1

    Top 8 Finishes (5th to 8th): 1

    Top 16 Finishes (9th to 16th): 9

    Top 32 Finishes (17th to 32nd): 4

    Top 64 Finishes (33rd to 64th): 1

    Points: 77


    #12 Le Bui - United States of America

    Achievements:

    • 4th - Anaheim Regional 2018
    • 13th - Portland Regional 2019
    • 29th - Limitless Online Series Qualifier #3

    Hegster Results

    Win: 2 (S3 #10 and #36)

    Top 4 Finishes (2nd to 4th): 2

    Top 8 Finishes (5th to 8th): 4

    Top 16 Finishes (9th to 16th): 3

    Top 32 Finishes (17th to 32nd): 7

    Top 64 Finishes (33rd to 64th): 0

    Points: 77


    #11 Zac Cooper - United States of America

    Achievements:

    • 3rd - Salt Lake City Regional 2022
    • 8th - Colinsville Regional 2020
    • 8th - Costa Rica SPE 2020

    Hegster Results

    Win: 3 (S1 #12, #27 and S3 #26)

    Top 4 Finishes (2nd to 4th): 4

    Top 8 Finishes (5th to 8th): 2

    Top 16 Finishes (9th to 16th): 2

    Top 32 Finishes (17th to 32nd): 4

    Top 64 Finishes (33rd to 64th): 0

    Points: 78


    #10 Marco Cifuentes - Chile

    Achievements:

    • 4th - Santiago Regional 2018
    • 4th - Santiago Regional 2019
    • 4th - Chile SPE #1 2018

    Hegster Results

    Win: 0

    Top 4 Finishes (2nd to 4th): 4

    Top 8 Finishes (5th to 8th): 7

    Top 16 Finishes (9th to 16th): 5

    Top 32 Finishes (17th to 32nd): 6

    Top 64 Finishes (33rd to 64th): 0

    Points: 88


    #9 Gabe Shumway - United States of America

    Achievements:

    • 10th - Atlantic City Regional 2019
    • 11th - Salt Lake City Regional 2022
    • 37th - Limitless Online Series Qualifier #1

    Hegster Results

    Win: 1 (S3 Invitational)

    Top 4 Finishes (2nd to 4th): 4

    Top 8 Finishes (5th to 8th): 5

    Top 16 Finishes (9th to 16th): 7

    Top 32 Finishes (17th to 32nd): 11

    Top 64 Finishes (33rd to 64th): 3

    Points: 107


    #8 Jonathan Patricio Ch. - Chile

    Achievements:

    • 1st - Late Night Regionals #1
    • 11th - Atlas $2K Annual Championships 2021
    • 23 online wins

    Hegster Results

    Win: 0

    Top 4 Finishes (2nd to 4th): 8

    Top 8 Finishes (5th to 8th): 5

    Top 16 Finishes (9th to 16th): 7

    Top 32 Finishes (17th to 32nd): 5

    Top 64 Finishes (33rd to 64th): 0

    Points: 110


    #7 Gabriel Smart - United States of America

    Achievements:

    • 6th - Salt Lake City Regional 2022
    • 22nd - Colinsville Regional 2020
    • 37th - Frankfurt Internationals 2022

    Hegster Results

    Win: 2 (S2 #15 and S3 #23)

    Top 4 Finishes (2nd to 4th): 3

    Top 8 Finishes (5th to 8th): 7

    Top 16 Finishes (9th to 16th): 3

    Top 32 Finishes (17th to 32nd): 13

    Top 64 Finishes (33rd to 64th): 1

    Points: 111


    #6 Augusto Beringuer - Brazil

    Achievements:

    • 6th - Sao Paulo Regional 2017
    • 7th - Salvador Regional 2018
    • 8th - Joinville Regional 2022

    Hegster Results

    Win: 1 (S3 #3)

    Top 4 Finishes (2nd to 4th): 4

    Top 8 Finishes (5th to 8th): 7

    Top 16 Finishes (9th to 16th): 11

    Top 32 Finishes (17th to 32nd): 7

    Top 64 Finishes (33rd to 64th): 0

    Points: 116


    #5 Vitor Lugon - Brazil

    Achievements:

    • 3rd - Pokemon Online Global Championships 2020
    • 11th - Sao Paulo Regionals 2022
    • 19th - Sao Paulo Internationals 2019

    Hegster Results

    Win: 4 (S2 #14, S3 #11, #15 and #24)

    Top 4 Finishes (2nd to 4th): 2

    Top 8 Finishes (5th to 8th): 4

    Top 16 Finishes (9th to 16th): 7

    Top 32 Finishes (17th to 32nd): 11

    Top 64 Finishes (33rd to 64th): 0

    Points: 119


    #4 Logan Mckay - Canada

    Achievements:

      • 94th - Limitless Online Series Qualifier #2
      • 2nd - GGtoor Chill TCG Cup #5
      • 3rd - GGtoor Chill TCG Cup #8

      Hegster Results

      Win: 1 (S1 #1)

      Top 4 Finishes (2nd to 4th): 10

      Top 8 Finishes (5th to 8th): 4

      Top 16 Finishes (9th to 16th): 4

      Top 32 Finishes (17th to 32nd): 6

      Top 64 Finishes (33rd to 64th): 0

      Points: 120


      #3 Orion Sutherland - United States of America

      Achievements:

      • 17th - Daytona Beach Regionals 2019
      • 33rd - Knoxville Regionals 2019
      • 61st - US Nationals 2015

      Hegster Results

      Win: 1 (S1 #4)

      Top 4 Finishes (2nd to 4th): 4

      Top 8 Finishes (5th to 8th): 6

      Top 16 Finishes (9th to 16th): 6

      Top 32 Finishes (17th to 32nd): 18

      Top 64 Finishes (33rd to 64th): 0

      Points: 121


      #2 Kashvinder Singh Mann - Singapore

      Achievements:

      • 8th - Singapore SPE 2019

      Hegster Results

      Win: 3 (S1 #26, S2 #12 and S3 #16)

      Top 4 Finishes (2nd to 4th): 8

      Top 8 Finishes (5th to 8th): 4

      Top 16 Finishes (9th to 16th): 6

      Top 32 Finishes (17th to 32nd): 8

      Top 64 Finishes (33rd to 64th): 2

      Points: 142


      #1 Caleb Rogerson - United States of America

      Achievements:

      • 1st - Frankfurt Internationals 2022 (Seniors)
      • 1st - Salt Lake City Regionals 2022 (Seniors)
      • 4th - Indianapolis Regionals 2022 (Seniors)

      Hegster Results

      Win: 7 (S1 #16, #17, #18, #24, #29, S3 #17 and #29)

      Top 4 Finishes (2nd to 4th): 3

      Top 8 Finishes (5th to 8th): 9

      Top 16 Finishes (9th to 16th): 6

      Top 32 Finishes (17th to 32nd): 12

      Top 64 Finishes (33rd to 64th): 1

      Points: 178



      Decks that did the best during the Hegster Top Deck tournaments:

      (1st = 5p, 2nd = 3p, 3rd-4th = 2p, 5th-8th = 1p)


      Hegster Top Deck Tournament "Hall of Fame"




      Thank you for reading and to Ethan, Jake, Gabe, Gabe and everyone else who had a hand in running the Hegster Top Deck tournaments and the streams as well, thanks for the all fun games, streams and just a fun time overall playing the game we all enjoy. 


      Friday, April 1, 2022

      Kash Top 20 List: Top Decks from SSH-BRS, prices of the decks and how rotation will affect them

       Now that we've got IRL events again (well some of us at least), we don't just need to rely on results from online events to find the best decklists around, and I believe most of us will probably lean on the decks we seen that have done well in these big events. So far we've had 3 Regionals in 3 different regions (OC - Brisbane, NA - Salt Lake and EU - Liverpool), and we've got one coming this weekend as well (LA - São Paulo). 


      So I thought why not try this again, finding some of the best decklists around, compare them in terms of price and how the 2022 Rotation will hit them (I know, that's 6 months away but still doesn't hurt to have an early peek right?). I've always been curious on how cheap or expensive a playable deck can be and it could be helpful for others who are looking for a cheaper alternatives to the usual Mews and Arceus decks (which we know will be expensive).


      I wanted to try to do this list differently and instead of ranking them by how each deck has done, I thought I'd rank by the archetype and just have them go back to back on these lists even if one version has done super well and the other not so much, to make it easier to compare if a certain version of Arceus is more expensive or cheaper than the other and which one is better for the long-run, well past rotation. Decks that I've gotten on here have scored at least a top 16 finish in these regionals and the ones who didn't, scored a top 8 finish at 256+ players online events so have something consistent to work with.


      Decks featured on here:


      And also a short summary at the end:

      • Decks affected by rotation
        • Not by much (0-25% or 15 or less cards)
        • Slightly (26%-41% or 16 to 25 cards)
        • Severely or Gone (42%+ or 26 or more cards
      • Prices of decks
        • Budget Friendly ($0 to $100)
        • Standard ($101 to $150)
        • Spend big to win ($151+)

      And as you will see, the guys over at Limitless have made things easier for us and made my life a lot easier when trying to look up these information by showing us how much each card would cost to build the deck and the total price itself. So now you don't have to look at my excel (except for the online based lists) and instead see what you'd see from their excellent site. To keep things consistent with them, I'll also use USD for this and prices are taken from TCG Player as of March 31st 2022.


      #1 Mew VMAX

      List: 1st Brisbane Regional - Natalie Millar

      Cards affected by rotation in deck: 16.67%

      Total Price: $162.53


      The undisputed BDIF (best deck in format) in this set, last set, next set, and probably up until it rotates in the middle of 2023. No deck has the tools Mew VMAX has and the scary part is, most of it are staying on for the start of the next season, all it really loses is Quick Ball which can be replaced, Rotom Phone which has a straight swap with Switching Cups, and two Switch which at the moment has no straight swap. 


      This will still be a force for the next months, and surprisingly enough it's not even the most expensive archetype on this list! In fact it wouldn't even make the top 5 for the priciest decks of all listed on here. This is also likely to be the base list for most Mew VMAX decks you'll see being the first Regional winning deck in 2 years.


      #2 Arceus VSTAR with Inteleon

      List: 7th Salt Lake City Regional - Xander Pero

      Cards affected by rotation in deck: 30%

      Total Price: $199.12


      And the reason Mew VMAX is not even on the top 5 priciest decks is simply down to Arceus VSTAR. A 4-3 Arceus line already cost $166, more than the entire Mew deck! Not just that, the Inteleon line on here would cost you another $15. So for that reason alone most Arceus decks will be quite pricey. This one is just third on that list. 


      This is likely to be the base line for many Arceus decks as well as it has been one of the popular versions for Arceus decks and has been successful in two different regionals already. This version of Arceus will have to adapt when rotation hits as important pieces such as Drizzle, Quick Ball, Evo Incense, Scoop Net and Big Charm will all be rotated.


      #3 Arceus VSTAR with Duraludon VMAX

      List: 2nd Brisbane Regional - Louis Pozzacchio

      Cards affected by rotation in deck: 25%

      Total Price: $177.99


      Initially the favoured partner for Arceus VSTAR, Duraludon VMAX has taken a step back lately but is still one of the better decks in the format for it's tankability against most things. It plays differently to all of the other Arceus decks and it doesn't use any other support Pokémon which does make it a little cheaper as you don't have to get the Drizzle lines. It's also one of the least affected by the new season rotation.



      #4 Arceus VSTAR with Galarian Moltres/Inteleon

      List: 3rd Brisbane Regional - Peter Lo

      Cards affected by rotation in deck: 33.33%

      Total Price: $146.85


      While most were trying to make Dark Box (Galarian Moltres/Hoopa/Inteleon) work in the new format, Peter decided to try something different and add an Arceus line into that package. And now it's one of the more viable ways to play Arceus. In fact, the next two decks following this one on the list have been in some ways inspired from this version to include other V attackers and even a VMAX one. And with Mew still the top target, Moltres will continue to be a viable option for these decks. 


      #5 Arceus VSTAR with Galarian Moltres/Galarian Zapdos V/Galarian Moltres V

      List: 4th Salt Lake City Regional - Nicholas Moffitt

      Cards affected by rotation in deck: 35%

      Total Price: $145.76


      The one good thing about playing just a 2-2 line of Arceus is that it won't cost as much as the other lists, just $100 for the 2-2 line, $22 for the Inteleon line and the other $20 for the rest of the deck including the Galarian Birds. With Mew and Arceus the two top decks we have, Dark and Fighting type attackers are some of the best counters to have and this deck is one of the few to make good use of both. It plays different to the other Arceus decks since it's not the main center-piece and more of another part of a big puzzle along with many other pieces. 


      It is also the cheapest Arceus deck to build if that helps, but on the flip side it gets affected by rotation the hardest of all but one of the Arceus decks mainly due to the Inteleon line and the pieces with it (Quick Ball, Net, Air Balloon) and the pieces to get those counters going (Energy Search, Cape, Court). Future Arceus-style counter boxes will need more help for the future sets to find the like-for-like replacement for these cards.


      #6 Arceus VSTAR with Galarian Moltres/Inteleon/Crobat VMAX

      List: 4th Liverpool Regional - Alessandro Frenda

      Cards affected by rotation in deck: 35%

      Total Price: $203.47


      This is the other deck hit hardest by the upcoming rotation in 6 months and also the 2nd most expensive deck on this list. As mentioned before, the 4-3 Arceus line and the Inteleon line here would cost you around $180 but that's the price of having a combo that works I suppose. It's built similarly to the previous list but with more of a focus on Arceus with the option of Crobat VMAX to take cheeky KOs. Like the last deck, it's also the hardest hit of the Arceus decks when the next rotation comes around.


      #7 Arceus VSTAR with Gengar VMAX

      List: 1st Salt Lake City Regional - Drew Kennett

      Cards affected by rotation in deck: 30%

      Total Price: $216.74


      Would you be surprised if I told you this deck was the most expensive deck on the list? Probably not as it does feature two lines of two very strong evolving attackers, but not known to work together. That is until Salt Lake where it won the whole thing as a pair. The 4-2 Arceus line itself cost $130 and the 3-2 Gengar costing $71, with the other $15 spread around the rest of the deck. 


      Maybe it's a good thing this deck prefers the Bibarel engine over the Inteleon engine. And because of that, it won't lose as much as other Arceus decks (Quick Ball, Evo Incense, Switch, Big Charm, Air Balloon being the main losses). This list could also be used as a base line for future Arceus decks that might feature other VMAX attackers as the supporting or secondary attacker.


      #8 Arceus VSTAR with Beedrill/Flygon V

      List: 9th Salt Lake City Regional - Charlie Lockyer

      Cards affected by rotation in deck: 30%

      Total Price: $147.93


      Now for a different kind of Arceus deck that does not feature either an Inteleon engine or a Bibarel engine. The Beedrill box plays a little different as it relies a lot of V support mons like Crobat and Lumineon to get some of the pieces and let's not forget, Arceus VSTAR is also does search out two things for you, another great support mon. 


      Not having to rely on a Drizzle engine does have some benefits as the deck is one of the cheaper Arceus decks and also one that won't be that affected by rotation, losing stuff like Quick Ball, Ordinary Rod, Training Court and Air Balloon mainly. 


      #9 Arceus VSTAR with Ice Rider Calyrex VMAX/Inteleon

      List: 10th Brisbane Regional - Duy Le

      Cards affected by rotation in deck: 21.67%

      Total Price: $177.93


      Initially hyped up as the preferred partner for Arceus but lately has seen little play, with just a one top 16 result in Brisbane and Liverpool which is still better than nothing to be fair. I'm still willing to say the deck hasn't been explored with that much and it could still be a contender if someone breaks it. It is after all one of the better options for an Arceus deck with a VMAX mon.


      And it's got a few plus sides too. It is one of the cheaper Arceus decks to build even with the 4-3 line that costs $166, the rest of the money will go into the Inteleon line, the 2-2 Ice Riders and that should be about it. And the deck is also one of the least affected by the upcoming rotation, losing said Inteleon line and a few stuff like Quick Ball, Leon, Incense, Buck and Net. Losing Leon might be the more painful one which takes away the option for one-shotting some VMAXes especially with Quick Shooting Inteleon gone as well.


      #10 Malamar with Inteleon

      List: 11th Salt Lake City Regional - Gabe Shumway

      Cards affected by rotation in deck: 21.67%

      Total Price: $33.80


      The best budget deck on this list has to be Malamar. Why? It's got two different versions that has placed very well in Regionals, even making finals with this list. Not the easiest deck to play, this takes a lot of practice to perfect as I have been finding it out myself lately. And the two lists are in the top 3 for the cheapest decks to build on this list! This one being a bit pricier only because of the Inteleon line, the 4 Drizzles alone cost 1/3rd of the total price needed to build this deck.


      Last time I did a list like this, Malamar was the least affected deck by rotation. It gets a bit more affected this time, losing 17 cards namely the Inteleon line, Incense and Net (which all go together). The next Malamar on the list might have an answer for the future.


      #11 Malamar with Cinccino


      List: 14th Salt Lake City Regional - Nathaniel Kaplan

      Cards affected by rotation in deck: 30%

      Total Price: $21.19


      And here is the cheapest deck on the list, all it cost is under $22! And it got 14th out of 600+ players so it's a proven quantity even if it's not the favoured way to play Malamar (even Nathaniel mentioned that the Inteleon version might be better). The other reason is cheaper is the lack of any expensive cards in this list, specifically Drizzle. 


      Cinccino is the more expensive piece in this deck. But it's also part of the reason why the deck will suffer a bit more from the upcoming rotation too since Evo Incense, Great Ball, Scoop Up Net and Ordinary Rod are all rotating too. The good news is that there is a like-for-like replacement for Cinccino in Liepard so that part fixes itself. So Malamar is still likely to be a strong deck going into the next season.


      #12 Gengar VMAX

      List: 3rd Salt Lake City Regional - Zac Cooper

      Cards affected by rotation in deck: 26.67%

      Total Price: $130.71


      With Mew VMAX being the undisputed BDIF so far, surely there has to be a Dark deck that counters it right? Many have tried and most have failed but Gengar VMAX is one of the few that has given Mew some troubles so far. The deck can be bricky at times but when it works, it has got answers to a lot of the top decks in the current format as we speak.


      It's one of the cheaper 4-3 VMAX decks to build too that has gotten big results at a Regional (with a Top 4, Top 8 and a few Top 16s as well). That's not the only good news, it's also one of the few deck that doesn't get that affected by rotation. Losing Marnie does hurt the Path+Marnie combo but the new Roxanne might fix that, not a clear replacement as it needs to meet a criteria. Only other thing you'd lose are Quick Ball and Switch, which is a big one as Gengar VMAX does need to reset it's second attack so future lists might have to rely on Escape Rope for the time being.


      #13 Suicune V/Ludicolo

      List: 2nd Salt Lake City Regional - Phinnegan Lynch

      Cards affected by rotation in deck: 41.67%

      Total Price: $49.46


      One of my favourite decks on this list, and the one I played the most ever since Welder rotated but thanks to the emergence of Jolteon, Suicune has not showed up as often as it did early on. It's still a good deck and if you need any evidence, watch Phinnegan's games from the Salt Lake City regionals. There is a reason why it finished 2nd out of 600+ players.


      Strangely enough, it is also one of the cheaper decks on this list. For a deck relying on 4 Vs, it costs less than $50 USD in total! And almost 20 of that is going into the Inteleon line. Sadly it's one of the hardest hits decks in the upcoming rotation, mainly because it's main partner, the Inteleon line, will be gone. Quick Ball, Evo Incense, Rare Candy, Cap Bucket and Cape are all gone as well so any Suicune V deck looking to see play next rotation will need to find a new bunch of partners to make it the force it once was.


      #14 Jolteon VMAX

      List: 8th Salt Lake City Regional - André Chiasson

      Cards affected by rotation in deck: 43.33%

      Total Price: $132.06


      Since it was released, Jolteon has been a force in the meta and even with the new Manaphy being released to stop spread decks, it hasn't stopped Jolteon from topping a few big events, even winning an online regional before this top 8 result from Salt Lake. The deck didn't gain anything new from the latest set but it didn't need it much and it was already a very successful deck. 


      Jolteon V being a promo does make it one of the more expensive VMAX decks around since the V wasn't even in an actual set. It also will lose it's Inteleon pieces come September and many of the search power along with it. It also loses one of it's best game plan of going Path and Marnie as the latter is also rotating (but Roxanne is coming).


      #15 Rapid Strike Urshifu VMAX

      List: 1st Liverpool Regional - Robin Schulz

      Cards affected by rotation in deck: 40%

      Total Price: $46.83


      The old favourite has been missing since the start of this format but former World Champion Robin has brought it back to the spotlight and many will likely rely on his new list for it as it is a regional winning list, even if it may look very different to other Rapid Strike Urshifu lists of the past year. It is now the cheapest deck featuring a V or a VMAX attacker on the list, mainly due to the League Battle deck and because this list only uses a 2-2 line, you could take that deck, add in the Inteleon lines, the Dark package and the wacky 1-offs and the supporters to have the deck ready to play.


      The deck will soon  have to face the rotation which means it's favoured partner since the release of Chilling Reign, the Inteleon line, will be missing in action. The deck did so alright without it first but it will need a new draw/search engine to keep up. And many other stuff for that matter as 40% of the deck will be rotated. It should still find a way as stuff like the Octillery engine and the Dark stuff will stick around.


      #16 Zoroark Control

      List: 5th Liverpool Regional - Sander Wojcik

      Cards affected by rotation in deck: 48.33%

      Total Price: $31.59


      Well Control is back and surely we're not surprised by this, Sander always finds a way to make it work. This list will likely be the backbone for all Control decks going forward for the next few months with a few changes likely to be made to adapt to the meta. There are some pros and cons for these types of decks, the pro being how cheap the deck is to build, it's the second cheapest on this list. The con however is the fact that almost half the deck is rotating, the second highest of any deck on this list.


      #17 Galarian Moltres/Hoopa/Inteleon

      List: 16th Salt Lake City Regional - Muhammad Ideis

      Cards affected by rotation in deck: 43.33%

      Total Price: $50.26


      This version of Dark Box has been a budget favourite for the last few months, relying mostly on just Galarian Moltres, Hoopa, sometimes Galarian Weezing, and a few times Sableye V as well. The deck has evolved to a point where having a few V attackers is the right way to go, with both Moltres and Zapdos in this list but both not costing that much to get making the deck still a great budget choice. 


      It will sadly take a big hit when the new rotation comes. The Inteleon line will be gone, and taking Quick Ball, Scoop Up Net, Evo Incense, Energy Search, Air Balloon, Training Court and Energy Retrieval along with it, all very important pieces to allow the deck to keep attacking with Moltres and whichever attacker is needed. One of them, Hoopa, is also rotating so it'll need to likely rely on a new support attacker for the early game. 


      #18 Ice Rider Calyrex VMAX



      List: 4th Late Night 30 - Pedro Vicêncio

      Cards affected by rotation in deck: 31.67%

      Total Price: $61.46 (I forgot to put the $7.62 for the 2 Inteleons from CRE on this list)


      Personally, Ice Rider is still my favourite deck to play out of any deck on this list. Is it the best? Even I know it's sadly not but it's one of those decks that on it's day, can take a big win just as Le Bui just did on the same day of me writing this down. This is a deck that can beat Arceus, can also beat Mew if all the pieces fell your way, can beat Gengar and can also beat Malamar if they miss a beat. 


      Ice Rider is one of the cheapest VMAX attacking decks to get as well, cost only $62 at most to build the whole thing and it will get cheaper as Ice Rider will get a new league battle deck with a 3-3 line included, which will give it the Rapid Strike Urshifu effect and make it cheaper thanks to the box being easily accessible. It will lose some important parts though, mainly the Inteleon line along with Marnie, Quick Ball, Evo Incense, Cap Bucket, Scoop Up Net and Air Balloon, all cards that are not easily replaceable with cards in our current card pool as it stands so the deck, if it were to survive, will have to look a lot different come September. That or just be another Arceus deck. 


      #19 Durant Mill
























      List: 1st Place Late Night #29 - Andrew Weiss

      Cards affected by rotation in deck: 46.67%

      Total Price: $36.71


      We don't just have a good Control deck that has proven itself in this format but we've also got a Mill deck that has won a 256+ person tourney already, albeit in the online world. Still, it was one of the first few big events of the new BRS format so everyone was still trying to figure out what worked and what didn't. Durant apparently worked well right off the bat. 


      And it's not that difficult to build, being the 4th cheapest deck on the list. That's the big plus. There is however a big minus, as it's the 3rd highest affected by the rotation of any lists on here. Sure, losing Cinccino won't hurt it much with the new Liepart but losing stuff like Quick Ball, Scoop Up Net, half of their energies, Snorlax but most importantly, Cursed Shovel and Galar Mine could give the deck a real re-think going into the next season.


      #20 Dragapult VMAX


      List: 6th Late Night 31 - Zach Porlier

      Cards affected by rotation in deck: 48.33%

      Total Price: $62.10


      Once the BDIF of the format, those days are long gone now that Mew VMAX is not just the best Psychic attacker in the game but the undisputed BDIF in the game. It's still a decent choice to be fair, if it can hit all the Dark-attackers whose primary aim is to get Mew and Dragapult sadly gets in the crosshairs of that war, as does another former BDIF in Shadow Rider Calyrex. 


      It is one of the cheaper VMAX decks to build in all fairness, having been released as a promo-set thanks to Shining Fates. The biggest issue for this deck is that this whole thing will be gone come rotation as Dragapult VMAX, the only main attacker on the list, is one of the few surviving VMAXes from the first few sets that still has some presence in the meta. For that reason I don't see many wanting to spend any money on this when there's a few better options out there, be it VMAX attackers, decks relying on Inteleon engines or spread attackers. 


      Just a summary of which decks are more or least affected and because we're still moths away from Rotation, I'll change the numbers around to make it look more fair than say if it was 2-3 months to go:

      Not affected by much: (0-25% -> 15 cards or less rotating)
      • Mew VMAX - 16.67%
      • Arceus VSTAR/Ice Rider Calyrex VMAX - 21.67%
      • Malamar/Inteleon - 21.67%
      • Arceus VSTAR/Duraludon VMAX - 25%
      Slightly affected: (26%-41.67% -> 16 to 25 cards rotating)
      • Gengar VMAX - 26.67%
      • Arceus VSTAR/Inteleon - 30%
      • Arceus VSTAR/Gengar VMAX - 30%
      • Arceus VSTAR/Beedrill/Flygon V - 30%
      • Malamar/Cinccino - 30%
      • Ice Rider Calyrex VMAX - 31.67%
      • Arceus VSTAR/Galarian Moltres/Inteleon - 33.33%
      • Arceus VSTAR/Galarian Moltres/Galarian Zapdos V/Galarian Moltres V - 35%
      • Arceus VSTAR/Inteleon/Crobat VMAX - 35%
      • Rapid Strike Urshifu VMAX - 40%
      • Suicune V/Ludicolo - 41.67%
      Severely affected or gone case: (43%+ -> 26 cards or more rotating)
      • Galarian Moltres/Hoopa/Inteleon - 43.33%
      • Jolteon VMAX - 43.33%
      • Durant Mill - 46.67%
      • Zoroark Control - 48.33%
      • Dragapult VMAX - 48.33%

      Of the decks I've got on here, only one is completely dead in the coming months (Dragapult) but a few others will need a completely new direction with the loss of Drizzle. Jolteon, Dark Box, Suicune, Ice Rider and a few Arceus decks all get quite badly hit by losing them. 

      As if Mew VMAX being the BDIF wasn't scary enough, it's the least affected of the current decks as things stand! All it loses is Quick Ball (can be fixed with the new Feather Ball) and Rotom Phone (also can be fixed with either Switching Cups or Energy Lotto) so it really doesn't lose anything. The Arceus decks that don't lose out much are the ones that feature secondary VMAX attackers since they either focus on a Bibarel engine or in other cases like Duraludon, are fine without anything else. Gengar is another one that won't lose much, a possible deck to get early on to use for the next few months or the whole year.


      And just a recap or how cheap or expensive these decks are:

      Budget Friendly ($0-$100)
      • Malamar/Cinccino - $21.19
      • Zoroark Control - $31.59
      • Malamar/Inteleon - $33.80
      • Durant Mill - $36.71
      • Rapid Strike Urshifu VMAX - $46.83
      • Suicune V/Ludicolo - $49.46
      • Galarian Moltres/Hoopa/Inteleon - $50.26
      • Ice Rider Calyrex VMAX - $53.84
      • Dragapult VMAX - $62.10

      Standard Prices ($101-$149)
      • Gengar VMAX - $130.71
      • Jolteon VMAX - $132.06
      • Arceus VSTAR/Galarian Moltres/Galarian Zapdos V/Galarian Moltres V - $145.76
      • Arceus VSTAR/Galarian Moltres/Inteleon - $146.85
      • Arceus VSTAR/Beedrill/Flygon V - $147.93

      Spend big to Win ($150 >)
      • Mew VMAX - $162.53
      • Arceus VSTAR/Ice Rider Calyrex VMAX - $177.93
      • Arceus VSTAR/Duraludon VMAX - $177.99
      • Arceus VSTAR/Inteleon - $199.12
      • Arceus VSTAR/Inteleon/Crobat VMAX - $203.47
      • Arceus VSTAR/Gengar VMAX - $216.74

      Previous for the Spend big portion, I would put it as $200 or more but the differences for these decks didn't seem enough for me to justify $200 as the last part, so I went for $150 this time around. The full Arceus line itself will cost around $166 and a 4-3 Mew with 4 Genesect will cost around $147 so that made me think $150 was a better benchmark for it.

      Obviously the spend big to win isn't all true, you don't need an expensive deck to win, Malamar almost did just win a Regional and it's one of the cheapest options for us. Those expensive decks are often times likely to win as they are usually the better decks of the format. It is interesting to see many older favourite now in the Budget friendly option like Suicune V, Ice Rider Calyrex VMAX, Rapid Strike Urshifu VMAX and Dragapult VMAX, decks that at one point where quite pricey and also the top tier decks. And now that I mention it, I did spend quite a lot of money build all 4 decks (the only 4 I had before I spent on Arceus) so that's a big whoops for me. 

      Thanks for reading, and I hope someone out there finds this helpful in anyway. Have a good day!