Showing posts with label SM12. Show all posts
Showing posts with label SM12. Show all posts

Sunday, December 29, 2019

Kash Top 30 List: Updated list for the best cards from Cosmic Eclipse

Yup, I've decided to correct some mistakes and why not do another top 30 list of cards from the latest Cosmic Eclipse and rank them again? This time I'll keep in mind how much these cards have impacted the meta, how much play they have seen and just how good they have been!

And of course, with a new list brings some newer cards into the list which means, a few other cards that were originally in my first top 30 CEC list are now gone, they just have done much to earn the spot. I'll also include the previous entry of the card itself from my earlier top 30 post plus the decks in which the card sees play with to success in top events.

The cards that were not good enough to stay in the top 30:

  • Excadrill - Nice idea for a rogue deck but never saw play anywhere
  • Flareon - Most of the Eeveelutions didn't see much success
  • Gallade - Saw no play whatsoever
  • Guzzlord - Still didn't help to make Dark Box good
  • Volcarona-GX - I still think this card is good but perhaps having to pay one energy to hit 20 damage is just not as appealing as a free 20 damage from a Stage 2 like Decidueye-GX 


30) Belleba & Brycen Man
Previous Entry: None
Seen Play in:
  • Oranguru/Pidgeotto Control
  • Doll Stall
Just see the two decks in play and yeah not a big fan of this card but since it's done well I cannot deny it a place on this list. But as it's a stall/mill style kind of card I'll just leave it there.













29) Lillie's PokeDoll
Previous Entry: None
Seen Play in:
  • Doll Stall
  • Blacephalon UNB/Pidgeotto
As I said previously, it's a stall/mill style kind of card I'll just leave it there. Not a fan but since it's got results, it's on here.













28) Solgaleo & Lunala-GX
Previous Entry: 23rd
Seen Play in:
  • Malamar

It's a decent attacker for Psychic decks but as expected, only some Malamar decks did try it out and even then, Malamar decks have more better options to go with. The GX does tend to swing games in your favour if you're using it.












27) Flygon-GX
Previous Entry: 28th
Seen Play in:
  • Flygon-GX

It's still a decent rogue deck that has gotten some results in local League Cups over in America. Sadly it just hasn't had any big results in a top tier tournament yet (SPEs, Regionals). The Red & Blue method and manually having to get a Stage 1 out does feel very slow for it.











26) Naganadel & Guzzlord-GX
Previous Entry: None
Seen Play in:

  • Malamar
  • Giratina & Garchomp-GX/Mismagius


If I told of the three Dragon tag teams released and that ReshiRom is the one that wouldn't see success, you'd call me crazy but it has worked out that way. It's seen sucess with the DDG guys showing the power of it combined with Beast Ringer to pick up the first four prizes and finish off with it's GX move.








25) Alolan Persian-GX
Previous Entry: 25th
Seen Play in:

  • Alolan Persian-GX


It's seen play a few times but it does have success with a 50th place finish at the San Diego regional. Still don't think it's all that good to be honest but with more decks using Special Energies, it could see a bit more play.











24) N's Resolve
Previous Entry: 20th
Seen Play in:

  • Arceus & Dialga & Palkia-GX/Keldeo-GX
I could tell this card would end up being a flop. Sure attaching energies freely is a nice effect but when you have to discard the rest, it can be painful. The first time I played N's Resolve, the very first card discarded was Tapu Koko Prism. I already disliked the card from then. It's really only seen play in ADP now and even then it's only a handful trying this method out.










23) Beastite
Previous Entry: 22nd
Seen Play in:

  • Arceus & Dialga & Palkia-GX/Pheromosa & Buzzwole-GX
It's funny how this card was hyped up for Ultra Beast decks but the most succesful deck with it is an ADP deck that just happens to use BuzzMosa as it's second attacker. It's still very good, could still help Blacephalon-GX and Ultra Necrozma-GX in some ways.











22) Red & Blue
Previous Entry: 8th
Seen Play in:

  • Weavile-GX/Naganadel


It does have a good effect but the fact that only Dark Box and decks with Nagandel-GX in it have moderate success with does show that it wasn't as good as we all thought it would be.












21) Reshiram & Zekrom-GX
Previous Entry: 1st
Seen Play in:

  • Raichu/Nuzzle Box



The most hyped card going into the Cosmic Eclipse set has been a flop. It's seen play in it's own deck but to very little success. In fact, it's seen more success as a one-off tech in many Raichu/Nuzzle lists and has also worked nicely as a one-off in my Charizard TEU deck. The damage cap of 270 really did hinder it as many were able to get around it with Choice Helmet and a few 280HP Pokemon have seen more play lately.







20) Drampa

Previous Entry: None
Seen Play in:

  • Arceus & Dialga & Palkia-GX/Keldeo-GX
A great non-GX attacker for ADP decks and can get cheap KOs on certain GXes but other than that, it doesn't really see much play with other decks.













19) Island Challenge Amulet
Previous Entry: 10th
Seen Play in:

  • Gardevoir & Sylveon-GX
  • Persian-GX/Naganadel-GX Checkmate


I was a bit worried that this card could be broken in some weird combo but thankfully it hasn't happened. Sure Gardeon is the most succesful deck to use it but there's always a way to get around it.










18) Draw Energy
Previous Entry: 24th
Seen Play in:

  • Lucario & Melmetal-GX


I knew this card would somehow find it's way in some deck and that deck just so happened to be Lucario & Melmetal-GX. Adrian's 2nd place list from Singapore SPE made it work well for it and has the results to show for it. Could see more play in decks with Greens or using Guzma & Hala moving forward.










17) Raichu
Previous Entry: 19th
Seen Play in:

  • Raichu/Nuzzle Box


Maybe the best fun deck to come out of this set and it has seen some success in some League Cups around the world. It's an easy deck to build and play and a good budget choice for newer players.











16) Mimikyu

Previous Entry: 26th
Seen Play in:

  • Malamar
  • Persian-GX/Naganadel-GX Checkmate
This was always going to see play in a few decks just to beat Mewtwo & Mew. And it has done so for decks like Malamar and the Checkmate deck. Decks that can find a way to spread damage around will try to fit one of these in their decks.











15) Lana's Fishing Rod
Previous Entry: 17th
Seen Play in:

  • Quagsire/Naganadel
  • Blacephalon UNB/Pidgeotto
  • Persian-GX/Naganadel-GX Checkmate
  • Arceus & Dialga & Palkia-GX/Keldeo-GX
  • Turbo Reshiram & Charizard-GX
A very useful way to retrieve a pokemon and a tool card into the deck, and at the moment the only non-supporter card to get pokemon back from the discard to the deck. Could explain why it's seen fringe play in many different decks.








14) Professor Oak's Setup
Previous Entry: 12th
Seen Play in:

  • Charizard TEU
  • Malamar
  • Quagsire/Naganadel
This car is too good to ignore for set-up decks which is why I'm not surprised to see those three decks having played this. Yes even Malamar can use this with two different typing of Inakys to choose from. May not be the best way to go about with your set-up but you can at least save your Comms and Treasures for Malamars.









13) Phione
Previous Entry: None
Seen Play in:

  • Arceus & Dialga & Palkia-GX/Keldeo-GX
  • Arceus & Dialga & Palkia-GX/Spiritomb
  • Doll Stall
  • Mewtwo & Mew-GX

I was silly to overlook the power of Phione. This card can ruin your opponent set-up if they are in an awkward spot, especially if they only have one benched Pokemon. And the fact that it goes back into the deck always guarantees you another shot of a gust effect.







12) Silvally-GX

Previous Entry: 3rd
Seen Play in:

  • Quagsire/Silvally-GX
  • Weavile-GX/Naganadel
Yes this card hasn't seen much success or play since it's release but there's no denying how good it really is. It's only a matter of time before someone finds the perfect combination for this deck. It's too good to be considered a flop.










11) Guzma & Hala
Previous Entry: 27th
Seen Play in:

  • Mewtwo & Mew-GX
  • Arceus & Dialga & Palkia-GX/Keldeo-GX
  • Gardevoir & Sylveon-GX
  • Lucario & Melmetal-GX
  • Giratina & Garchomp-GX/Mismagius
Another card I underestimated. It's insanely good not just for fetching out a stadium with the basic effect but to also grab a special energy and a tool with the secondary effect. No wonder it's seen a lot of play in decks using the Tag Call engine and it will continue to see play even in the new Sword and Shield era.







10) Arceus & Dialga & Palkia-GX
Previous Entry: 21st
Seen Play in:

  • Arceus & Dialga & Palkia-GX/Keldeo-GX
  • Arceus & Dialga & Palkia-GX/Pheromosa & Buzzwole-GX
  • Arceus & Dialga & Palkia-GX/Spiritomb
  • Arceus & Dialga & Palkia-GX/Articuno & Zapdos & Moltres-GX
  • Arceus & Dialga & Palkia-GX/Greens 

I still don't think it's a good card on it's own but it has possibly the best GX to be released in a long time and simply because of it, ADP as seen 5 different forms of deck having success with it, all of them looking for the best way to utilise Altered Creation GX to their own advantage. The scary thing is with the impending release of Zacian-V, this card will see even more play.




9) Cynthia & Caitlin
Previous Entry: 14th
Seen Play in:

  • Mewtwo & Mew-GX
  • Arceus & Dialga & Palkia-GX
  • Gardevoir & Sylveon-GX
  • Malamar
  • Blacephalon-GX/Naganadel
  • Lucario & Melmetal-GX
  • Giratina & Garchomp-GX/Mismagius
  • Charizard TEU
This card was just too good to be ignored. It was always going to see play in decks using the Tag Call engine but it's also seen play in a few non-GX decks, namely Malamar and Charizard, just to get back one supporter while drawing 3 cards. 





8) Charizard & Braixen-GX
Previous Entry: 15th
Seen Play in:
  • Mewtwo & Mew-GX Toolbox
  • Charizard & Braixen-GX/Green's Exploration

I knew this card was good but I feared it would see play in some control style decks. Thankfully that never happened! It's taken over the role as the GreenZard deck but very recently it's seen play in Mewtwo & Mew-GX as the main attack most of the time to pull off the killer combos. Nicholas and I thought we found pure gold when testing this out for Singapore SPE but it turned out a few others also had the same idea. It works at least!








7) Blacephalon
Previous Entry: 9th
Seen Play in:

  • Malamar
  • Blacephalon-GX/Naganadel
  • Giratina & Garchomp-GX/Mismaigus
This card was always going to see play in Malamar but sure enough, decks utilising Beast Ring such as Blace/Naga and TinaChomp have found ways to get Blacephalon to spread those 12 damage around whenever it was needed, especially against Stall decks.









6) Rosa
Previous Entry: 7th
Seen Play in:

  • Arceus & Dialga & Palkia-GX/Keldeo-GX
  • Charizard TEU
  • Oranguru/Pidgeotto Control
I knew this card was amazing and I'm glad that others have seen the power of it. Stage 2 decks were always going to use it but it's nice to see a deck as good as ADP finding a way to use Rosa as well. The effect of getting a Trainer, a Pokemon and an Energy is too good not to ignore for any kind of decks. I mean the three decks listed are completely different from each other.










5) Chaotic Swell
Previous Entry: 11th
Seen Play in:

  • Arceus & Dialga & Palkia-GX
  • Mewtwo & Mew-GX
  • Quagsire/Naganadel
Chaotic Swell as ruined so many deck's old strategies relying on certain stadiums that have caused others to build their decks differently. Welder decks now use Flint to get around Swell and many other decks have included Marshadow just to counter this.









4) Tag Call
Previous Entry: 5th
Seen Play in:

  • Mewtwo & Mew-GX
  • Arceus & Dialga & Palkia-GX
  • Gardevoir & Sylveon-GX
  • Lucario & Melmetal-GX
  • Charizard & Braixen-GX
  • Giratina & Garchomp-GX/Mismaigus
This card was always going to see play alongside decks using Tag Team Pokemon, so no surprises to see the decks on this list. An easy way to find your attacker and a Supporter for the turn? Yup Tag Call is changed the way some decks are built.








3) Mega Lopunny & Jigglypuff-GX
Previous Entry: 6th
Seen Play in:

  • Mewtwo & Mew-GX
  • Pikachu & Zekrom-GX
  • Turbo Reshiram & Charizard-GX
  • Arceus & Dialga & Palkia-GX
  • Gardevoir & Sylveon-GX
  • Malamar
  • Quagsire/Naganadel
  • Lucario & Melmetal-GX
  • Charizard & Braixen-GX
Almost 10 different decks have seen success with this card in their list. Do I need to say more? Ok, 3 colourless energies, which is that's hard to pull off. Still need more? The possibility of taking a big KO against a GX heavy deck. Yup, it's amazing.





2) Mallow & Lana
Previous Entry: 18th
Seen Play in:

  • Mewtwo & Mew-GX
  • Pikachu & Zekrom-GX
  • Arceus & Dialga & Palkia-GX
  • Gardevoir & Sylveon-GX
  • Blacephalon-GX/Naganadel
  • Quagsire/Naganadel
  • Lucario & Melmetal-GX
  • Giratina & Garchomp-GX/Mismagius
  • Charizard & Braixen-GX
Yes. All of those decks have used Mallow & Lana. Discard two and heal 120 from the Pokemon you have switched out of the active. Apart from the card on #1, this card was probably played the most during the CEC format of the new cards that were released.




1) Great Catcher
Previous Entry: 2nd
Seen Play in:

  • Mewtwo & Mew-GX
  • Pikachu & Zekrom-GX
  • Turbo Reshiram & Charizard-GX
  • Arceus & Dialga & Palkia-GX
  • Gardevoir & Sylveon-GX
  • Malamar
  • Blacephalon-GX/Naganadel
  • Blacephalon UNB/Pidgeotto
  • Quagsire/Naganadel
  • Charizard & Braixen-GX
Great Catcher for game. Yes it's happened a lot in this format and it will continue to happen for the next few years as long as GX continue to be relevant. Best gust card in the game and yup, easily the best card to come out of Cosmic Eclipse. 

Saturday, November 30, 2019

Return of Charizard TEU - My current comfort deck for UPR-CEC format & Top 4 finish at PC Invitational

With the new format, I had to think long and hard on whether I would stick with Turbo Reshiram & Charizard-GX as my main deck in competitive games, especially League Challenges or League Cups. It had served me well, giving me my first League Challenge win and my first top 4 finish at a League Cup. But could it still hang in there with the newer decks?

Truth be told, I still have TurboZard with me as one of my main choices of decks to play to any event I go to but I have not played it yet. And with two huge tournaments coming up next month (Singapore SPE and Malaysia Regionals), this format might be the most important I've played in at any time of me playing the game since I started playing semi-competitively 3 years ago. The main reason for not playing TurboZard lately being that I've found a new project to work on, the return of Charizard TEU (or BabyZard as some call it).

Ever since Rosa and Professor Oak's Setup were revealed from the new Cosmic Eclipse set, I just knew I had to give it a try in BabyZard, it might be just what the deck needed to function. I did try to make it work but with Nest Ball and Ultra Ball gone, set-up was the biggest issue with the deck, there was no good way to get my Charmanders out and Elm wasn't the idea way to go about it.

I started testing the deck out with Oak and Rosa and I could tell how much better it flowed with those two new supporters, it's all I really needed from the new set to make it viable again but what about the matchups? Malamar being as popular as it was, that kept me away from playing BabyZard. Until now.

THE OPTIONS

With the release of the new set, Malamar has seen little play due to the threat of Mallow & Lana preventing it from it's two shot tactic and also ADP, and the way the format is right now, there are three sides to the deck choices from what I could see.
  • Big Basic Tag Team Decks
  • Controlling Decks
  • One Hit-Ko Decks

Everything else just didn't seem good enough. Sadly spread wasn't a viable option with Mallow & Lana being as popular as it was. So my initial investment on Volcarona-GX was already a waste. I have never really been a big fan of Tag Team Pokemon. Even when I tried them, I just never did well with it, be it PikaRom or Mew2Mew. And of course I'll never play Control decks so the way to go for me was the One Hit-KO decks. But which ones? There were a few good options flying around:
  • Turbo Reshiram & Charizard-GX
  • Blacephalon-GX/Naganadel
  • Blacephalon UNB/Pidgeotto
  • Charizard TEU
  • Ultra Necrozma-GX/Malamar

Yes all but one of them are fire decks using Welder. It's too good for me to ignore. I've always said Welder is easily the best Supporter in the game right now and I'll likely play Welder decks until it's rotated. And most of the decks it supports are capable of taking big one hit KOs so why not stick with it? For that reason U Nec was out of the equation as much as I liked it. If I were to go the Malamar route I'd still go with it, it's one hit potential of Tag Teams can't be ignored surely.

For obvious reasons, Blace-GX was out of the picture as I don't even own a single English version of the card. So I would end up focusing on TurboZard, Blace/Birds and BabyZard, testing all 3 decks during my downtime when I was recovering from my illness. 

And with the results from LAIC, some decks had made their presence felt and I could tell I would likely see these decks at my locals and also at the two big events in the next month:
  • Arcues & Dialga & Palkia-GX
  • Turbo Reshiram & Charizard-GX
  • Mewtwo & Mew-GX
  • Blacephalon-GX/Naganadel
  • Blacephalon/Pidgeotto
  • Oranguru/Pidgeotto Control
  • Doll Stall
  • Naganadel & Guzzlord-GX
  • Gardevoir & Sylveon-GX

Early impressions were that big basics were still ruling the roost and after speaking to the busted PokeStats gang, the word was that Blace/Birds might be the play going forward. With that in mind, I went back to BabyZard, thinking everyone else might end up going that way and with the Autumn Pro Circuit Invitational coming up, I decided to go back to possibly my favourite card in the TCG of all time. I didn't want to play something that everyone was somewhat expecting to see, might as well try something else that might also be viable.


THE DECK AND THE CARD CHOICES

After testing a few different lists out, I finally came up with one I felt that was just right, and one that had given me an 11-match winning streak online, so surely this had to be the one to go with.


4 CHARMANDER, 1 CHARMELEON, 4 CHARIZARD
  • Just the right number for me. The 1 Charmeleon is there to make things easier for me, having to avoid a turn of looking for Rare Candy and instead just needing a Charizard. 

4 JIRACHI
  • A must play for any stage 2 deck I feel. One of the best ways to search out Rare Candy, Pokemon Communication and Welders.
  • Having 4 also increases my odds of starting with it and by doing that, hopefully getting that first turn Professor Oak's Setup or Welder for one of the two ideal ways to start the match
1 BLITZLE, 1 ZEBSTRIKA
  • I had grown a fondness for Zebstrika after seeing how good it was in my TurboZard deck. Since this deck does suffer from Reset Stamps, I had to include it. 
  • Blitzle makes sense with Professor Oak's Setup in mind

1 VULPIX, 1 NINETALES
  • Inspiration once again came from playing TurboZard. Main reason for going with this instead of Great Catcher was to deal with Malamar mainly but also to target down preferred Tag Team targets
  • If need be, Ninetales can also be a back-up attacker in certain matchups

1 DITTO PRISM
  • This is a set-up deck, Ditto Prism is a must! Works well with Oak's Setup in mind as well
  • Most of the time this will evolve into Ninetales to get the gust effect in as quickly as possible but Zebstrika and Charmeleon are avaialbe options when the time comes for it.

1 HOOPA
  • Mainly in to deal with Malamar but can prove to be useful in certain match ups, especially against decks like Blace/Birds and NuzzleBox. 
  • Also handy in softening up certain Tag Teams for Charizard to take an easier KO

1 MEW
  • Main reason is to protect the bench from Naganadel-GX and Pikachu & Zekrom-GX
  • Possible attacker in stall matchups

4 PROFESSOR OAK'S SETUP
  • 4 is a must to get the ideal set-up
  • Most of the time you'll search out for a Jirachi, Charmander and either Blitzle or Ditto Prism
  • Got a Charizard set up for the next turn? Why not set up more Charmanders in the mean time with yet another Oak's Setup

3 ROSA
  • Just the three felt just right as I don't want to depend on it all the time, especially against Tag Team Pokemon.
  • Best way to search out Rare Candy & Charizard at the same time
  • If you've already got Rare Candy, good way to set up your support system with Zebstrika and Ninetales. Pokemon Communication is one of the most searched non-Candy card for this play

3 WELDER
  • If I had a space for a 4th, I would do just that but 3 does feel fine most of the time
  • Especially useful to take down Tag Team Pokemon in one turn with Charizard

4 POKEMON COMMUNICATION
  • I'm playing 20 Pokemon in this deck, 4 is surely a must as I'll easily have a Pokemon in hand most of the time
  • Best search card we have at the moment until Quick Ball and Evolution Incense are released in the Sword & Shield set. Even then, might still use this. 
  • Especially useful with 4 Jirachis in the deck, they'll be Comm fodders most of the time.

4 RARE CANDY
  • We're a Stage 2 deck with 4 attackers, need I say more?

3 FIRE CRYSTAL, 2 ENERGY RECYCLER
  • Energy Recycler is a must in this deck but with Fire Crystal and Welder now available, I'm less reliant on it, thus only having 2 in the deck.
  • 3 Crystals feels fine, most of the time it will be used to help power up Charizard, gust someone out with Ninetales or used for Giant Hearth draw.

2 ESCAPE BOARD, 2 SWITCH
  • We're heavily reliant on Jirachi in this deck so Escape Board is a must
  • 2 Switch feels nice just in case of some techs that are meant to hurt Jirachi.
  • Also useful is you really need to use 2 Stellar Wishes in a turn to find the pieces to take a big KO that turn

2 GIANT HEART, 1 HEAT FACTORY PRISM
  • Heat Factory is a must for Fire decks especially a set-up deck like this
  • 2 Giant Hearth is just nice to get the job done. 
  • The emergence of Choatic Swell does worry me a bit if Hearth is still the way to go or switch to either Fiery Flint or add another Fire Crystal.

10 FIRE ENERGY
  • After testing every possible number for this deck, 10 feels just right with the amount of Recycler and Crystal I'm using in the deck. If I had the space, might go with 11 and another Energy Recycler.

So this list felt just right for me and this was built two weeks before Cosmic Eclipse was released so I went out of my way to get myself those 3 Rosa. Oak was thankfully more easier to get as it was in my Pre Release kits. 

There were a few other tech cards I had considered but they either didn't make the cut or there just wasn't any space for them:
  • Pal Pad - Just to get back Welder and Rosa
  • Great Catcher - In place over Ninetales
  • Lana's Fishing Rod - Just to save one Charizard
  • Oranguru - There will be a turn where I don't attack and it might be useful to save a Charizard, Welder or Fire Crystal
  • Cynthia & Caitlin - For similar reasons to Pal Pad
  • Heatran-GX - Felt like a good fit for the deck but the main idea was to be a single-prize deck, having a GX attacker just didn't feel right
  • Shrine of Punishment - To help Charizard's damage output against certain decks, especially Pikachu & Zekrom
  • Reset Stamp - Just so opponent's can't build up a Custom Catcher strategy or anything that might hurt the deck
  • Blacephalon CEC and Beast Ring - Thought it might help to win the prize race against other single prize decks and especially the irritating Doll Stall deck. Rosa could work nicely with it. Opponent will have to go down to 3 prizes eventually. 
The deck also has a very unique option where I can have to ideal ways to start a match. The most ideal one is the obvious Oak start to get my Charmanders and other support pokemon going. And ideally with a Jirachi in the active. The other ideal start, especially against Tag Team Pokemon, is to have Charmander at the start with Welder and 2 Fire Energies to potentially get a Turn 2 Charizard with 5 eneriges ready to knock out a Tag Team Pokemon.

TEST MATCHES

So the first real testing of the deck came online, trying to iron out the list, trying to see which ideas worked and which didn't. In the middle of these testing, I went on an 11-match winning streak with the deck, something I don't ever do usually! Yup a Stage 2 deck got me that win streak. 

Win #1 - Turbo Reshiram & Charizard-GX
  • Opponent was slow to get his idea set-up and I was able to get my Charizards up before his Heatran was able to attack. ReshiZard went down with one hit thanks to the perfect Fire Crystal + Welder combo turn with Ninetales on the bench as well.
Win #2 - Reshiram & Charizard-GX/Greens
  • I took my time to set up my Charizards knowing I can catch back up in the prize race and opponent just couldn't use his Catchers to disrupt my set-up, having had to use them early on
Win #3 - Reshiram & Zekrom-GX
  • Took my time to set up my attackers while Jirachis took the fall early on
  • Mew came in clutch has opponent had tried to set his ReshiRom up for the GX attack
  • Good matchup as they can't win the prize race even when he tried to go with just Naganadel
Win #4 - Arceus & Dialga & Palkia-GX
  • Got my Charizard set up for a KO on their ADP on my third turn and they had no back up attackers after that
Win #5 - Reshiram & Zekrom-GX
  • Had to make it harder for myself by going with Plan B, a Welder start on Charmander but thankfully had the pieces to take down ReshiRom on the next turn. 
  • Opponent had no answer after the first KO
Win #6 - Malamar/Spell Tag
  • Expected to lose this match but opponent bricked
  • Only got his ideal set-up after I had taken 3 prizes already, couldn't catch back up the price race
Win #7 - Malamar/Ultra Necrozma-GX
  • Again opponent bricked with a GX onboard this time, couldn't come back in the prize race
Win #8 - Honchkrow-GX/Weavile
  • His stall strategy just didn't work on my deck as I had no special energies or whatever Honchkrow-GX would block. 
  • Didn't take much for Charizard to take down 3 Honchkrow-GXes
Win #9 - Gengar & Mimikyu-GX
  • Took my time to set up my attackers and he never got down an Omastar so quite a good matchup, could never recover from the price race
Win #10 and #11 - Weavile-GX/Naganadel/Silvally-GX
  • Two matches back to back against Dark Box
  • Both times the game went my way, taking out the Tag Team with ease and opponent just not being able to make up ground in the price race yet again
And of course a Malamar deck would end my run...

I was now pretty convinced about the list and that the deck can work. So it was time to give it a spin at my local leagues, giving the deck a 3-day test run at Project EXT (Friday) and Next Gen (Saturday and Sunday). I was still worried knowing Singaporean players do like Malamar so I wasn't sure if I'd get any proper testing out of those 3 days.

I won't explain the matches in full details, it will take up too much time but I'll just give the details on how those matches went to give an idea how the deck does against the popular decks at least. 

Project EXT Nov 8 (Friday)

Round 1 vs Arceus & Dialga & Palkia-GX - WW
I was able to set up my Charizard in the first game to take the big KO while he had no other attackers ready. He had a slow start to the second game, giving me enough time to set up my Charizard.

Round 2 vs Doll Stall - L
Pretty much a waste of time when I realised he played 4 Stealthy Hood. Gave him the win just so I wouldn't waste my time.

Round 3 vs Chandelure - LL
Very bad match-up as I couldn't really match up with this deck as it kept streaming attackers and he never once missed a KO with his Chandelure.

Final Result: 7th out of 10 players - (1/2/0)

Next Gen Nov 9 (Saturday)

Round 1 vs Gardevoir & Sylveon-GX - WW
Great match for me made even better as my opponent was slow to set-up both times. He missed his energy in the first game. The second game was better but again he couldn't handle the prize race and how quickly I was able to set up my Charizards. 

Round 2 vs Glaceon-GX/Vaporen - WW
This was a weird round of games as my opponent just could not set up in both games! I never really got to see what his deck do but the concept sounded cool enough.

Round 3 vs Gardevoir & Sylveon-GX - WW
Unlike my first opponent, he did get his Gardeons set-up in both games but once again, he couldn't disrupt my set-up, taking my time to get Charizard ready to take the big KOs with Zebstrika once again being he MVP for getting me out of Reset Stamps.

Final Result: 1st out of 14 players - (3/0/0)

Next Gen Nov 10 (Sunday)

Round 1 vs Gardevoir & Sylveon-GX - WW
Both games went well for me, I let him take the first few prizes while setting up my Charizard and also a Zebstrika, knowing the Reset Stamp would come after the first KO. I was able to get out of it and get the perfect setup to get Charizard ready to KO his other Gardeon on the very next turn. Game 2 was similar to the first, he just couldn't come back from the prize trade.

Round 2 vs Reshiram & Zekrom-GX - LWW
First match I just couldn't set up and I fell to the GX, taking down to of my Charmanders. Second game he couldn't set up quick enough and I took down both ReshiZeks with the help of two well timed Welders and some help from Crystals and Recycler and two Charizards on the board. Game 3 was closer, he tried to use Naganadel to help him keep up with the prize race but it wasn't doing enouh damage to hurt Charizard. 

Round 3 vs Alolan Ninetales/Rotom - WW
I thought this would be a tricky matchup since it was a single prize attacker but I didn't realise the deck was heavily reliant on Dedenne-GX which would be his downfall. Hoopa got me some cheeky KOs early on with all the Rotoms down on his bench and taking out his first Vulpix with no back-up on board. He couldn't set up in the second game and it was plain sailing for me.

Final Result: 2nd out of 13 players - (3/0/0)

I was feeling confident about the deck and was planning to test it out even more for the following weeks. That plan took a step back when I was diagnosed with my fever and all the illness issues that took me out of the game for 2 weeks, coming back just in time for the pro circuit invitational, which would be my first time playing after 2 weeks off and my first game back would be on stream as well, talk about nerves!


AUTUMN 2019 PRO CIRCUIT INVITATIONAL

Round 1 - Bye

Round 2 - Bye

Since I finished inside the top 8 of the season's standings, I had earned myself 2 byes for this event so my first game would be in Round 3. I was still deciding between TurboZard or Charizard TEU but since I was spending most of my testing time with it, I just had to go with BabyZard.

Round 3 - Trevenant & Dusknoir-GX/Mismagius - WW (Match was on stream)
First game back in the game after a long while off and it just had to be streamed. Managed to set up my Zebstrika early on and it was the MVP in the first game, getting me out of many awkard small hands and since they're a Tag Team. I was able to set up my Charizards in time to take them down. Second game started horribly for my opponent, he whiffed three PokeGear and by the time his TrevNoir had three energies on it, my Charizard was ready to take it down with the help of my friend Rosa.


Round 4 - Arceus & Dialga & Palkia-GX/Mewtwo & Mew-GX - LWL
Game 1 was incredibly irritating for me. I was leading the prize race having taken down his ADP by turn 3 but while waiting to see if he had a way to disturpt my set-up, I decided not to charge up my two Charizards, worried he might go after one of them with some Custom Catcher play. I decided I'd wait until he'd KO my other Pokemon and when the time was right, I'd charge everything up, knowing I had two energies left in my deck to charge up my Charizard. And just my luck, when it was the turn to take that big KO, I top draw a Fire Energy, the one thing I did not want to see as I had no Energy Recyclers left in my deck. Lesson learnt, just charge those Charizards up first. I pretty much lost myself the game there. A point to note, my opponent misplayed one of his actions in the game and I allowed him to take his card back to change to something else. Then came Game 3.

Game 2 was perfect, I got the early KO on ADP and he had no answer after that. On to said Game 3 and this time I didn't have the ideal set-up. I had to try to keep one of his Pokemon stuck in the active to buy me one turn to win the game but I accidentally tried to gust up his Mewtwo & Mew-GX with Hood. So I took my action back since we had that understanding early on, or so I thought. He decided to act high and mighty as said "NO! You already paid your energies, you cannot take it back, you must discard it". I got so angry about that I just scoop my cards up and told him he can take his win and shove it. Mr Wang Zhe, you're now on my shit list for being a an ass of a human.

Round 5 - Arceus & Dialga & Palkia-GX - WW
I got the ideal set-up to take a KO on his ADP just as he had done his GX and he had no other attackers ready so I took the game from there. He had an even slower start in the second game while I started with a Charmander with 3 energies after Turn 1 thanks to Welder. I did get Rare Candy and Comms for Charizard to take down his ADP in Turn 2 and that was it.

Round 6 - Blacephalon UNB/Pidgeotto - WW
I wasn't quite sure how this matchup would play out. My opponent got a better start and he took the first prize, which meant I had to rush my set-up and trade prizes with him. We did just that and eventually it came down to him needed to get enough energies to KO my Hoopa with his Victini, I was out of Charizards. He missed his energies and misplayed his Doll move, giving me the chance to take the game with Ninetales gusting up his Pidgeotto for the win.

I had the better start in game 2, taking the first prize in turn 2 while he only took his first prize in his 4th turn. By then I was in such a big lead I didn't need to depend on all 4 of my Charizards to get me home. My opponent would scoop seeing how bad of a situation he was in. We both would make top cut at least!

Top 8 - Arceus & Dialga & Palkia-GX - WLW
Same opponent as in Round 5 and at least this time we had three proper games. The first game for me went perfectly, getting my Charizard ready for the KO. He did get another ADP ready to take out my Charizard but then everything went my way. Welder onto my Charizard and Stellar Wish got me my Rare Candy I needed to get my Charizard ready to take the next Tag Team KO.

Game 2 was poor, I just couldn't get my Charizard set-up in time to take KOs while he knocking my non-GXes for 2 prizes turn after turn. Game 3 went similar to the first game, I was able to beat him to the punch and this time, Ninetales came to the rescue for me as I was able to drag out his benched ADP for the win.

Top 4 - Blacephalon-GX/Green's Exploration  - L
Possibly the saddest match anyone will ever see on stream. I had a really good hand but all I had was a Charmander and even after a Heat Factory draw, I still had nothing. My only hope was that he had no answer to take a KO the next turn but having already seen him Greens out a Welder, I was done for. And to make things worse, we had even agreed to make this match a Best of 1 to save us time so that came back to bite me.

MATCHUPS

After playing enough games, I can tell which decks were good for me and which would give me a harder time. Decks tend to evolve from week to week so the matchups can always change. Gardeon for example, they always used to have a hard time dealing with my set-up but now that some lists are playing Omastar, I'll need to approach this match-up more carefully.

Vs Malamar - VERY BAD
Let's just start with the obvious most horrible match-up. You'll never win this match no matter how much you try, the only real way we win this is by them bricking. The Spell Tag spread and Giratina pings are just too much for the deck to handle. Hoopa sadly doesn't even help much nor does Ninetales, they's always find a way around them.

Vs Arceus & Dialga & Palkia-GX - 50/50
This game really depends on both players set-up. If you can't set an ideal board state up, you're doomed. If you're able to take down their ADP after they had just used their GX, you should win it. Even if they take the first KO, you still can win the match but you need the perfect hand with Welder, Fire Crystal, Energy Recycler, Rare Candy and Charizard all needing to be at the right place at the right time.

Vs Reshiram & Charizard-GX Turbo - NOT TOO BAD
Not too sure on this one, since they've also got Ninetales which can be harmful to our set-up as they can pick off our Charmanders early on or when we're trying to set up Charizard. Also depends on them since they still need to draw into their Welders. Typical TurboZard issues, but I should know better than most.

Vs Mewtwo & Mew-GX - 50/50
Still worries about this matchup mainly due to Cross Division-GX likely taking down 2 to 3 Pokemon in one go. But if you are able to set-up your Charizard in time with the 5 energies on it, then you should be fine. Ninetales will be the MVP in this matchup.

Vs Blacephalon UNB/Pidgeotto - 50/50
Should be a close game but this one really depends on who gets their ideal board state first. If you've taken the first price, more often that not you should be set for the game.

Vs Blacephalon-GX/Naganadel - REALLY GOOD
The number is just too nice for Charizard. All you really need is a Rosa to take down Blacephalon-GXes in no time. Welder is not even needed in this matchup, it's more of a luxury.

Vs Dark Box - GOOD
Apart from Guzzlord, they might struggle to keep up with the prize race. Guzzlord is quite irritating to deal with in this matchup as is Umbreon & Darkrai's GX since you can't use Trainers but the price race should be in your favour.

Vs Oranguru Control or Doll Stall - BAD
My deck just has no answer to control decks. Now that mill is a thing, this deck does suffer as we are more likely that not losing important resources from it. Doll Stall is just a waste of time, you pretty much cannot do anything.

Vs Nuzzle Box - NOT TOO BAD
Should be favoured. They might not have enough to take home the game but also depends on your prizes, you cannot afford to have one of your attackers prized as you'll need all of them, the 4 Charizard, Hoopa and even Ninetales if needed. Heck, Mew even did some work for me in my games after the invitational against them,

Vs Tag Teams with Mismagius Engine - NOT TOO BAD
If you're able to set-up a Zebstrika, you should be fine. As long as you're able to set up a Charizard while avoiding their disruption tactics, this should be a really good game for us.

Vs Quagsire - ???
No idea on this one as I still have not had a match against this, online or in real life. Not too sure if I can deal with it's early pressure and also the weakness.


LOOKING TOWARDS SINGAPORE SPE AND KUALA LUMPUR REGIONAL

So after all of that, would I really consider taking a Stage 2 deck to a big tournament like the Singapore SPE or the Kuala Lumpur Regional? I'm quite tempted to, I just want to see how a deck I created on my own would do in a huge tournament like those. It would be cool to get a big result with your own creation but at the same time, it's still a Stage 2 deck at the end of the day, it's still gonna struggle since you need to get all the pieces together at the right time to launch off those big attacks. I am comfortable enough to take chances and try to get those pieces to work together in the game so I might take the deck to one of those events.

But of course I'll have to be realistic. There are certain decks that are the more safer options for me to hopefully score more CPs at the SPE or the Regional and hopefully get one big result to get me closer to a first Worlds invitation (currently at 57 CP). TurboZard is still likely my main deck to go. Yes it's not the most consistent deck in the world but I know I can make a deck like that work. Just need some luck to get there.

Mewtwo & Mew is one I'm interested to give a try. To me it's still the best deck in the format but it's a deck I've always struggled with so I'm gonna keep trying to learn how to play the deck for the next few weeks and see if I can convince myself to give it a go. If not, there's always TurboZard or even Blacephalon/Pidgeotto, a deck I know how to play around even though I've got no good results with it. December will be a huge month for me, and hopefully I can score a good result in one of those two big events and hopefully add on to the 57 CP to my name this season. It might be my only good shot of getting that invite as I won't be playing much come January due to Uni.

I hope you enjoyed reading this. Yes Stage 2 decks are still very fragile but when it works, it's a lot of fun and hey, it'd be nice to score a big result with a Stage 2 deck to show everyone that it can go head to head with these big basic decks. If I've managed to sell Charizard as a viable option to anyone, I really do hope you'll have fun playing the deck. 

Friday, November 22, 2019

15 more decklists from Cosmic Eclipse and their values: Fun, Budget and Overhyped Decks

Yup back right away with more deck lists to share but this time with a more fun element to it. A friend of mine brought up this idea so why not share another 15 more decklists, all of which are new decks comprising of cards from the new Cosmic Eclipse set. Some of them were hyped early on to do well in the meta but never did show up at the recent LAIC internats, while the rest are just fun deck ideas you might see during your local games or even at League Challenges.

Once again price were taken from Troll and Toad on 20th November 2019 and I'll do a comparison of the 15 decks here and the 15 decks from my previous entry to show which decks are truly a budget deck and which are the ones that will cost you a bit more to build. These deck lists were taken from Pokemon TCG youtube content creators who came up with some cool ideas, and hopefully some of you might be inspired enough to give these ideas a go.

Reshiram & Zekrom-GX
Reshiram & Zekrom-GX was the most hyped card when Cosmic Eclipse was revealed. Yet somehow it had no showing in day 2 of LAIC. It is a powerful attacker, 270 for the price of discarding 3 energies doesn't sound much but it takes a while to get those benched Pokemon powered up. Also anyone with a Choice Helmet and Pokemon with 280HP or higher might be the reason this deck didn't live up to the hype for now. The most ideal decklist still hasn't been discoved yet.
Reshiram & Zekrom-GX
Tablemon
Card Set Qty  Price   Total Cost 
POKEMON
Reshiram & Zekrom-GX CEC 3  $       14.97  $       44.91
Poipole FLI 3  $         1.48  $         4.44
Naganadel LOT 3  $         4.21  $       12.63
Heatran-GX UNM 1  $         2.99  $         2.99
Turtonator DRM 1  $         0.99  $         0.99
Dedenne-GX UNB 2  $       32.99  $       65.98
Marshadow UNB 1  $         0.88  $         0.88
Tapu Koko Prism TEU 1  $         0.74  $         0.74
15  $     133.56
TRAINER
Welder UNB 4  $         0.64  $         2.56
Volkner UPR 3  $         0.92  $         2.76
Cynthia UPR 2  $         0.39  $         0.78
N's Resolve CEC 2  $         0.30  $         0.60
Cherish Ball UNM 3  $         1.45  $         4.35
Mysterious Treasure FLI 3  $         0.89  $         2.67
Pokemon Communication TEU 2  $         0.20  $         0.40
Energy Switch CES 2  $         0.46  $         0.92
Great Catcher CEC 2  $         1.19  $         2.38
Reset Stamp UNM 2  $         0.20  $         0.40
Switch CES 2  $         0.38  $         0.76
Viridian Forest TEU 2  $         0.42  $         0.84
Lysandre Labs FLI 2  $         1.49  $         2.98
31  $       22.40
ENERGY
Fire Energy 9  $            -  
Lighting Energy 5  $            -  
14  $            -  
TOTAL 60  $     155.96

Weavile-GX/Silvally-GX
Weavile-GX was hyped up going into the last format for Worlds but like ReshiRom, it did not live up to it's hype. But perhaps with a new partner in Silvally-GX and Red & Blue to help with the energy attachment, perhaps now is the chance for Dark Box to shine in standard. But again, it had no showing in LAIC day 2. Perhaps the fragile nature of losing a Weavile-GX is the biggest stumbling block for this deck.
Dark Box
Trainer Chip
Card Set Qty  Price   Total Cost 
POKEMON
Sneasel CEC 2  $         0.20  $         0.40
Sneasel UPR 1  $         0.89  $         0.89
Weavile-GX UNM 3  $         3.49  $       10.47
Type Null UPR 2  $         0.47  $         0.94
Silvally-GX CEC 2  $       11.28  $       22.56
Poipole FLI 2  $         1.48  $         2.96
Naganadel LOT 2  $         4.21  $         8.42
Guzzlord CEC 1  $         2.79  $         2.79
Mega Sableye & Tyranitar-GX UNM 1  $         4.99  $         4.99
Umbreon & Darkrai-GX UNM 2  $         4.45  $         8.90
18  $       63.32
TRAINER
Professor Oak's Setup CEC 4  $         0.31  $         1.24
Red & Blue CEC 4  $         1.49  $         5.96
Lillie's Full Force CEC 3  $         0.20  $         0.60
Mallow & Lana CEC 3  $         1.49  $         4.47
Cynthia & Caitlin CEC 1  $         3.29  $         3.29
Pokemon Communication TEU 4  $         0.20  $         0.80
PokeGear 3.0 UNB 4  $         0.85  $         3.40
Tag Call CEC 4  $         2.49  $         9.96
Great Catcher CEC 2  $         1.19  $         2.38
Viridian Forest TEU 2  $         0.40  $         0.80
31  $       32.90
ENERGY
Dark Energy 11  $            -  
11  $            -  
TOTAL 60  $       96.22

Flygon-GX/Silvally-GX
One of the main benefactors of Red & Blue is perhaps Flygon-GX. It does have an awakrd energy cost for it's two attackers but it's attack should't go unnoticed. It is perhaps one of the few decks that can deal with the annoying Choatic Swell stadium and with the right set-up on the bench and with some help from Fighting Dojo, Flygon-GX does have the potential to take big KOs on some of the main Tag Teama attackers. Also another deck that can use Silvally-GX effectively.
Flygon-GX
Celio's Network
Card Set Qty  Price   Total Cost 
POKEMON
Trapinch CEC 4  $         0.20  $         0.80
Vibrava CEC 4  $         0.20  $         0.80
Flygon-GX CEC 3  $         3.29  $         9.87
Ditto Prism LOT 1  $         6.49  $         6.49
Type Null UPR 3  $         0.23  $         0.69
Silvally-GX CEC 3  $       11.28  $       33.84
Dedenne-GX UNB 1  $       32.99  $       32.99
Diancie Prism FLI 1  $         2.98  $         2.98
20  $       88.46
TRAINER
Pokemon Fan Club UPR 4  $         0.28  $         1.12
Red & Blue CEC 4  $         1.49  $         5.96
Mallow & Lana CEC 2  $         1.49  $         2.98
Cynthia & Caitlin CEC 2  $         3.29  $         6.58
Cherish Ball UNM 3  $         1.45  $         4.35
Pokemon Communication TEU 3  $         0.20  $         0.60
Island Challenge Amulet CEC 3  $         0.48  $         1.44
Tag Call CEC 2  $         2.49  $         4.98
Great Catcher CEC 2  $         1.19  $         2.38
Karate Belt UNM 1  $         0.20  $         0.20
Martian Arts Dojo UNB 4  $         0.20  $         0.80
30  $       31.39
ENERGY
Fighting Energy 10  $            -  
10  $            -  
TOTAL 60  $     119.85

Volcarona-GX/Silvally-GX
Volcarona GX was yet another card hyped up from Cosmic Eclipse, a card I was hyped up on myself for having an ability similar to Decidueye-GX's ability, but sadly like the first three decks featured on this list, it also had little to no showing over at LAIC. With Mallow & Lana being incredibly relevant in the metagame, the sniping strategy is hard to pull of now which may be a reason why this deck has yet to have a strong showing.
Volcarona-GX/Silvally-GX
Omnipoke
Card Set Qty  Price   Total Cost 
POKEMON
Larvesta CEC 4  $         0.20  $         0.80
Volcarona-GX  CEC 4  $         3.94  $       15.76
Type Null UPR 4  $         0.23  $         0.92
Silvally-GX CEC 3  $       11.28  $       33.84
Silvally-GX UPR 1  $         2.99  $         2.99
Ditto Prism LOT 1  $         6.49  $         6.49
Victini Prism DRM 1  $         4.49  $         4.49
Dedenne-GX UNB 2  $       32.99  $       65.98
20  $     131.27
TRAINER
Welder UNB 4  $         0.64  $         2.56
Red & Blue CEC 3  $         1.49  $         4.47
Pokemon Communication TEU 4  $         0.20  $         0.80
Cherish Ball UNM 4  $         1.45  $         5.80
Great Catcher CEC 3  $         1.19  $         3.57
Fire Crystal UNB 3  $         0.20  $         0.60
Pal Pad UPR 1  $         0.20  $         0.20
Giant Hearth UNM 4  $         1.43  $         5.72
Heat Factory LOT 1  $         1.06  $         1.06
27  $       24.78
ENERGY
Fire Energy 13  $            -  
13  $            -  
TOTAL 60  $     156.05

Gallade
One of the more interesting Stage 2 cards to come out of Cosmic Eclipse, Gallade having an ability to make it both a Psyhic and Fighting type gives it the options of having Mysterious Treasure to set-up and using Diancie Prism to help Gallade's attack to do 20 more and since it's a psyhic type, it can also use Spell Tag to help it's damage output even more, which sadly isn't doing much in the current metagame as it is right now.
Gallade
Rare Candy
Card Set Qty  Price   Total Cost 
POKEMON
Ralts CEC 4  $         0.20  $         0.80
Kirlia CEC 2  $         0.20  $         0.40
Gallade CEC 4  $         0.45  $         1.80
Jirachi TEU 3  $       11.99  $       35.97
Tapu Koko Prism TEU 1  $         0.74  $         0.74
Diancie Prism FLI 1  $         6.49  $         6.49
Ditto Prism LOT 1  $         6.49  $         6.49
Hoopa UNM 1  $       11.28  $       11.28
Mew UNB 1  $         0.88  $         0.88
18  $       64.85
TRAINER
Lillie UPR 4  $         0.20  $         0.80
Cynthia UPR 4  $         0.39  $         1.56
Rosa CEC 2  $         4.30  $         8.60
Rare Candy CES 4  $         0.66  $         2.64
Mysterious Treasure FLI 4  $         0.89  $         3.56
Pokemon Communication TEU 3  $         0.20  $         0.60
Spell Tag LOT 3  $         0.83  $         2.49
Escape Board UPR 2  $         0.20  $         0.40
Switch CES 2  $         0.38  $         0.76
Great Catcher CEC 2  $         1.19  $         2.38
Lana's Fishing Rod CEC 1  $         0.48  $         0.48
Power Plant UNB 2  $         0.49  $         0.98
33  $       25.25
ENERGY
Draw Energy CEC 4  $         0.20  $         0.80
Lighting Energy 3  $            -  
Fire Energy 1  $            -  
Recycle Energy UNM 1  $         0.20  $         0.20
9  $         1.00
TOTAL 60  $       91.10


Raichu
One of my personal favourite fun decks to come out of Cosmic Eclipse. The combo of Pachirisu and Emolga helps to attach a lot of energies on the board, enough for Raichu to start taking big KOs. And with Electropower, it can reach the numbers easily. The ability to charge up the bench with a lot of energies also lends itself to a cute late game combo with Reshiram & Zekrom-GX. 
Nuzzle Box
Yellow Swellow
Card Set Qty  Price   Total Cost 
POKEMON
Pikachu CEC 4  $         0.20  $         0.80
Raichu CEC 4  $         0.97  $         3.88
Emolga TEU 4  $         0.31  $         1.24
Pachirisu UPR 3  $         0.68  $         2.04
Eelektross UNM 1  $         0.38  $         0.38
Reshiram & Zekrom-GX CEC 1  $       14.97  $       14.97
Tapu Koko Prism TEU 1  $         0.74  $         0.74
18  $       24.05
TRAINER
Cynthia UPR 4  $         0.39  $         1.56
Pokemon Fan Club UPR 3  $         0.28  $         0.84
Volkner UPR 2  $         0.92  $         1.84
Roxie CEC 2  $         0.20  $         0.40
Rosa CEC 2  $         4.30  $         8.60
Brock's Grit HIF 1  $         0.23  $         0.23
Pokemon Communication TEU 4  $         0.20  $         0.80
Electropower LOT 4  $         0.22  $         0.88
Switch CES 2  $         0.48  $         0.96
Energy Switch CES 1  $         0.46  $         0.46
Great Catcher CEC 1  $         1.19  $         1.19
Lysandre Labs FLI 2  $         1.49  $         2.98
28  $       20.74
ENERGY
Lighting Energy 13  $            -  
Fire Energy 1  $            -  
14  $            -  
TOTAL 60  $       44.79

Lost March
Cosmic Eclipse introduces yet another pair of Lost March attackers, giving the deck a few more options. Cottonee's typing could prove to be vital with Dragon Tag Team decks starting to take their places in the metagame. The two colourless attack cost for Cottonee and Natu could still prove to be the downside of the deck.
Lost March
The Sableyes
Card Set Qty  Price   Total Cost 
POKEMON
Hopip LOT 4  $         0.20  $         0.80
Skiploom LOT 4  $         0.20  $         0.80
Jumpluff LOT 4  $         0.40  $         1.60
Cottonee CEC 3  $         0.20  $         0.60
Natu LOT 2  $         0.33  $         0.66
Trumbeak LOT 4  $         0.20  $         0.80
21  $         5.26
TRAINER
Professor Elm's Lecture LOT 4  $         0.20  $         0.80
Cynthia UPR 3  $         0.39  $         1.17
Rosa CEC 2  $         4.30  $         8.60
Mina LOT 1  $         0.30  $         0.30
PokeGear 3.0 UNB 4  $         0.79  $         3.16
Net Ball LOT 4  $         0.22  $         0.88
Pokemon Communication TEU 3  $         0.20  $         0.60
Lost Blender LOT 3  $         0.20  $         0.60
Great Catcher CEC 3  $         1.19  $         3.57
Reset Stamp UNM 1  $         0.20  $         0.20
Counter Gain LOT 1  $         0.30  $         0.30
29  $       20.18
ENERGY
Grass Energy 5  $            -  
Fairy Energy 5  $            -  
10  $            -  
TOTAL 60  $       25.44

Dusknoir
Spell Tag in an ability? That could be enough to entice some people to make a run with Dusknoir. It being psychic typing, it does have Mysterious Treasure to help set-up the stage 2 decks. And of course, why not use Spell Tag to have double the effect along with Dusknoir's ability. Psych Up's damage output still doesn't do enough, especially when it's the first turn to attack.
Dusknoir
Rare Candy
Card Set Qty  Price   Total Cost 
POKEMON
Duskull CEC 4  $         0.20  $         0.80
Dusclops CEC 2  $         0.20  $         0.40
Dusknoir CEC 4  $         0.45  $         1.80
Jirachi TEU 3  $       11.99  $       35.97
Mew UNB 1  $         0.88  $         0.88
Mimikyu CEC 1  $         1.06  $         1.06
Nihilego LOT 1  $         0.78  $         0.78
16  $       41.69
TRAINER
Lillie UPR 4  $         0.20  $         0.80
Cynthia UPR 4  $         0.39  $         1.56
Rosa CEC 2  $         4.30  $         8.60
Mysterious Treasure FLI 4  $         0.89  $         3.56
Rare Candy CES 4  $         0.66  $         2.64
Spell Tag LOT 4  $         0.83  $         3.32
Pokemon Communication TEU 3  $         0.20  $         0.60
Switch CES 2  $         0.38  $         0.76
Lana's Fishing Rod CEC 2  $         0.48  $         0.96
Escape Board UPR 2  $         0.20  $         0.40
Reset Stamp UNM 1  $         0.20  $         0.20
Great Catcher CEC 1  $         1.19  $         1.19
Shrine of Punishment CES 4  $         4.99  $       19.96
37  $       44.55
ENERGY
Psychic Energy 7  $            -  
7  $            -  
TOTAL 60  $       86.24

Empoleon
Empoleon has an interesting attack for a Stage 2, which allows it to copy it's previous evolution attack for just one colourless attack cost. Piplup's Bubble Hold could be annoying for Basic-only decks to deal with while Prinplup's Direct Dive does a stright 100 damage to your opponent's benched Pokemon, which could be the perfect way to take a cheeky KO when your opponent isn't expecting it. Recycle Energy also works really nicely with Direct Dive in mind.
Empoleon
Trainer Chip
Card Set Qty  Price   Total Cost 
POKEMON
Piplup CEC 4  $         0.20  $         0.80
Prinplup CEC 4  $         0.20  $         0.80
Empoleon CEC 4  $         0.22  $         0.88
Pidgey TEU 3  $         0.69  $         2.07
Pidgeotto TEU 3  $         0.79  $         2.37
Jirachi TEU 4  $       11.99  $       47.96
Absol TEU 1  $         0.34  $         0.34
Mimikyu CEC 1  $         0.51  $         0.51
24  $       55.73
TRAINER
Professor Elm's Lecture LOT 4  $         0.20  $         0.80
Cynthia UPR 4  $         0.39  $         1.56
Rosa CEC 2  $         4.30  $         8.60
Brock's Grit HIF 1  $         0.20  $         0.20
Pokemon Communication TEU 4  $         0.20  $         0.80
PokeGear 3.0 UNB 4  $         0.85  $         3.40
Rare Candy CES 3  $         0.66  $         1.98
Escape Board UPR 2  $         0.20  $         0.40
Great Catcher CEC 1  $         1.19  $         1.19
Reset Stamp UNM 1  $         0.20  $         0.20
Shrine of Punishment CES 3  $         4.99  $       14.97
29  $       34.10
ENERGY
Draw Energy CEC 4  $         0.20  $         0.80
Fire Energy 1  $            -  
Recycle Energy UNM 2  $         0.20  $         0.40
7  $         1.20
TOTAL 60  $       91.03

Rowlet & Alolan Exeggutor-GX/Vileplume-GX
EggRow might have found a new partner to make use of it's Super Growth's attack to help bring out multiple Vileplume-GX. And with 4 of them on the bench, you can heal 120 damage, making EggRow a difficult beefy Pokemon to deal wtih. The Fire-typing weakness still does worry me even if there was a way to include Weakness Guard energy into the deck.
Rowlet & Alolan Exeggutor-GX
Azul GG
Card Set Qty  Price   Total Cost 
POKEMON
Oddish UNB 4  $         0.20  $         0.80
Gloom UNB 4  $         0.20  $         0.80
Vileplume-GX CEC 4  $         3.49  $       13.96
Rowlet & Alolan Exeggutor-GX UNM 4  $         4.79  $       19.16
Sewaddle UNM 2  $         0.20  $         0.40
Swadloon UNM 2  $         0.24  $         0.48
Leavanny UNM 2  $         0.29  $         0.58
22  $       36.18
TRAINER
Cynthia UPR 4  $         0.39  $         1.56
Cynthia & Caitlin CEC 4  $         3.29  $       13.16
Pokemon Center Lady HIF 2  $         0.34  $         0.68
Lusamine UPR 2  $         0.25  $         0.50
Mallow & Lana CEC 1  $         1.49  $         1.49
Net Ball LOT 4  $         0.22  $         0.88
Tag Call CEC 4  $         2.49  $         9.96
Choice Helmet LOT 4  $         0.46  $         1.84
Chaotic Swell CEC 2  $         0.75  $         1.50
Power Plant UNB 1  $         0.49  $         0.49
28  $       32.06
ENERGY
Grass Energy 10  $            -  
10  $            -  
TOTAL 60  $       68.24

Steelix
Steelix has one of the more interesting attacks to come out of Cosmic Eclipse. Thumping Fail is some ways is similar to Blacephalon-GX's Mind Blown attack but instead of discarding Fire energies into the Lost Zone, Steelix would just need to discard Pokemon with a retreat cost of 4, which might be a bit difficult to pull of with the limited amount of non-GX Pokemon search in the game right now.
Steelix
Little Dark Fury
Card Set Qty  Price   Total Cost 
POKEMON
Onix LOT 4  $         0.22  $         0.88
Steelix CEC 4  $         0.47  $         1.88
Type Null UPR 2  $         0.47  $         0.94
Silvally-GX CEC 2  $       11.28  $       22.56
Ditto Prism LOT 1  $         6.49  $         6.49
Snorlax UNB 2  $         0.38  $         0.76
Lickilicky UNM 3  $         0.34  $         1.02
Alolan Exeggutor TEU 1  $         0.37  $         0.37
Arcanine UNB 2  $         0.36  $         0.72
Wailord CES 2  $         0.39  $         0.78
23  $       36.40
TRAINER
Welder UNB 4  $         0.64  $         2.56
Poke Maniac UNM 4  $         0.20  $         0.80
Cynthia & Caitlin CEC 1  $         3.29  $         3.29
Brock's Grit HIF 1  $         0.23  $         0.23
PokeGear 3.0 UNB 4  $         0.85  $         3.40
Pokemon Communication TEU 4  $         0.20  $         0.80
Fire Crystal UNB 2  $         0.20  $         0.40
Buff Padding TEU 2  $         0.21  $         0.42
Acro Bike CES 2  $         0.85  $         1.70
Great Catcher CEC 1  $         1.19  $         1.19
Switch CES 1  $         0.38  $         0.38
Cherish Ball UNM 1  $         1.45  $         1.45
Giant Hearth UNM 3  $         1.43  $         4.29
30  $       20.91
ENERGY
Fire Energy 7  $            -  
7  $            -  
TOTAL 60  $       57.31

Tangrowth
Perhaps one of the more interesting cards to be overlooked by many from Cosmic Eclipse. Tangrowth's Grass Knot does combo well with Absol's ability to add another Retreat Cost to your opponent. Perhaps the damage output is just not enough to convince others to give Tangrowth a try but it could be one to watch with the right build. 
Tangrowth
Omnipoke
Card Set Qty  Price   Total Cost 
POKEMON
Tangela CEC 4  $         0.20  $         0.80
Tangrowth CEC 4  $         0.20  $         0.80
Absol TEU 4  $         0.34  $         1.36
Jirachi TEU 3  $       11.99  $       35.97
Pheromosa & Buzzwole-GX UNB 1  $         3.29  $         3.29
Buzzwole FLI 1  $         0.20  $         0.20
Nihilego LOT 1  $         0.78  $         0.78
Mimikyu CEC 1  $         1.06  $         1.06
Ditto Prism LOT 1  $         6.49  $         6.49
Zebstrika LOT 1  $         0.37  $         0.37
21  $       51.12
TRAINER
Lillie UPR 4  $         0.20  $         0.80
Cynthia UPR 4  $         0.39  $         1.56
Rosa CEC 2  $         4.30  $         8.60
Net Ball LOT 4  $         0.22  $         0.88
Pokemon Communication TEU 4  $         0.20  $         0.80
Great Catcher CEC 3  $         1.19  $         3.57
Reset Stamp UNM 2  $         0.20  $         0.40
Switch CES 2  $         0.38  $         0.76
Escape Board UPR 2  $         2.29  $         4.58
Shrine of Punishment CES 3  $         4.99  $       14.97
30  $       36.92
ENERGY
Grass Energy 7  $            -  
Psychic Energy 1  $            -  
Fighting Energy 1  $            -  
9  $            -  
TOTAL 60  $       88.04

Excadrill
For those who might want a very risky deck, Excadrill might be the one for you. The idea of the deck is to mill itself out until there's enough cards left in the deck to hit it's Eleventh Hour Tackle for 180 damage, all for just one Fighting Energy (200 with a Diancie, 240 if you're behind and have Fighting Dojo). Zebstrika helps to thin your deck and the addition of Phione helps you to not deck yourself out.
Excadrill
Rare Candy
Card Set Qty  Price   Total Cost 
POKEMON
Drilbur CEC 4  $         0.20  $         0.80
Excadrill CEC 4  $         0.42  $         1.68
Blitzle LOT 3  $         0.24  $         0.72
Zebstrika LOT 3  $         0.36  $         1.08
Girafarig LOT 1  $         0.66  $         0.66
Mew UNB 1  $         0.88  $         0.88
Phione CEC 1  $         0.47  $         0.47
Ditto Prism LOT 1  $         6.49  $         6.49
Diancie Prism FLI 1  $         2.98  $         2.98
19  $       15.76
TRAINER
Professor Oak's Setup CEC 4  $         0.31  $         1.24
Hapu UNM 4  $         0.23  $         0.92
Brock's Grit HIF 3  $         0.25  $         0.75
Rosa CEC 2  $         4.30  $         8.60
Pokemon Communication TEU 4  $         0.20  $         0.80
Lana's Fishing Rod CEC 4  $         0.48  $         1.92
PokeGear 3.0 UNB 4  $         0.85  $         3.40
Great Catcher CEC 2  $         1.19  $         2.38
Buff Padding TEU 2  $         0.21  $         0.42
Energy Recycle System CES 1  $         1.48  $         1.48
Pal Pad UPR 1  $         0.20  $         0.20
Martials Arts Dojo UNB 3  $         0.20  $         0.60
34  $       22.71
ENERGY
Fighting Energy 7  $            -  
7  $            -  
TOTAL 60  $       38.47

Alolan Ninetales
A deck with no energies? Yup Alolan Ninetales might be the deck for you. The more tools you discard, the better Rubbish Blizzard will be. Fairy types are in a good spot right now with ADP a major part of the metagame and it's not difficult to discard those tools with the help of Dedenne-GX, Zebstrika and Sightseer to name a few. This deck has actually already seen some success in our local secene so this deck does work!
Alolan Ninetales
Tricky Gym
Card Set Qty  Price   Total Cost 
POKEMON
Alolan Vulpix CEC 4  $         0.20  $         0.80
Alolan Ninetales CEC 4  $         0.59  $         2.36
Fan Rotom UPR 4  $         0.38  $         1.52
Dedenne-GX UNB 4  $       32.99  $     131.96
16  $     136.64
TRAINER
Hapu UNM 4  $         0.23  $         0.92
Ingo & Emmet TEU 4  $         0.22  $         0.88
PokeGear 3.0 UNB 4  $         0.85  $         3.40
Fairy Charm Psychic LOT 4  $         0.20  $         0.80
Fairy Charm Ability UNB 4  $         0.20  $         0.80
Fairy Charm Lighting UNB 4  $         0.20  $         0.80
Fairy Charm Ultra Beast TEU 4  $         0.20  $         0.80
Fairy Charm Dragon LOT 4  $         0.33  $         1.32
Escape Board UPR 4  $         0.20  $         0.80
Giant Bomb UNM 4  $         0.24  $         0.96
Acro Bike CES 4  $         0.85  $         3.40
44  $       14.88
ENERGY
0  $            -  
TOTAL 60  $     151.52

Roxie Spread
For those of us who still believe in the spread damage dream, the combo of the new Koffing, Weezing and Roxie gives us a new way to spread damage while also helping your to draw more cards. The natural partner could be another Weezing that does more damage against a field with damaged Pokemon or perhaps this is just what Volcarona-GX needed. The combination of the new Mimikyu might hinder some decks that might not be prepared against the spread tactic.
Roxie Spread
Tablemon
Card Set Qty  Price   Total Cost 
POKEMON
Koffing CEC 4  $         0.20  $         0.80
Weezing CEC 3  $         0.42  $         1.26
Weezing UNB 1  $         0.21  $         0.21
Jirachi TEU 2  $       11.99  $       23.98
Pheromosa & Buzzwole-GX UNB 1  $         3.29  $         3.29
Buzzwole FLI 1  $         0.20  $         0.20
Blacephalon CEC 1  $         1.79  $         1.79
Mew UNB 1  $         0.88  $         0.88
Mimikyu CEC 3  $         0.51  $         1.53
Tapu Lele UPR 1  $         0.29  $         0.29
18  $       34.23
TRAINER
Roxie CEC 4  $         0.20  $         0.80
Cynthia UPR 4  $         0.39  $         1.56
Cynthia & Caitlin CEC 1  $         3.29  $         3.29
PokeGear 3.0 UNB 4  $         0.85  $         3.40
Mysterious Treasure FLI 4  $         0.89  $         3.56
Pokemon Communication TEU 3  $         0.20  $         0.60
Spell Tag LOT 3  $         0.83  $         2.49
Escape Board LOT 2  $         0.20  $         0.40
Switch CES 2  $         0.38  $         0.76
Adventure Bag LOT 1  $         0.47  $         0.47
Counter Gain LOT 1  $         0.30  $         0.30
Pal Pad UPR 1  $         0.20  $         0.20
Lana's Fishing Rod CEC 1  $         0.48  $         0.48
Great Catcher CEC 1  $         1.19  $         1.19
Shrine of Punishment CES 2  $         4.99  $         9.98
34  $       29.48
ENERGY
Beast Energy Prism FLI 1  $         0.97  $         0.97
Psychic Energy 3  $            -  
Rainbow Energy CES 4  $         0.99  $         3.96
8  $         4.93
TOTAL 60  $       68.64


Deck prices comparisons (together with the top 15 decks from LAIC)
Decks over $100:
  1. Mewtwo & Mew-GX - $299.04
  2. Pikachu & Zekrom-GX - $205.13
  3. Reshiram & Charizard-GX/Abilities - $204.04
  4. Arceus & Dialga & Palkia-GX/Abilities - $196.76
  5. Volcarona-GX/Silvally-GX - $156.05
  6. Reshiram & Zekrom-GX - $155.96
  7. Alolan Ninetales - $151.52
  8. Blacephalon-GX/Naganadel - $133.27
  9. Flygon-GX/Silvally-GX - $119.85
  10. Quagsire/Silvally-GX - $118.54
  11. Arceus & Dialga & Palkia-GX/Greens - $111.40
  12. Gardevoir & Sylveon-GX - $107.03
  13. Reshiram & Charizard-GX/Greens - $103.84
Decks under $100:
  1. Doll Stall - $97.82
  2. Weavile-GX/Silvally-GX - $96.22
  3. Gallade - $91.10
  4. Empoleon - $91.03
  5. Malamar - $88.38
  6. Tangrowth - $88.04
  7. Dusknoir - $86.24
  8. Charizard - $83.55
  9. Blacephalon UNB/Pidgeotto - $70.13
  10. Roxie Spread - $68.64
  11. Rowlet & Alolan Exeggutor-GX/Vileplume-GX - $68.24
  12. Oranguru/Pidgeotto Control - $67.65
  13. Naganadel & Guzzlord-GX/Mismagius - $66.73
  14. Steelix - $57.31
  15. Raichu - $44.79
  16. Excadrill - $38.47
  17. Lost March - $25.44
First thing first, I would not put Dedenne-GX in Alolan Ninetales. The four Dedenne-GX themselves cost $131, which means the rest of the deck would only cost $20 and surely there's a good alternative in Zebstrika for it to be a true budget deck. Try to avoid Volcarona/Silvally and ReshiRom for the time being as they have yet to prove themselves, which means their prices should decrease sooner rather than later.

For the decks under $100, Dark Box is a steal even though it's yet to prove itself yet. Malamar and Charizard might just be two of the best budget options available right now. But the biggest steal would be Raichu, the whol deck costing less than $50 and that includes a ReshiRom in it, that might just be the best budget deck available in the game right now. And of course people will still try to make Lost March a thing.

Hopefully these fun little ideas some of the well known PokeTubers have given us will give you guys some more interesting decks to try out. For all we know, there might be a broken deck waiting to happen amongst these ideas.